The following are lists of the best-selling games and franchises developed, published and/or owned by Konami. The list includes games and franchises from the subsidiary Hudson Soft prior to its acquisition by Konami.
Franchises[]
Games[]
Rank | Title | Platform(s) | Year | Sales | Market | Ref |
---|---|---|---|---|---|---|
1 | Frogger | Multi‑platform | 1981 | 20,000,000 | WW | [39] |
2 | Pro Evolution Soccer 2008 / Winning Eleven 11 | Multi‑platform | 2007 | 9,430,000 | WW | [15] |
3 | Mario Party DS | Nintendo DS | 2007 | 9,310,000 | WW | [3] |
4 | Mario Party 8 | Wii | 2007 | 8,850,000 | WW | [3] |
5 | Metal Gear Solid 2: Sons of Liberty / Substance | Multi‑platform | 2001 | 8,598,684 | WW | [40] |
6 | Pro Evolution Soccer 2009 / Winning Eleven 2009 | Multi‑platform | 2008 | 8,480,000 | WW | [16] |
7 | Pro Evolution Soccer 6 / Winning Eleven 10 | Multi‑platform | 2006 | 8,470,000 | WW | [14] |
8 | Pro Evolution Soccer 2011 / Winning Eleven 2011 | Multi‑platform | 2010 | 7,510,000 | WW | [18] |
9 | Pro Evolution Soccer 2010 / Winning Eleven 2010 | Multi‑platform | 2009 | 7,490,000 | WW | [17] |
10 | Metal Gear Solid V: The Phantom Pain | Multi‑platform | 2015 | 7,165,940 | WW | [40] |
11 | Pro Evolution Soccer 5 / Winning Eleven 9 | Multi‑platform | 2005 | 7,080,000 | WW | [13] |
12 | Metal Gear Solid | PS1 / PC | 1998 | 7,000,000 | WW | [41] |
13 | Pro Evolution Soccer 2012 / Winning Eleven 2012 | Multi‑platform | 2011 | 6,430,000 | WW | [19] |
14 | Metal Gear Solid 3: Snake Eater / Subsistence | Multi‑platform | 2004 | 6,253,339 | WW | [40] |
15 | Pro Evolution Soccer 2013 / Winning Eleven 2013 | Multi‑platform | 2012 | 6,150,000 | WW | [20] |
16 | Frogger | PS1 / PC | 1997 | 6,000,000 | WW | [42] |
17 | Metal Gear Solid 4: Guns of the Patriots | PS3 | 2008 | 6,000,000 | WW | [43] |
18 | Pro Evolution Soccer 4 / Winning Eleven 8 | Multi‑platform | 2004 | 5,800,000 | WW | [12] |
19 | Metal Gear Rising: Revengeance | PS3 / Steam | 2013 | 5,150,000 | WW | [40] |
20 | Teenage Mutant Ninja Turtles (TMNT) / Kame Ninja | Multi-platform | 1989 | 5,042,034 | WW | [44][45][30] |
21 | Pro Evolution Soccer 3 / Winning Eleven 7 | Multi‑platform | 2003 | 4,600,000 | WW | [11] |
22 | Pro Evolution Soccer 2 / Winning Eleven 6 | Multi‑platform | 2002 | 4,350,000 | WW | [10] |
23 | Pro Evolution Soccer 2019 / Winning Eleven 2019 | Multi‑platform | 2018 | 4,300,000 | WW | [46][47] |
24 | eFootball Pro Evolution Soccer 2020 | Multi‑platform | 2019 | 4,300,000 | WW | [46][47] |
25 | eFootball PES 2021 Season Update | Multi‑platform | 2020 | 3,900,000 | WW | [48][46] |
26 | Pro Evolution Soccer 2014 / Winning Eleven 2014 | Multi‑platform | 2013 | 3,890,000 | WW | [49] |
27 | Metal Gear Solid V: Ground Zeroes | Multi‑platform | 2014 | 3,862,867 | WW | [40] |
