Black Knight Greataxe
Black Knight Greataxe
Black Knight Greataxe Image
General Aux Effects
Physical Damage Type Standard Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 500 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Warcry (2) Stability 65~75
Skill FP Cost 200 Durability 40
Spell Buff N/A Weight 19.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 209 Physical Absorption 60~100
Magic Damage 0 Magic Absorption 45~50
Fire Damage 0 Fire Absorption 50~90
Lightning Damage 0 Lightning Absorption 40~80
Dark Damage 0 Dark Absorption 45~50
Requirements
Strength Requirement 36 Dexterity Requirement 18
Intelligence Requirement 0 Faith Requirement 0

Lore

Greataxe of the black knights who wander
the lands. Used to face chaos demons.

The unique attack of this axe greatly reduces enemy poise, reflecting the tremendous size of the enemies that the knights have fearlessly faced.

The Guard Absorption of this weapon scales with Dexterity, and its Stability with Strength.

Effect: increases damage against Demons by 10%.

Skill: Warcry
Let out a spirited warcry that temporarily boosts attack by 15% for 20 seconds, and enables a special consecutive strong attack.

Effect

Availability

Item drop

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 209 0 0 0 0 0 0 0 0 120 20 0 0 0
+1 214.7 0 0 0 0 0 0 0 0 120 20 0 0 0
+2 220.4 0 0 0 0 0 0 0 0 120 20 0 0 0
+3 226.1 0 0 0 0 0 0 0 0 120 20 0 0 0
+4 231.8 0 0 0 0 0 0 0 0 120 20 0 0 0
+5 237.5 0 0 0 0 0 0 0 0 120 20 0 0 0
+6 243.2 0 0 0 0 0 0 0 0 120 20 0 0 0
+7 248.9 0 0 0 0 0 0 0 0 120 20 0 0 0
+8 254.6 0 0 0 0 0 0 0 0 120 20 0 0 0
+9 260.3 0 0 0 0 0 0 0 0 120 20 0 0 0
+10 266 0 0 0 0 0 0 0 0 120 20 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 209 0 0 0 0 120 20 0 0 0 60~100 syntax error near `~50+10)*1.` 50~90 40~80 45~50 syntax error near `.*1.05`
+1 214.7 0 0 0 0 120 20 0 0 0 60~100 syntax error near `~50+10)*1.` 50~90 40~80 45~50 syntax error near `.*1.07`
+2 220.4 0 0 0 0 120 20 0 0 0 60~100 syntax error near `~50+10)*1.` 50~90 40~80 45~50 syntax error near `.*1.09`
+3 226.1 0 0 0 0 120 20 0 0 0 60~100 syntax error near `~50+10)*1.` 50~90 40~80 45~50 syntax error near `.*1.11`
+4 231.8 0 0 0 0 120 20 0 0 0 60~100 syntax error near `~50+10)*1.` 50~90 40~80 45~50 syntax error near `.*1.13`
+5 237.5 0 0 0 0 120 20 0 0 0 60~100 syntax error near `~50+10)*1.` 50~90 40~80 45~50 syntax error near `.*1.15`
+6 243.2 0 0 0 0 120 20 0 0 0 60~100 syntax error near `~50+10)*1.` 50~90 40~80 45~50 syntax error near `.*1.17`
+7 248.9 0 0 0 0 120 20 0 0 0 60~100 syntax error near `~50+10)*1.` 50~90 40~80 45~50 syntax error near `.*1.19`
