Mortal Kombat
Special Moves
- Spear: Back, Back, Low Punch.
- Teleport Punch: Down, Back, High Punch.
- Teleport Punch (Gameboy) : forward, Down
Fatality
- Toasty!: (Can hold Block or high kick) Up, Up. (Sweep)
- Toasty! (Gameboy)​ : forward, for​ward, forward, Block (Sweep)​
Mortal Kombat II
Special Moves
- Spear: Back, Back, Low Punch.
- Teleport Punch: Down, Back, High Punch (Can also be done in the air).
- Leg Takedown: Forward, Down, Back, Low Kick.
- Air Throw: Block (in the air next to opponent).
Finishers
- Toasty!: (Can hold Block) Up, Up, High Punch. (Sweep)
- Anywhere Toasty!: (Can hold Block) Down, Down, Up, Up, High Punch. (Anywhere)
- Spear Slice: (Hold High Punch) Down, Forward, Forward, Forward, (Release High Punch). (Close)
- Stage Fatality: Down, Forward, Forward, Block. (Close)
- Babality: Down, Back, Back, High Kick. (Jump)
- Friendship: Back, Back, Down, High Kick. (Sweep)
Ultimate Mortal Kombat 3/Mortal Kombat Trilogy
Combos
- High Punch, High Punch, Up + Low Punch.
- High Punch, High Punch, High Kick, Back + High Kick.
- High Kick, High Kick, Low Kick, Low Kick.
Special Moves
- Spear: Back, Back, Low Punch.
- Teleport Punch: Down, Back, High Punch (Also works in air).
- Forward Teleport Punch (MKT only): Down, Forward, High Punch (Also works in air).
- Air Throw: Block (in the air next to opponent).
Finishers
- Toasty!: Down, Down, Up, High Kick. (Sweep)
- Klones (N64 Only): Forward, Forward, Down, Up, Run. (Close)
- Hell's Hand: Forward, Forward, Back, Low Punch. (Sweep)
- Animality: Forward, Up, Up, High Kick. (Sweep)
- Friendship: Back, Forward, Forward, Back, Low Kick. (Close)
- Babality: Down, Back, Back, Forward, High Punch. (Jump)
Mortal Kombat 4/Mortal Kombat Gold
Special Moves
- Spear: Back, Back, LP.
- Teleport Punch: Down, Back, HP.
- Air Throw: BLK (in the air next to opponent).
- Fire Breath: Down, Forward, LP.
Fatalities
- Scorpion Sting: Back, Forward, Forward, Back, BLK. (Sweep)
- Toasty! 3D!: Back, Forward, Down, Up, HP. (Close)
- Prison Stage Fatality: Forward, Forward, Down, Down, LK.
- Goro's Lair Stage Fatality: Back, Forward, Forward, LK.
Mortal Kombat: Deadly Alliance
Hapikido
- Back Hand Strike: 1.
- Face Strike: Back + 1.
- Twisting Fist: Down + 1.
- Neck Chop: 2.
- Open Palm: Down + 2.
- Axe Kick: 3.
- Knee Knockdown: Forward + 3.
- Hop Sweep: Back + 3.
- Back Sweep: Down + 3.
- Snap Kick: 4.
- Front Sweep: Down + 4.
- Backside Kick: Back + 4.
- Front Thrust Kick: Up + 4.
- Throw: Forward + Special Move Button.
- Taunt: Special Move Button.
- Flowing Water: 2, 2, 1.
- Inner Power: 2, 2, 4.
- Spectre Blast: 3, Back + 1.
- Lethal Legs: 4, Back + 4.
- Liftoff: 4, Up + 4.
- Burning Soul: 2, 3, Up + 4.
- Sinking Leaf: Forward + 3, Back + 3.
- Doombringer: 2, 3, Back + 1.
- Painless: 2, 2, Style Change, 2, 3.
- Undead Rush: 2, 2, Style Change, 2, 1.
- Nightmare: 2, 2, Style Change, 2, Style Change, 4.
- Darkness: 2, 2, Style Change, 2, Style Change, 3.
- Infernal: 2, 2, Style Change, 2, Style Change, 1, 1, 3.
