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PC versionConsole versionMobile versionOld Chinese versiontModLoader versiontModLoader 1
PC/Console/Mobile/Old Chinese/tModLoader/tModLoader 1.3-Legacy-Only Content: This information applies only to the PC, Console, Mobile, Old Chinese, tModLoader, and tModLoader Legacy versions of Terraria.
Dungeon Crate
  • Dungeon Crate item sprite
Auto-use
Stack digit 9Stack digit 9Stack digit 9Stack digit 9
Statistics
Type
Placeable✔️ (2 wide × 2 high)
Use time15 (Very fast)
TooltipDesktop only Right click to open /
Console version L2 to open (PlayStation) /
LT to open (Xbox One) /
Mobile version Double tap to open
RarityRarity level: 2
Sell1
Research5 required

The Dungeon Crate is a pre-Hardmode crate that can only be fished in the Dungeon. Opening Dungeon Crates is the only way to obtain the Golden Lock Box, thereby providing Dungeon-exclusive items normally found in Locked Gold Chests. Its Hardmode counterpart is the Stockade Crate.

Crafting[]

Recipes[]

ResultIngredientsCrafting station
Dungeon CrateDungeon Crate
ShimmerShimmer Transmutation

Drops[]

PC version PC version, Console version Console version, Mobile version Mobile version, and tModLoader version tModLoader version[]

Loot
ItemQuantityChance
(group)
Chance
(specific item)
Golden Lock BoxGolden Lock Box1100%
16.67%
100%
16.67%
BookBook5–1550*1/2 (50%)50*1/2 (50%)
Gold CoinGold Coin5–1225*1/4 (25%)25*1/4 (25%)
Copper OreCopper Ore20–3514.29*1/7 (14.29%)1.79*1/56 (1.79%)
Tin OreTin Ore1.79*1/56 (1.79%)
Iron OreIron Ore1.79*1/56 (1.79%)
Lead OreLead Ore1.79*1/56 (1.79%)
Silver OreSilver Ore1.79*1/56 (1.79%)
Tungsten OreTungsten Ore1.79*1/56 (1.79%)
Gold OreGold Ore1.79*1/56 (1.79%)
Platinum OrePlatinum Ore1.79*1/56 (1.79%)
Iron BarIron Bar6–1625*1/4 (25%)4.17*1/24 (4.17%)
Silver BarSilver Bar4.17*1/24 (4.17%)
Gold BarGold Bar4.17*1/24 (4.17%)
Lead BarLead Bar4.17*1/24 (4.17%)
Tungsten BarTungsten Bar4.17*1/24 (4.17%)
Platinum BarPlatinum Bar4.17*1/24 (4.17%)
Obsidian Skin PotionObsidian Skin Potion2–425*1/4 (25%)4.17*1/24 (4.17%)
Spelunker PotionSpelunker Potion4.17*1/24 (4.17%)
Hunter PotionHunter Potion4.17*1/24 (4.17%)
Gravitation PotionGravitation Potion4.17*1/24 (4.17%)
Mining PotionMining Potion4.17*1/24 (4.17%)
Heartreach PotionHeartreach Potion4.17*1/24 (4.17%)
Healing PotionHealing Potion5–1750*1/2 (50%)25*1/4 (25%)
Mana PotionMana Potion25*1/4 (25%)
Journeyman BaitJourneyman Bait2–650*1/2 (50%)25*1/4 (25%)
Master BaitMaster Bait25*1/4 (25%)

Old Chinese version Old Chinese version and tModLoader 1 tModLoader 1.3-Legacy version[]