28 | Pro Evolution Soccer 2017 / Winning Eleven 2017 | Multi‑platform | 2016 | 3,800,000 | WW | [50][51] |
29 | Pokémon Trading Card Game | GBC | 1998 | 3,720,000 | WW | [52] |
30 | Pro Evolution Soccer 2018 / Winning Eleven 2018 | Multi‑platform | 2017 | 3,700,000 | WW | [47][50] |
31 | Momotarō Dentetsu: Showa, Heisei, Reiwa mo Teiban | Switch | 2020 | 3,500,000 | Japan | [28] |
32 | Metal Gear Solid: Peace Walker | Multi‑platform | 2010 | 3,488,714 | WW | [40] |
33 | Pro Evolution Soccer 2015 / Winning Eleven 2015 | Multi‑platform | 2014 | 3,300,000 | WW | [53] |
34 | Pro Evolution Soccer 2016 / Winning Eleven 2016 | Multi‑platform | 2015 | 3,300,000 | WW | [53] |
35 | Dead Cells: Return to Castlevania | Multi‑platform | 2023 | 3,000,000 | WW | [23][24] |
36 | Mario Party | N64 | 1998 | 2,700,000 | WW | [3] |
37 | Yu-Gi-Oh! Forbidden Memories | PS1 | 1999 | 2,510,804 | WW | [8][54] |
38 | Yu-Gi-Oh! Duel Monsters 4: Battle of Great Duelist | GBC | 2000 | 2,500,000 | Japan | [34] |
39 | Dance Dance Revolution (DDR) | Arcade / PS1 | 1998 | 2,495,000 | WW | [n 1] |
40 | Mario Party 2 | N64 | 1999 | 2,480,000 | WW | [3] |
41 | Mario Party 4 | GameCube | 2002 | 2,460,000 | WW | [3] |
42 | Yu-Gi-Oh! Dark Duel Stories | GBC | 2000 | 2,396,518 | WW | [57][54] |
43 | Metal Gear | Multi‑platform | 1987 | 2,343,339 | WW | [40] |
44 | Pro Evolution Soccer / Winning Eleven 5 | PS2 / PS1 | 2001 | 2,260,000 | WW | [10] |
45 | Mario Party 5 | GameCube | 2003 | 2,170,000 | WW | [3] |
46 | Frogger Advance: The Great Quest | GBA | 2002 | 2,150,000 | NA / EU | [58] |
47 | Mario Party 7 | GameCube | 2005 | 2,080,000 | WW | [3] |
48 | Top Gun | NES | 1987 | 2,000,000 | NA / EU | [59] |
49 | Silent Hill | PS1 | 1999 | 2,000,000 | WW | [60] |
50 | Frogger 2: Swampy's Revenge | PS1 | 2000 | 2,000,000 | WW | [61] |
51 | Deca Sports / Sports Island | Wii | 2008 | 2,000,000 | WW | [62][63] |
52 | Super Bomberman R | Multi‑platform | 2017 | 2,000,000 | WW | [31] |
53 | Mario Party 3 | N64 | 2000 | 1,910,000 | WW | [3] |
54 | Yu-Gi-Oh! The Eternal Duelist Soul | GBA | 2001 | 1,710,534 | WW | [8][64] |
55 | Frogger's Adventures: Temple of the Frog | GBA | 2001 | 1,700,000 | USA | [64] |
56 | Mario Party 6 | GameCube | 2004 | 1,630,000 | WW | [3] |
57 | Yu-Gi-Oh! Duel Monsters | Game Boy | 1998 | 1,610,000 | Japan | [54] |
58 | Lode Runner | Famicom | 1984 | 1,500,000 | Japan | [65] |
59 | Ninja Hattori-kun | Famicom | 1986 | 1,500,000 | Japan | [34] |
60 | Jikkyō Winning Eleven 3 (ISS Pro 98) | PS1 | 1997 | 1,462,764 | Japan | [66][8] |
61 | Yu-Gi-Oh! Worldwide Edition | GBA | 2003 | 1,460,000 | WW | [54] |
62 | 4 Nin Uchi Mahjong | Famicom | 1984 | 1,450,000 | Japan | [52] |
63 | Yu-Gi-Oh! Duel Monsters II: Dark Duel Stories | GBC | 1999 | 1,450,000 | Japan | [34] |
64 | Yu-Gi-Oh! The Duelists of the Roses | PS2 | 2001 | 1,446,248 | WW | [8][54] |