Pi Gua
- Ridge Hand: 1.
- Knife Hand Chop: Back + 1.
- Low Knife Hand Chop: Down + 1.
- Spear Hand Strike: 2.
- Wing Chop: Forward + 2.
- Spear Hand Sweep: Back + 2.
- Chest Strike: Down + 2.
- Stepping Heel Kick: 3.
- Open Palm Strike: Down + 3.
- Low Heel Kick: 4.
- Low Knife Hand Strike: Down + 4.
- Double Knife Hand Chop: Back + 4.
- Throw: Forward + Special Move Button.
- Shove: Special Move Button.
- Stone Breaker: Back + 1, 3.
- Falling Tree: 2, 2, 3.
- Rushing Ridgehand: 2, 2, 1.
- Nuisance: 2, 2, Style Change, 4.
- Deranged: 2, 2, Style Change, 3.
- Hell Bound: 2, 2, Style Change, 1, 1, 3.
Ninja Sword
- Spinning Slash: 1.
- Upward Slash: Down + 1.
- Reverse Stab: 2.
- Edge Slash: Down + 2.
- Rising Slash: 3.
- Charging Slash: Forward + 3.
- Piercing Blade: Down + 3.
- Crescent Blade Strike: 4.
- Sweeping Blade: Down + 4.
- Sidestep Swing: Special Move Button.
- Turning Dragon: 1, 2.
- Rising Dragon: 1, 3.
- Demon Slice: 4, 3.
- Moon Strike: 4, 4.
- Edge of Pain: 4, 1, 1, 3.
Special Moves
- Spear: Back, Forward, 1.
- Summon Hellfire: Down, Back, 2.
- Backflip Kick: Forward, Back, 3.
Fatality
- Spear Shot: Back, Back, Down, Back, 4.
Mortal Kombat: Deadly Alliance (GBA)/Tournament Edition
Special Moves
- Spear: Back, Back, 2.
- Summon Hellfire: Down, Back, 1.
- Weapon Attack 1: Down, Forward, 1.
- Weapon Attack 2: Back, Forward, 2.
- Weapon Attack 3: Down, Back, 2.
- Weapon Attack 4: Down, Forward, 2.
- Throw: Forward, Forward + 1 + 2.
Fatalities
- Spear Shot: Forward, Back + 1.
- Weapon Fatality: Up, Down, 1. (Tournament Edition only)
Mortal Kombat: Deception
Hapkido
- Right Cross: 1.
- Face Strike: Back + 1.
- Twisting Palm: Down + 1.
- Neck Chop: 2.
- Hammer Fist Uppercut: Down + 2.
- Axe Kick: 3.
- Knee Knockdown: Forward + 3.
- Hop Sweep: Back + 3.
- Back Sweep: Down + 3.
- Snap Kick: 4.
- Front Sweep: Down + 4.
- Backside Kick: Back + 4.
- Front Thrust Kick: Up + 4.
- Flowing Water: 2, 2, 1.
- Inner Power: 2, 2, 4.
- Spectre Blast: 3, Back + 1.
- Lethal Legs: 4, Back + 4.
- Liftoff: 4, Up + 4.
- Burning Soul: 2, 3, Up + 4.
- Sinking Leaf: Forward + 3, Back + 3.
- Doombringer: 2, 3, Back + 1.
- Painless: 2, 2, Style Change, 1, Back + 1.
- Death Fingers: 2, 2, Style Change, 1, 1.
- Kruncher: 2, 2, Style Change, 1, 4.
- Flurry Kicks: 2, 2, Style Change, 1, 3, 3, 3.
- Hell on Earth: 2, 2, Style Change, 1, 3, 3, Style Change.
Moi Fah
- Stone Hand: 1.
- Ducking Knife Thrust: Down + 1.
- Angry Wind: Back + 1.
- Stone Fingers: 2.
- Blackout: Back + 2.
- Rising Uppercut: Down + 2.
- Snap Kick: 3.
- Leaping Crescent Kick: Back + 3.
- Pecking Toe: Forward + 3.
- Turning Low Kick: Down + 3.
- Stomach Smasher: 4.
- Horse Shoe: Down + 4.
- Low Fury: Forward + 3, 3.
