Crescent Axe
Crescent Axe
Crescent Axe Image
General Aux Effects
Physical Damage Type Standard Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 300 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Warcry (1) Stability 60
Skill FP Cost 200 Durability 25
Spell Buff N/A Weight 6.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 137.5 Physical Absorption 40
Magic Damage 0 Magic Absorption 25
Fire Damage 0 Fire Absorption 20
Lightning Damage 0 Lightning Absorption 20
Dark Damage 0 Dark Absorption 25
Requirements
Strength Requirement 12 Dexterity Requirement 12
Intelligence Requirement 0 Faith Requirement 10

Lore

A crescent-shaped halberd resembling a long-handled battle axe.

Traditionally wielded by Way of White clerics.

Effect: Boosts damage against Undead enemies by 5% and prevents skeleton reassembly.

Skill: Warcry
Let out a spirited warcry that temporarily boosts attack by 15% for 20 seconds.

Effect

Availability

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 137.5 0 0 0 0 0 0 0 0 60 40 0 80 0
+1 141.25 0 0 0 0 0 0 0 0 60 40 0 80 0
+2 145 0 0 0 0 0 0 0 0 60 40 0 80 0
+3 148.75 0 0 0 0 0 0 0 0 60 40 0 80 0
+4 152.5 0 0 0 0 0 0 0 0 60 40 0 80 0
+5 156.25 0 0 0 0 0 0 0 0 60 40 0 80 0
+6 160 0 0 0 0 0 0 0 0 60 40 0 80 0
+7 163.75 0 0 0 0 0 0 0 0 60 40 0 80 0
+8 167.5 0 0 0 0 0 0 0 0 60 40 0 80 0
+9 171.25 0 0 0 0 0 0 0 0 60 40 0 80 0
+10 175 0 0 0 0 0 0 0 0 60 40 0 80 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 137.5 0 0 0 0 60 40 0 80 0 40 38.5 20 20 25 syntax error near `.*1.05`
+1 141.25 0 0 0 0 60 40 0 80 0 40 39.2 20 20 25 syntax error near `.*1.07`
+2 145 0 0 0 0 60 40 0 80 0 40 39.9 20 20 25 syntax error near `.*1.09`
+3 148.75 0 0 0 0 60 40 0 80 0 40 40.6 20 20 25 syntax error near `.*1.11`
+4 152.5 0 0 0 0 60 40 0 80 0 40 41.3 20 20 25 syntax error near `.*1.13`
+5 156.25 0 0 0 0 60 40 0 80 0 40 42 20 20 25 syntax error near `.*1.15`
+6 160 0 0 0 0 60 40 0 80 0 40 42.7 20 20 25 syntax error near `.*1.17`
+7 163.75 0 0 0 0 60 40 0 80 0 40 43.4 20 20 25 syntax error near `.*1.19`
+8 167.5 0 0 0 0 60 40 0 80 0 40 44.1 20 20 25 syntax error near `.*1.21`
+9 171.25 0 0 0 0 60 40 0 80 0 40 44.8 20 20 25 syntax error near `.*1.23`
+10 175 0 0 0 0 60 40 0 80 0 40 45.5 20 20 25 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 137.5 0 0 0 0 0 0 0 0 60 40 0 80 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Unstable 137.5 0 0 0 0 0 0 0 0 75 50 0 100 0
Other Infusions 137.5 0 0 0 0 0 0 0 0 60 40 0 80 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 69.3 148.5 0 0 0 0 0 0 0 60 40 228 0 0
+1 71.19 152.55 0 0 0 0 0 0 0 60 40 228 0 0
+2 73.08 156.6 0 0 0 0 0 0 0 60 40 228 0 0
+3 74.97 160.65 0 0 0 0 0 0 0 60 40 228 0 0
+4 76.86 164.7 0 0 0 0 0 0 0 60 40 228 0 0
+5 78.75 168.75 0 0 0 0 0 0 0 60 40 228 0 0
+6 80.64 172.8 0 0 0 0 0 0 0 60 40 228 0 0
+7 82.53 176.85 0 0 0 0 0 0 0 60 40 228 0 0
+8 84.42 180.9 0 0 0 0 0 0 0 60 40 228 0 0
+9 86.31 184.95 0 0 0 0 0 0 0 60 40 228 0 0
+10 88.2 189 0 0 0 0 0 0 0 60 40 228 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 137.5 0 0 0 0 0 0 0 0 60 40 0 80 0
+1 141.25 0 0 0 0 0 0 0 0 60 40 0 80 0
+2 145 0 0 0 0 0 0 0 0 60 40 0 80 0
+3 148.75 0 0 0 0 0 0 0 0 60 40 0 80 0
+4 152.5 0 0 0 0 0 0 0 0 60 40 0 80 0
+5 156.25 0 0 0 0 0 0 0 0 60 40 0 80 0
+6 160 0 0 0 0 0 0 0 0 60 40 0 80 0
+7 163.75 0 0 0 0 0 0 0 0 60 40 0 80 0
+8 167.5 0 0 0 0 0 0 0 0 60 40 0 80 0
+9 171.25 0 0 0 0 0 0 0 0 60 40 0 80 0
+10 175 0 0 0 0 0 0 0 0 60 40 0 80 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 137.5 0 0 0 0 0 0 0 0 60 40 0 80 0
+1 141.25 0 0 0 0 0 0 0 0 60 40 0 80 0
+2 145 0 0 0 0 0 0 0 0 60 40 0 80 0
+3 148.75 0 0 0 0 0 0 0 0 60 40 0 80 0
+4 152.5 0 0 0 0 0 0 0 0 60 40 0 80 0
+5 156.25 0 0 0 0 0 0 0 0 60 40 0 80 0
+6 160 0 0 0 0 0 0 0 0 60 40 0 80 0
+7 163.75 0 0 0 0 0 0 0 0 60 40 0 80 0
+8 167.5 0 0 0 0 0 0 0 0 60 40 0 80 0
+9 171.25 0 0 0 0 0 0 0 0 60 40 0 80 0
+10 175 0 0 0 0 0 0 0 0 60 40 0 80 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 137.5 0 0 0 0 0 0 0 0 60 40 0 80 0
+1 141.25 0 0 0 0 0 0 0 0 60 40 0 80 0
+2 145 0 0 0 0 0 0 0 0 60 40 0 80 0
+3 148.75 0 0 0 0 0 0 0 0 60 40 0 80 0
+4 152.5 0 0 0 0 0 0 0 0 60 40 0 80 0
+5 156.25 0 0 0 0 0 0 0 0 60 40 0 80 0
+6 160 0 0 0 0 0 0 0 0 60 40 0 80 0
+7 163.75 0 0 0 0 0 0 0 0 60 40 0 80 0
+8 167.5 0 0 0 0 0 0 0 0 60 40 0 80 0
+9 171.25 0 0 0 0 0 0 0 0 60 40 0 80 0
+10 175 0 0 0 0 0 0 0 0 60 40 0 80 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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