65 | Metal Gear 2: Solid Snake | Multi‑platform | 1990 | 1,343,339 | WW | [40] |
66 | Metal Gear Solid: Portable Ops | PSP | 2006 | 1,321,030 | Japan | [40] |
67 | Castlevania: Symphony of the Night | Multi‑platform | 1997 | 1,270,000 | WW | [67] |
68 | Dance Dance Revolution Extreme | PS2 | 2002 | 1,211,582 | WW | [8][56] |
69 | Metal Gear Solid HD Collection | Multi‑platform | 2011 | 1,210,000 | WW | [40] |
70 | TwinBee | Famicom | 1985 | 1,200,000 | Japan | [34] |
71 | Ganbare Goemon! Karakuri Dōchū | Famicom | 1986 | 1,200,000 | Japan | [34] |
72 | Doraemon | Famicom | 1986 | 1,150,000 | Japan | [34] |
73 | Beatmania | Arcade / PS1 | 1997 | 1,125,000 | Japan | [6][7] |
74 | Tokimeki Memorial | Multi-platform | 1994 | 1,100,000 | Japan | [37][38] |
75 | DDRMAX2 Dance Dance Revolution | PS2 | 2003 | 1,097,511 | WW | [8][68] |
76 | Adventure Island | Famicom | 1986 | 1,000,000 | Japan | [34] |
Bomberman | NES | 1985 | 1,000,000 | WW | [69] | |
Akumajō Dracula / Castlevania | FDS | 1986 | 1,000,000 | Japan | [70] | |
Gradius | Famicom | 1986 | 1,000,000 | Japan | [71] | |
The Goonies | FDS | 1986 | 1,000,000 | Japan | [8] | |
Momotarō Densetsu | Famicom | 1987 | 1,000,000 | Japan | [27] | |
Super Momotarō Dentetsu 3 | SFC / SGG | 1994 | 1,000,000 | Japan | [27] | |
Momotarō Dentetsu 7 | PS1 | 1994 | 1,000,000 | Japan | [27] | |
Bomberman 64 | N64 | 1997 | 1,000,000 | WW | [72] | |
Bomberman Hero | N64 | 1998 | 1,000,000 | WW | [72] | |
Dance Dance Revolution 2ndReMix | PS1 | 1999 | 1,000,000 | Japan | [9] | |
Silent Hill 2 | PS2 | 2001 | 1,000,000 | WW | [73] | |
Castlevania: Lords of Shadow | PS3 / X360 | 2010 | 1,000,000 | WW | [22] |
Arcade[]
Rank | Title | Year | Hardware sales | Market | Ref |
---|---|---|---|---|---|
1 | Frogger | 1981 | 60,000 | USA | [74][75][76] |
2 | Hyper Olympic (Track & Field) | 1983 | 38,000 | Japan | [77] |
3 | Dance Dance Revolution (DDR) | 1998 | 25,000+ | Japan | [55][7] |
4 | Teenage Mutant Ninja Turtles (TMNT) | 1989 | 25,000 | USA / Europe | [45][78] |
Beatmania | 1997 | 25,000 | Japan | [7] | |
6 | Scramble | 1981 | 15,136 | USA | [79][80] |
7 | Mahjong Fight Club 3 | 2004 | 13,000 | Japan | [81] |
8 | Super Cobra | 1981 | 12,337 | USA | [82] |
9 | Astro Invader | 1980 | 4,900 | USA | [83] |
10 | The End | 1980 | 2,067 | ||
11 | Guitar Hero Arcade | 2009 | 2,000 | — | [84] |
Notes[]
- ↑ 1.0 1.1 Dance Dance Revolution:
- ↑ Bemani music game franchise:
- Beatmania (1997) - 1,125,000+[6][7]
- Beatmania console sequels (December 1998 to March 2001) - 1,774,547 (Japan)[8]
- Dance Dance Revolution (1998) - 2,495,000[n 1]
- Dance Dance Revolution 2ndReMix (1999) - 1,000,000+ (Japan)[9]
- Dance Dance Revolution console sequels (June 2000 to March 2001) - 635,128 (Japan)[8]
- GuitarFreaks and DrumMania console games (July 1999 to December 2000) - 156,334 (Japan)[8]