- Fingers of Death: 1, 1, 1.
- Double Tap Kick: 3, 3.
- Pain Taps: 3, 3, 3.
- Chain Kombo: 1, 1, 3, 3, 3.
- Sharp as Hell: 1, 1, Back + 1.
- Krazy Rush: 1, 1, 4.
Mugai Ryu
- Bloody Tip: 1.
- Hilt Blunt: Forward + 1.
- Ducking Horizontal Slash: Down + 1.
- Horizontal Slash: 2.
- Swinging Vengeance: Up + 2.
- Dark Lifter: Forward + 2.
- Double Handed Uppercut: Down + 2.
- Fiery Saber: 3.
- Agony's Edge: Forward + 3.
- Speed Demon: Back + 3.
- Low Thigh Slash: Down + 3.
- Gut Slicer: 4.
- Ankle Slash: Back + 4.
- Toe Poke: Down + 4.
- Bloodfire: 2, 2.
- Bloodbath: 2, 2, 1.
- Swift Fire: 2, 2, 4.
Special Moves
- Knee Launch: Throw.
- Bloody Spear: Back, Forward, 1.
- Hellfire: Down, Back, 2.
- Backflip Kick: Forward, Back, 3.
- Teleport Attack: Down, Back, 3.
Finishing Moves
- Hellish Dismemberment: Forward, Back, Forward, Back, 1. (Close)
- Spine Rip: Forward, Down, Forward, Forward, 1. (Sweep)
- Neck Snap: Down, Down, Up, Back, 1.
Mortal Kombat: Armageddon
Hapkido
- Right Cross: 1.
- Face Strike: Back + 1.
- Twisting Palm: Down + 1.
- Neck Chop: 2.
- Hammer Uppercut: Down + 2.
- Axe Kick: 3.
- Knee Knockdown: Forward + 3.
- Back Sweep: Down + 3.
- Forward Snap Kick: 4.
- Backside Kick: Back + 4.
- Front Thrust Kick: Up + 4.
- Front Sweep: Down + 4.
- Left Cross: 2, 2.
- Chained Up: 2, 3.
- Hop Sweep: Forward + 3, Back + 3.
- Lethal Legs: 4, Back + 4.
- Liftoff: 4, Up + 4.
- Flowing Water: 2, 2, 1.
- Rear Ended: 2, 3, Back + 1.
- Triple Combo: 2, 2, 3.
- Inner Power: 2, 2, 4.
- Burning Soul: 2, 3, Up + 4.
- Fallout: 1 (in air).
- Airborne: 2 (in air).
- Straight Up: 3 (in air).
- Over Head Air Toss: 4 (in air).
- Flying Kick: 1, 1 (in air).
- Power Slam: 2, 2 (in air).
- Straight Forward: 3, 3 (in air).
- Gravity Strike: 1, 1, 1 (in air).
- Toss Ya!: 1, 1, 2 (in air).
- Ending It Now: 1, 1, 3 (in air).
- Air Death: 1, 1, 4 (in air).
- Grounded: 3, 3, 2 (in air).
- Air Kick: 3, 3, 3 (in air).
- Time to Hover: 3, 3, 4 (in air).
- Hell's Warrior: 2, 1, Style Change.
- Overlord of Darkness: 3, Back + 1.
Mugai Ryu
- Bloody Tip: 1.
- Hilt Blunt: Forward + 1.
- Ducking Horizontal Slash: Down + 1.
- Horizontal Slash: 2.
- Swinging Vengeance: Up + 2.
- Dark Lifter: Forward + 2.
- 2-Handed Uppercut: Down + 2.
- Fiery Saber: 3.
- Speed Demon: Back + 3.
- Agony's Edge: Forward + 3.
- Low Thigh Slash: Down + 3.
- Gut Slicer: 4.
- Foot Decapitator: Back + 4.
- Toe Poke: Down + 4.
- Bloodfire: 2, 2.
- Bloodbath: 2, 2, 1.
- Swift Fire: 2, 2, 4.
- Thrash Out: 1 (in air).
- Bogie: 2 (in air).
- Long Legs: 3 (in air).
- Spinning Feet Grab: 4 (in air).
