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"Tanalorr was supposed to bring us closer. But all it did was divide our Order."
Santari Khri[1]

Tanalorr was a peaceful, paradisical and Force-strong planet in the Galactic Frontier of the Outer Rim, located in the Koboh Abyss nebula. Discovered during the High Republic Era by Jedi Knight Dagan Gera, the planet once hosted a Jedi temple before it was invaded by the Nihil marauders. Abandoned by order of the Jedi Council, Tanalorr served as the motivation for Gera's subsequent betrayal of the Jedi Order.

In the era of the Galactic Empire, a reawakened Gera—along with the Empire and the crew of the Stinger Mantis—once more took interest in the lost planet. While Gera was killed before he could reach Tanalorr, the treacherous Mantis crew member Bode Akuna managed to land on the planet, along with his daughter Kata. He was followed through the Abyss by Jedi Knight Cal Kestis and his fellow remaining crew members, and the planet played host to a final duel between Kestis and Akuna, duel that included Kestis' ally, the Nightsister Merrin.

After defeating and killing Akuna, Kestis and the Mantis crew endeavored to use Tanalorr as an end point for the Hidden Path, as it was a secret paradise where those persecuted by the Empire could remain hidden.

History[]

High Republic Era[]

"We were invaded. I held them at bay as long as I could, but— there were too many. The battle was horrific. Still, we weren't beaten. Not yet. Not until the Jedi Council gave the order to abandon Tanalorr and then refused to counterattack."
―Dagan Gera[1]
TanalorrJediTemple-JediSurvivor

The Jedi Temple at Tanalorr was built with the intention of being a bastion of the Jedi's light in the Outer Rim.

Originally discovered and named by the renowned Jedi Knight Dagan Gera during an uncharted flight through the deady nebula Koboh Abyss during the era of the High Republic, Tanalorr became a major focus of both Gera and his fellow Jedi, Master Santari Khri. At one point, the Gen'Dai Rayvis also visited the world.[1]

The navigational data from Gera's voyage was later used to craft the Abyss compasses, devices capable of navigating a safe path through the Abyss to reach Tanalorr.[1]

Invasion of Tanalorr

The Nihil marauders' attack led to the abandonment of Tanalorr by the Jedi Order.

The Force was strong in Tanalorr, and Gera wanted to build a temple on the planet and begin training initiates, so as to serve as a bastion of the Jedi's light on the Outer Rim. At some point, Master Oppo Rancisis traveled to the planet to assess if the planet was worth being used by the Jedi. During his visit, the Nihil entered the system and began an assault on the planet. Though the Jedi put up a brave defense, the Jedi Council eventually gave the order to abandon the planet, angering Gera greatly. This event served as the catalyst for his fall to the dark side, after which he was sealed in stasis within a bacta tank. Tanalorr remained untouched for centuries afterward, with almost all knowledge of how to reach it being either lost or purposefully destroyed.[1]

Imperial Era[]

"Tanalorr's a fortress. We should use it for the Hidden Path. Gather allies. Train. They'd never see us coming."
―Cal Kestis[1]

Centuries later, at the height of the Imperial Era in 9 BBY,[2] Tanalorr had become a legend among the prospectors of Koboh, though was instead believed to be a hidden world filled with treasure. After Gera was freed from his imprisonment by Jedi Knight Cal Kestis, multiple parties searched for a way to Tanalorr, including Gera and his Bedlam Raider allies, the crew of the Stinger Mantis, and the former Jedi Bode Akuna, who was masquerading as a member of the Mantis crew. While Gera wished to use Tanalorr as a staging ground for an invasion of the Empire using an army of Force-sensitive acolytes, the Mantis crew wished to use Tanalorr as a safe haven for the Hidden Path.[1]

Gera eventually discovered that Santari Khri had left one Abyss compass intact in her observatory on Koboh, and set out to retrieve it. This caught the attention of both the Galactic Empire, who battled the Bedlam Raiders' army for control of the observatory, and of the Mantis crew. Both Akuna and Cal Kestis managed to reach the top of the observatory and slew Gera in a fierce lightsaber duel, after which they retrieved the compass—which was damaged during the duel—and returned it to Eno Cordova for repair.[1]

Tanalorr Jedi Temple

At the temple built on Tanalorr centuries before by the Jedi, Kestis and Merrin faced Bode Akuna.

Akuna later betrayed Kestis and murdered Cordova on Jedha, making off with the compass and revealing himself as a former Jedi. Tanalorr, to Akuna, had been a way to finally escape the bonds of the Imperial Security Bureau, who had been using him for dirty work in exchange for keeping him hidden from the Inquisitors. After picking up his daughter Kata from the ISB base on Nova Garon, Akuna set off for Tanalorr.[1]

Funeral on Tanalorr

Tanalorr was the place where the funeral of Junda, Cordova, and Akuna was held.

However, a recording of Santari Khri revealed one more way to reach Tanalorr—by aligning the Forest Array, Shattered Moon Array, and the array on her observatory, one could create a safe path through the Abyss. Kestis and the Mantis crew used this method to reach Tanalorr, where Kestis and the Nightsister Merrin confronted Akuna in a final duel, which ended in Akuna's death. The Mantis crew held a funeral for Akuna, Cordova, and Cere Junda, who had all perished during the journey to reach Tanalorr. It was then subsequently prepared for use by the Hidden Path, with the crew of the Mantis in possession of the final compass.[1]

Behind the scenes[]

Tanalorr was created for the 2023 video game Star Wars Jedi: Survivor. It plays a major role in the game's story, serving as the central motivation for many of the game's characters, as well as being the final planet the player visits before the ending of the game.

Appearances[]

Sources[]

Notes and references[]

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