- Dancing Stage series (1999-2000) - 50,224 (Japan)[8]
- April 2001 to March 2003 - 2,300,000[10]
- April 2003 to March 2004 - 1,650,000[11]
- April 2004 to March 2005 - 2,100,000[12]
- April 2005 to March 2006 - 2,060,000[13]
- April 2006 to March 2007 - 1,950,000[14]
- April 2007 to March 2008 - 2,300,000[15]
- April 2008 to March 2009 - 2,350,000[16]
- April 2009 to March 2010 - 1,580,000[17]
- April 2010 to March 2011 - 2,190,000[18]
- April 2011 to March 2012 - 1,200,000[19]
- April 2012 to March 2013 - 200,000[20]
- ↑ Castlevania series:
- ↑ Bomberman series:
References[]
- ↑ Pro Evolution Soccer
- ↑ 2.0 2.1 Digital Entertainment Business. Konami.
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 3.8 3.9 Mario Party
- ↑ Games
- ↑ January 2003. The Onion Ring (NPD). Toy Retail Survey Tracking (TRST). Archived from the original on 2003-04-18.
- ↑ 6.0 6.1 6.2 Japan Platinum Game Chart. The Magic Box. Archived from the original on 2008-01-01.
- ↑ 7.0 7.1 7.2 7.3 7.4 Beals, Gregory (11 December 2000). "Kings of Cool". Newsweek. https://www.newsweek.com/kings-cool-156033. "Konami has sold 25,000 Beatmania machines in three years. In the arcade industry, selling 1000 units is considered a success."
- ↑ 8.00 8.01 8.02 8.03 8.04 8.05 8.06 8.07 8.08 8.09 8.10 8.11 8.12 8.13 8.14 8.15 Game Search. Game Data Library. Famitsu.
- ↑ 9.0 9.1 https://www.playstation.com/ja-jp/local/events/playstation-awards/history/2000/
- ↑ 10.0 10.1 10.2 https://web.archive.org/web/20050301090530/www.konami.co.jp/en/ir/pdf/meeting/2003/030522-e.pdf
- ↑ 11.0 11.1 https://web.archive.org/web/20060630082334/www.konami.co.jp/en/ir/pdf/meeting/2004/040512-e.pdf
- ↑ 12.0 12.1 https://web.archive.org/web/20051230040530/www.konami.co.jp/en/ir/pdf/meeting/2005/050510.pdf
- ↑ 13.0 13.1 https://web.archive.org/web/20061102062653/www.konami.co.jp/en/ir/pdf/meeting/2006/060517.pdf
- ↑ 14.0 14.1 https://web.archive.org/web/20070930201241/www.konami.co.jp/en/ir/pdf/meeting/fy2007/070522.pdf
- ↑ 15.0 15.1 https://web.archive.org/web/20101126101556/konami.co.jp/en/ir/ir-data/meeting/2008/0520.pdf
- ↑ 16.0 16.1 https://web.archive.org/web/20090520152921/www.konami.co.jp/en/ir/ir-data/meeting/2009/0514.pdf
- ↑ 17.0 17.1 https://web.archive.org/web/20101206171820/www.konami.co.jp/en/ir/ir-data/meeting/2010/0513.pdf
- ↑ 18.0 18.1 https://web.archive.org/web/20110518130507/www.konami.co.jp/en/ir/ir-data/meeting/2011/0512.pdf
- ↑ 19.0 19.1 https://web.archive.org/web/20120617080419/www.konami.co.jp/en/ir/ir-data/meeting/2012/0510.pdf
- ↑ 20.0 20.1 https://web.archive.org/web/20140724113358/www.konami.co.jp/en/ir/ir-data/meeting/2013/0509_517714.pdf
- ↑ Marlowe, Chris (August 4, 2006). Project 51 to Explore Castlevania Storyline. GameDaily. Archived from the original on January 16, 2009.