- Rebel: 1, 1 (in air).
- Airborne Kick: 3, 3, (in air).
- Fresh Air: 1, 1, 1 (in air).
- Spinning Attack: 1, 1, 2 (in air).
- Lucky Wind: 1, 1, 3 (in air).
- Somersault: 3, 3, 2 (in air).
- Flip Down: 1, 1, 4 (in air).
- Boot to the Face: 3, 3, 3 (in air).
- Pincer Throw: 3, 3, 4 (in air).
- Guiding Light: 1, 1, 3, 3 (in air).
- Zero Gravity: 1, 1, 3, 4 (in air).
Special Moves
- Knee Launch: Throw.
- Bloody Spear: Back, Forward, 1.
- Hellfire: Down, Back, 2.
- Backflip Kick: Forward, Back, 3.
- Hellfire Punch: Forward, Back, 4.
Mortal Kombat vs. DC Universe
Special Moves
- Spear: Back, Back, 1.
- Fiery Teleport: Down, Back, 3.
- Inner Flames: Down, Down, 2.
- Hellfire: Down, Back, 2.
- Hellish Slide: Down, Back, 4.
Fatalities
- Toasty!: Down, Down, Down, 4. (Jump)
- Lava Pool: Forward, Forward, Back, Down, 3. (Jump)
Mortal Kombat (2011)
Input | Xbox | PS |
---|---|---|
1 | ||
2 | ||
3 | ||
4 | ||
5 |
Basic Attacks
- Front Punch: 1.
- Back Punch: 2.
- Front Kick: 3.
- Back Kick: 4.
- Uppercut: Down + 2.
- Doom Slice: Forward + 2.
- Blade Overhead: Back + 2.
- Heel Kicks: Forward + 3.
- Shin Blast: Forward + 4.
- Sweep: Back + 4.
- Throw (Away): Throw.
- Throw (Towards): Forward + Throw.
Combo Attacks
- Torment: 1, 1, 1.
- Damnation: 1, 1, 4.
- Brimstone: 2, 1, 2.
- Gravedigger: 2, 1 + 2.
- Doom Blade: Forward + 2, 1, 4.
- Dead End: 3, 3, 4.
- Grievance: Forward + 4, 3.
Fast Tags
- Underworld: 2, 1 + 2, Tag.
- Soulless: Back + 2, Tag.
Tag Combos
- Eternal Vengeance: 1, 1, Tag.
- Punishment: 2, 1, Tag.
- Affliction: Forward + 2, 1, Tag.
- Revenge: 3, 3, Tag.
Special Moves
- Spear: Back, Back, 1.
- Demon Fire: Down, Back, 2.
- Teleport: Down, Back, 3. (Can be done in the air.)
- Takedown: Down, Back, 4.
- Air Throw: Throw. (While in the air.)
Enhanced Moves
- Flame Spear: Back, Back, 1 + 5.
- Hell Fire: Down, Back, 2 + 5.
- Flameport: Down, Back, 3 + 5. (Can be done in the air.)
- Takeout: Down, Back, 4 + 5.
X-Ray
- Scorpion Sting: Flip Stance + 5.
Finishers
- Split Decision: Forward, Down, Forward, 2. (Close)
- Nether-Gate: Back, Forward, Back, 3. (Close)
- Toasty!: Down, Up, Up, 2. (Jump)
- Stage Fatality: Forward, Up, Up, 1. (Close)
- Babality: Down, Back, Forward, Down, 2. (Jump)
Mortal Kombat X
Input | Xbox | PS |
---|---|---|
1 | ||
2 | ||
3 | ||
4 | ||
5 |
Basic Attacks
- Palm Strike: 1.
- Down Strike: Back + 1.
- Low Poke: Down + 1.
- Crescent Punch: 2.
- Flame Fist: Back + 2.
- Doom Slice: Back + 2. (Ninjutsu)
- Crushing Blow: Forward + 2.
- Doom Blade: Forward + 2. (Ninjutsu)
- Uppercut: Down + 2.
- Side Kick: 3.
- Shin Strike: Back + 3.
- Hop Kick: Forward + 3.
- Toe Kick: Down + 3.
- Roundhouse: 4.