Pre-Hardmode
% Chance Items Amount
16.67% 1 in 6 Golden Lock BoxGolden Lock Box 1
25% 1 in 4 Iron BarIron Bar 10-20
Lead BarLead Bar
Silver BarSilver Bar
Tungsten BarTungsten Bar
Gold BarGold Bar
Platinum BarPlatinum Bar
25% 1 in 4 Obsidian Skin PotionObsidian Skin Potion 2-4
Spelunker PotionSpelunker Potion
Hunter PotionHunter Potion
Gravitation PotionGravitation Potion
Mining PotionMining Potion
Heartreach PotionHeartreach Potion
50% 1 in 2 Lesser Healing PotionLesser Healing Potion 5-17
Lesser Mana PotionLesser Mana Potion
50% 1 in 2 Journeyman BaitJourneyman Bait 2-6
Master BaitMaster Bait
25% 1 in 4 Gold CoinGold Coin 5-12
Hardmode
% Chance Items Amount
16.67% 1 in 6 Golden Lock BoxGolden Lock Box 1
8.33% 1 in 12 Iron BarIron Bar 10-20
Lead BarLead Bar
Silver BarSilver Bar
Tungsten BarTungsten Bar
Gold BarGold Bar
Platinum BarPlatinum Bar
16.67% 1 in 6 Cobalt BarCobalt Bar 8-20
Mythril BarMythril Bar
Adamantite BarAdamantite Bar
Palladium BarPalladium Bar
Orichalcum BarOrichalcum Bar
Titanium BarTitanium Bar
25% 1 in 4 Obsidian Skin PotionObsidian Skin Potion 2-4
Spelunker PotionSpelunker Potion
Hunter PotionHunter Potion
Gravitation PotionGravitation Potion
Mining PotionMining Potion
Heartreach PotionHeartreach Potion
50% 1 in 2 Lesser Healing PotionLesser Healing Potion 5-17
Lesser Mana PotionLesser Mana Potion
50% 1 in 2 Journeyman BaitJourneyman Bait 2-6
Master BaitMaster Bait
25% 1 in 4 Gold CoinGold Coin 5-12

Notes[]

  • As the Dungeon does not commonly have any type of lakes for the player to fish in on the Old Chinese version Old Chinese version and tModLoader 1 tModLoader 1.3-Legacy version, creating an artificial lake is almost always necessary. A simple, yet effective way to do this is to drain any bodies of water near the Dungeon into it, by digging a tunnel from them to the interior of the Dungeon. On the PC version PC version, Console version Console version, Mobile version Mobile version, and tModLoader version tModLoader version, large bodies of water can naturally spawn in the Dungeon.
  • As long as you are below -3 depth and in front of natural Dungeon Walls, you are counted as being in the Dungeon. (It is notable that the music changes as well. This is an easy way to tell if you are in the Dungeon). If you drain nearby lakes or even the Ocean into the Dungeon, you may want to do it in the outer wall of the Dungeon. Fishing here serves for better protection from Dungeon enemies, and they will also be less likely to spawn.
  • If you are willing to spend a little effort, you can make a perfectly safe (no enemies will spawn) fishing spot at the edge of the Dungeon. Find an isolated Dungeon branch, fill it with Dirt, Hay or any other plentiful block, mine a 2x3 niche at the outer edge to expose the Dungeon Wall, then create a lake nearby. If you then stand in the niche, no Dungeon enemies will spawn because there's no free space for them nearby, and no other enemies will spawn either because you're technically in the Dungeon. So, you can fish Dungeon Crates in peace.
  • Fishing in the dungeon before defeating Skeletron, such as by reaching the entity cap limit, or reeling in catches before reached by a dungeon guardian, can give dungeon crates and loot.
    • Since 1.4.4, it is impossible to fish up the crate before Skeletron is defeated.

History[]

  • Desktop 1.4.4:
    • Reduced quantity of dropped ores from 30–49 to 20–35.
    • Reduced quantity of dropped bars from 10–20 to 6–16.
    • Fixed players being able to fish up Dungeon items before Skeletron is defeated.
  • Desktop 1.4.0.1:
    • Will no longer drop Hardmode items, even if opened after the Wall of Flesh has been defeated in a world.
    • All Biome Crates now drop ores.
    • Books added to its loot table.
  • Mobile 1.4.0.5.0:
    • Will no longer drop Hardmode items, even if opened after the Wall of Flesh has been defeated in a world.
    • All Biome Crates now drop ores.
    • Books added to its loot table.
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