- ↑ 22.0 22.1 Castlevania: LOS ships a million. Eurogamer (November 22, 2010). Archived from the original on September 7, 2013.
- ↑ 23.0 23.1 https://www.pushsquare.com/news/2023/06/dead-cells-dlc-planned-until-2025-as-game-sells-10-million-copies
- ↑ 24.0 24.1 https://resources.newzoo.com/hubfs/Reports/DLC%20Report/Newzoo_DLC_Content_Report_2023_Final.pdf
- ↑ KONAMI CORPORATION, Form 20-F, Filing Date Jul 22, 2005. secdatabase.com. Archived from the original on May 16, 2018.
- ↑ They're Back!! Playmates Toys Launches All-New Teenage Mutant Ninja Turtles Toys. PR Newswire (October 17, 2002). Archived from the original on February 15, 2017.
- ↑ 27.0 27.1 27.2 27.3 さくまあきら プロフィール (ja). Kouenirai.com. Archived from the original on 2015-09-22.
- ↑ 28.0 28.1 https://twitter.com/Konami_PR_IR/status/1506095718099914755
- ↑ Hudson News Release Bomberman World. hudson.co.jp (January 29, 1998). Archived from the original on February 9, 1998. Retrieved on February 19, 2023.
- ↑ 30.0 30.1 https://www.gamedeveloper.com/business/xbox-live-arcade-by-the-numbers---an-extensive-look-back-at-2012
- ↑ 31.0 31.1 https://www.gematsu.com/2021/03/super-bomberman-r-sales-top-two-million
- ↑ https://gamerant.com/konami-best-selling-franchises-all-time-ranked/
- ↑ "Contra Legacy of War: The Classics Come to 32-Bits". Electronic Gaming Monthly (Ziff Davis) (87): 142. October 1996. https://retrocdn.net/images/d/dc/EGM_US_087.pdf#page=142.
- ↑ 34.0 34.1 34.2 34.3 34.4 34.5 34.6 34.7 Japan Platinum Game Chart. The Magic Box. Archived from the original on August 1, 2019. Retrieved on April 22, 2017.
- ↑ PS1 US Sales from 1995-2003. Game Pilgrimage. NPD. Archived from the original on May 20, 2005.
- ↑ U.S. Platinum Videogame Chart. The Magic Box. Archived from the original on June 5, 2004.
- ↑ 37.0 37.1 Pollack, Andrew (1996-11-25). "Japan's Newest Young Heartthrobs Are Sexy, Talented and Virtual" (in en-US). The New York Times. ISSN 0362-4331. Archived from the original on 2018-01-29. https://web.archive.org/web/20180129152846/www.nytimes.com/1996/11/25/business/japan-s-newest-young-heartthrobs-are-sexy-talented-and-virtual.html.
- ↑ 38.0 38.1 Kohler, Chris (2004). Power-Up: How Japanese Video Games Gave the World an Extra Life. Indianapolis, IN: BradyGames. pp. 232-3. ISBN 978-0-7440-0424-3. https://archive.org/details/poweruphowjapane0000kohl/page/232/mode/2up.
- ↑ Konami (2005-10-11). "Konami's Frogger and Castlevania Nominated for Walk of Game Star". Press release. Archived from the original on 2013-02-02. https://web.archive.org/web/20130202065907/www.gamespot.com/news/konamis-frogger-and-castlevania-nominated-for-walk-of-game-star-6135485. Retrieved 2009-03-21.