- Sweep: Back + 4.
- Downfall: Back + 4. (Ninjutsu)
- Flame Heel: Forward + 4.
- Low Kick: Down + 4.
Jumping Attacks
- Jump Front Punch: 1.
- Jump Back Punch: 2.
- Jump Front Kick: 3.
- Jump Back Kick: 4.
Jump Up Attacks
- Jump Up Punch: 1 or 2.
- Jump Up Kick: 3 or 4.
Throws
- Throw (Towards): Forward + Throw.
- Enhance: Forward + Throw, 5.
- Throw (Away): Throw.
- Enhance: Throw, 5.
Kombo Attacks
- Torment: 1, 1.
- Damnation: 1, 1, 4.
- Brimstone: 1, 2.
- Gravedigger: 1, 2, 3.
- Grievance: Back + 1, 2.
- End Game: Back + 1, 2, 1.
- Affliction: Back + 1, 2, 1. (Ninjutsu)
- Eternal Flame: 2, 1.
- Dead End: 2, 1, 2. (Ninjutsu)
- Eternal Vengeance: 2, 1, 4.
- Judgment Day: Back + 3, 2.
- Catastrophe: Back + 3, 2, Forward + 2.
- Soulless: Back + 3, 2, Forward + 2. (Ninjutsu)
- Cataclysm: Forward + 4, 2. (Ninjutsu)
Special Moves
- Teleport: Down, Back, 3.
- Cancel: Hold Down.
- Cancel: Hold Forward.
- Flameport: Down, Back, 3 + 5.
- Cancel: Hold Down.
- Cancel: Hold Forward.
- Air Teleport: (Air) Down, Back, 3.
- Cancel: Hold Down.
- Cancel: Hold Forward.
- Air Flameport: (Air) Down, Back, 3 + 5.
- Cancel: Hold Down.
- Cancel: Hold Forward.
- Spear: Back, Forward, 1.
- Double Spear: Back, Forward, 1 + 5.
- Enhance: 5.
- Takedown: Back, Forward, 4.
- Takeout: Back, Forward, 4 + 5.
- Fire Ball: Down, Back, 1. (Hellfire)
- Delay: Hold 1.
- Cancel: Forward, Forward or Back, Back.
- Hell Ball: Down, Back, 1 + 5. (Hellfire)
- Delay: Hold 1.
- Cancel: Forward, Forward or Back, Back.
- Hell Fire: Down, Back, 2. (Hellfire)
- Hell-Ferno: Down, Back, 2 + 5. (Hellfire)
- Flame Aura: Down, Back, 4. (Hellfire)
- Burner: Down, Back, 4 + 5. (Hellfire)
- Minion Grab: Down, Back, 4. (Inferno)
- Minion Hold: Down, Back, 4 + 5. (Inferno)
- Minion Charge: Down, Back, 1. (Inferno)
- Minion Slam: Down, Back, 1 + 5. (Inferno)
- Minion Drop: Down, Back, 2. (Inferno)
- Minion Strike: Down, Back, 2 + 5. (Inferno)
X-Ray
- From Hell: Flip Stance + 5.
- Teleport: Flip Stance + 5 + Back.
- Delay: Hold Flip Stance + 5.
- Cancel: Forward, Forward or Back, Back.
Finishing Moves
Fatalities:
- Stop Ahead (Mid): Down, Back, Forward 2.
- Who's Next! (Mid): Down, Back, Forward Up.
- Toasty (Mid): Up, Up, 2.
- Stage Fatality (Close): Down, Down, 1.
Brutalities:
- Get Over Here (Universal): Have over 50% health remaining, final hit must come from enhanced Double Spear.
- Shirai Ryu Fire (Universal): Final hit must come from Air Flameport.
- Just a Scratch (Ninjutsu Variation): Connect 3 Downfalls during match, final hit must come from Doom Blade.
- Nether Hole (Hellfire Variation): Must have Flame Aura active, be at Full Screen distance, final hit must come from Fire Ball or Hell Ball.
- Little Devil (Inferno Variation): Must connect Minion Charge, Minion Drop and Minion Grab at least once, final hit must come from Minion Grab or Minion Hold.