+8 254.6 0 0 0 0 120 20 0 0 0 60~100 syntax error near `~50+10)*1.` 50~90 40~80 45~50 syntax error near `.*1.21`
+9 260.3 0 0 0 0 120 20 0 0 0 60~100 syntax error near `~50+10)*1.` 50~90 40~80 45~50 syntax error near `.*1.23`
+10 266 0 0 0 0 120 20 0 0 0 60~100 syntax error near `~50+10)*1.` 50~90 40~80 45~50 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 209 0 0 0 0 0 0 0 0 120 20 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Unstable 209 0 0 0 0 0 0 0 0 150 25 0 0 0
Other Infusions 209 0 0 0 0 0 0 0 0 120 20 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 104.5 209 0 0 0 0 0 0 0 120 20 150 0 0
+1 107.35 214.7 0 0 0 0 0 0 0 120 20 150 0 0
+2 110.2 220.4 0 0 0 0 0 0 0 120 20 150 0 0
+3 113.05 226.1 0 0 0 0 0 0 0 120 20 150 0 0
+4 115.9 231.8 0 0 0 0 0 0 0 120 20 150 0 0
+5 118.75 237.5 0 0 0 0 0 0 0 120 20 150 0 0
+6 121.6 243.2 0 0 0 0 0 0 0 120 20 150 0 0
+7 124.45 248.9 0 0 0 0 0 0 0 120 20 150 0 0
+8 127.3 254.6 0 0 0 0 0 0 0 120 20 150 0 0
+9 130.15 260.3 0 0 0 0 0 0 0 120 20 150 0 0
+10 133 266 0 0 0 0 0 0 0 120 20 150 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 209 0 0 0 0 0 0 0 0 120 20 0 0 0
+1 214.7 0 0 0 0 0 0 0 0 120 20 0 0 0
+2 220.4 0 0 0 0 0 0 0 0 120 20 0 0 0
+3 226.1 0 0 0 0 0 0 0 0 120 20 0 0 0
+4 231.8 0 0 0 0 0 0 0 0 120 20 0 0 0
+5 237.5 0 0 0 0 0 0 0 0 120 20 0 0 0
+6 243.2 0 0 0 0 0 0 0 0 120 20 0 0 0
+7 248.9 0 0 0 0 0 0 0 0 120 20 0 0 0
+8 254.6 0 0 0 0 0 0 0 0 120 20 0 0 0
+9 260.3 0 0 0 0 0 0 0 0 120 20 0 0 0
+10 266 0 0 0 0 0 0 0 0 120 20 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 209 0 0 0 0 0 0 0 0 120 20 0 0 0
+1 214.7 0 0 0 0 0 0 0 0 120 20 0 0 0
+2 220.4 0 0 0 0 0 0 0 0 120 20 0 0 0
+3 226.1 0 0 0 0 0 0 0 0 120 20 0 0 0
+4 231.8 0 0 0 0 0 0 0 0 120 20 0 0 0
+5 237.5 0 0 0 0 0 0 0 0 120 20 0 0 0
+6 243.2 0 0 0 0 0 0 0 0 120 20 0 0 0
+7 248.9 0 0 0 0 0 0 0 0 120 20 0 0 0
+8 254.6 0 0 0 0 0 0 0 0 120 20 0 0 0
+9 260.3 0 0 0 0 0 0 0 0 120 20 0 0 0
+10 266 0 0 0 0 0 0 0 0 120 20 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 209 0 0 0 0 0 0 0 0 120 20 0 0 0
+1 214.7 0 0 0 0 0 0 0 0 120 20 0 0 0
+2 220.4 0 0 0 0 0 0 0 0 120 20 0 0 0
+3 226.1 0 0 0 0 0 0 0 0 120 20 0 0 0
+4 231.8 0 0 0 0 0 0 0 0 120 20 0 0 0
+5 237.5 0 0 0 0 0 0 0 0 120 20 0 0 0
+6 243.2 0 0 0 0 0 0 0 0 120 20 0 0 0
+7 248.9 0 0 0 0 0 0 0 0 120 20 0 0 0
+8 254.6 0 0 0 0 0 0 0 0 120 20 0 0 0
+9 260.3 0 0 0 0 0 0 0 0 120 20 0 0 0
+10 266 0 0 0 0 0 0 0 0 120 20 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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