- ↑ 40.0 40.1 40.2 40.3 40.4 40.5 40.6 40.7 40.8 40.9 Metal Gear Solid
- ↑ https://www.sec.gov/Archives/edgar/data/1191141/000119312509161518/d20f.htm
- ↑ Barzegar, Karine G. (2001-03-05). "Atari makes a comeback". New Bedford Standard-Times. https://eu.southcoasttoday.com/story/lifestyle/2001/03/05/atari-makes-comeback/50429973007/.
- ↑ https://www.gamasutra.com/view/news/218234/Republique_and_the_fight_for_narrative_games_in_a_modern_market.php
- ↑ Sheff, David (1994). "Game Masters". Game Over: How Nintendo Conquered the World. Vintage Books. p. 235. ISBN 978-0-307-80074-9. Archived from the original on 2021-01-02. https://file1.largepdf.com/file/2020/04/08/Game_Over_-_David_Sheff.pdf. Retrieved 2021-09-20.
- ↑ 45.0 45.1 "Overseas Readers Column: Korean Counterfeiters Were Exposed By Police". Game Machine (Amusement Press, Inc.) (379): 30. 1 May 1990. https://onitama.tv/gamemachine/pdf/19900501p.pdf#page=16.
- ↑ 46.0 46.1 46.2 https://web.archive.org/web/20200924092013/www.konami.com/corporate/en/business/digitalentertainment.html
- ↑ 47.0 47.1 47.2 https://www.konami.com/games/us/en/topics/1021/
- ↑ Digital Entertainment Business. Konami (December 2022). Archived from the original on 2023-03-15.
- ↑ https://web.archive.org/web/20140513014730/www.konami.co.jp/en/ir/ir-data/meeting/2014/0508_750855.pdf
- ↑ 50.0 50.1 https://www.konami.com/games/eu/en/topics/14182/
- ↑ https://www.konami.com/games/corporate/en/news/release/20160219_2/
- ↑ 52.0 52.1 2021CESAゲーム白書 (2021 CESA Games White Papers). Computer Entertainment Supplier's Association. 2021. ISBN 978-4-902346-43-5.
- ↑ 53.0 53.1 https://twitter.com/ZhugeEX/status/755153620560216065
- ↑ 54.0 54.1 54.2 54.3 54.4 "Million-Seller Genealogy". Konami Computer Entertainment Japan (Konami). December 31, 2004. Archived from the original on 2005-03-15. https://web.archive.org/web/20050315004002/www.konamijpn.com/corporate/million_e.html.
- ↑ 55.0 55.1 Balauag, Miguel (2004). Dance Dance Revolution: A True Revolution. Stanford University. Archived from the original on 2016-03-07. Retrieved on 20 April 2012.
- ↑ 56.0 56.1 https://www.gamespot.com/articles/ddr-dances-its-way-to-platinum/1100-6117369/
- ↑ "【GBC20周年企画(2)】いちばん売れたゲームボーイカラー専用ソフトは『遊☆戯☆王DM4』! では2位は? GBC専用ソフト販売ランキングTOP10!" (in ja). Famitsu (Enterbrain): 1. October 21, 2018. Archived from the original on April 16, 2021. https://web.archive.org/web/20210416223038/www.famitsu.com/news/201810/21165560.html.
- ↑ https://web.archive.org/web/20060613131639/www.everythingandnothing.org.uk/vg/worldtotals.php
- ↑ The 100 Best Original Nintendo Games. Complex (September 19, 2018). Archived from the original on October 18, 2018. Retrieved on October 17, 2018.
- ↑ Sato, Takayoshi. My Resume. Takayoshi Sato. Archived from the original on December 25, 2017.
- ↑ "Frogger: The Great Quest Preview". GameSpot. May 17, 2006. https://www.gamespot.com/articles/frogger-the-great-quest-preview/1100-2779108/.
- ↑ Ashcraft, Brian (April 9, 2009). Two Million Copies Of Deca Sports Shipped. Kotaku.
- ↑ 2 million Sports Island and counting. P-Nintendo.com.
- ↑ 64.0 64.1 Keiser, Joe (August 2, 2006). The Century's Top 50 Handheld Games. Next Generation. Archived from the original on October 10, 2007.
- ↑ Lock'n'Lode. IGN. Ziff Davis (February 17, 1999). Archived from the original on May 11, 2019. Retrieved on April 22, 2017.
- ↑ "The Weekly Japan Digest". The Weekly Japan Digest 9 (16-28): 12. 1998. https://books.google.com/books?id=AGa6AAAAIAAJ. "Konami, sold 800,000 copies of its "World Cup—Winning Eleven." "
- ↑ https://3rdvoicegaming.com/2020/05/25/so-i-finally-played-castlevania-symphony-of-the-night-1997/
- ↑ US Platinum Videogame Chart. The Magic Box. Archived from the original on 2010-05-29.
- ↑ "Bomb Away With Bomberman On The N-GageTM Mobile Game Deck". Nokia. March 1, 2004. Archived from the original on February 3, 2013. https://web.archive.org/web/20130203094520/http://press.nokia.com/2004/03/01/bomb-away-with-bomberman-on-the-n-gagetm-mobile-game-deck/. Retrieved April 22, 2017.
- ↑ https://retrocdn.net/images/e/e1/Edge_UK_032.pdf#page=54
- ↑ Gradius Cover Art. MobyGames.
- ↑ 72.0 72.1 Nintendo 64 Player's Choice. Nintendo. Archived from the original on December 13, 2000.
- ↑ Silent Hill 2 Cracks Million Mark. IGN (October 31, 2001). Archived from the original on May 24, 2007.
- ↑ Horowitz, Ken (22 June 2018). The Sega Arcade Revolution: A History in 62 Games. McFarland & Company. pp. 36–42. ISBN 978-1-4766-7225-0. https://books.google.com/books?id=xT1jDwAAQBAJ&pg=PA36. "Frogger never reached the heights of Pac-Man, but it did incredibly well, far better than any title Sega/Gremlin had previously released. During its arcade production run, it earned over $135 million, garnering attention beyond video games."
- ↑ "Venture, Volume 5, Issues 7-12". Venture 5 (7-12): 88. https://books.google.com/books?id=rg8dAQAAMAAJ. "But when compared to the average $2,100 game price, Kirby doubts if arcade operators will continue to buy at that pace."
- ↑ "San Diego's Gremlin: how video games work". San Diego Reader. 1982-07-15. https://www.sandiegoreader.com/news/1982/jul/15/cover-exactly-zaxxon/. Retrieved 2020-10-25.
- ↑ RePlay, January 1984
- ↑ "News Digest: TMNT Counterfeiters". RePlay 15 (9): 18. June 1990. https://archive.org/details/re-play-volume-14-issue-no.-9-june-1990-600DPI/RePlay%20-%20Volume%2014%2C%20Issue%20No.%209%20-%20June%201990/page/18.
- ↑ Stern Production Numbers and More CCI Photos (1 May 2012). Retrieved on 21 July 2013.
- ↑ Stern Electronics, Inc. v. Kaufman, 669 F.2d 852 (2nd Cir. 1982)
- ↑ FY2005 Third Quarter Financial Results (April–December 2004). Konami (January 27, 2005). Archived from the original on 2006-01-16. Retrieved on 20 April 2012.
- ↑ Stern Production Numbers and More CCI Photos (1 May 2012). Retrieved on 21 July 2013.
- ↑ Stern Production Numbers and More CCI Photos (1 May 2012). Archived from the original on 2012-05-04.
- ↑ Shaggy (10 June 2009). Betson: 2000 Guitar Hero units have been sold in three months. Arcade Heroes.
External Links[]
- Financial Results Presentation Materials
- Financial Results Presentation Materials (FY2002 to FY2005)
- Financial Results Presentation Materials (FY2002 to FY2008)
- Financial Results Presentation Materials (FY2010 to FY2016)
Best selling video games | |
---|---|
List of best-selling video games · List of highest-grossing video games
Franchises · United States (NPD) · Japan · Best selling new IPs |