- Trial by Fire (Universal/Secret): Finish opponent with a Throw. (Added in XL)
Mortal Kombat 11
Basic Attacks
- Straight Punch: 1.
- Cut Slice: Back + 1.
- Low Jab: Down + 1.
- Specter Strike: 2.
- Rising Cut: Back + 2.
- Rising Spear: Down + 2.
- Krushing Blow: Triggers if this attack KOUNTERS or PUNISHES a HIGH ATTACK.
- Hinge Kick: 3.
- Flip Kick: Back + 3.
- Flick Kick: Forward + 3.
- Side Strike: Down + 3.
- Step Kick: 4.
- Scorpion Sting: Back + 4.
- Shin Strike: Forward + 4.
- Quick Kick: Down + 4.
Jumping Attacks
- Hell Hook: 1.
- Straight Stab: 2.
- Devil Kick: 3. or 4.
Hop Attacks
- Spear Stab: Up, 1 or Up, 2.
- Corkscrew Kick: Up, 3 or Up, 4.
Gettup Attacks/Flawless Block Attacks
- Rising Blade: Up + 2.
- Spear Slice: Up + 3.
Throws
- Toward Throw: THROW + Forward or Forward + 1 + 3.
- Krushing Blow: Triggers if opponent failed THROW ESCAPE on previous THROW.
- Back Throw: THROW or 1 + 3.
- Krushing Blow: Triggers if opponent failed THROW ESCAPE on previous THROW.
Roll Escapes
- Forward Roll Escape: Forward + STANCE.
- Away Roll Escape: Back +STANCE.
Air Escape
- (Air) Breakaway: Down + BLOCK.
Kombo Attacks
- The Damned: 1, 1.
- Torment: 1, 1, 2.
- Eternal Vengeance: Back + 1, 4.
- Haunted: Back + 1, 4, 1.
- The Killing: Back + 1, 4, 3.
- Banished: 2, 1.
- Dark Soul: 2, 1, 2.
- Krushing Blow: Triggers in a combo of 8 or more.
- Falling Ashes: Forward + 3, 4.
- Krushing Blow: Triggers if this KOMBO ATTACK is a KOUNTER or PUNISH.
- Inner Demon: Forward + 4, 2.
- Soulless: Forward + 4, 2, 3.
Special Moves
- Spear: Back Forward 1.
- Amplify: R1.
- Krushing Blow: Triggers if this move hits at maximum range.
- Hell Port: Down Back 3.
- Amplify: R1.
- (Air) Hell Port: Down Back 3.
- Amplify: R1.
Fatal Blow
- GET OVER HERE: STANCE + BLOCK.
Finishers
Fatalities:
- You're Next (Far): Back Down Down 1.
- Chain Reaction (Mid): Down Forward Back 2.
- Stage Fatality (Close): Down Forward Down 1.
Friendship:
- Teddy-ality (Mid): Forward Back Forward Back 4.
Brutalities:
- The Klassic: Down + 2.
- Spine Ripper: Back Throw.
- Crispy: Down Forward 3. (Demon Breath equipped)
- Stinger: Down + Throw. ((Air) Demon Slam equipped)
- Clean Cut: Back + 2.
- Beheaded: Back Forward 1, R1. (Burning Spear equipped)
- Soul Burn: Back Forward 2. (Demon Dash equipped)
- Demon's Blood: 2, 1, 2 + 4. (Death Spear Kombo equipped)
- Save Me A Slice: Down Back 3, R1.
- Heartless: Back Forward 1
- Gutted: Toward Throw.
Variations/Abilities
Note each of these Special Moves must be equipped in the Kustomize Menu. Some moves will conflict with each other and cannot be equipped together.
Jumping Attacks
- (Air) Sin Blade: Down + 2.
Kombo Attacks
- Wrath: 2, 1, 2 + 4.
- Hack And Slash: Forward + 3, 2.
Special Moves
- Hell Flame: Down Forward 1.
- Amplify: R1.
- Close Hell Flame: Down Forward 1, Back.
- Amplify: R1.
- Far Hell Flame: Down Forward 1, Forward.
- Amplify: R1.
- Demon Dash: Back Forward 2.
- Amplify: R1.
- Hellport Cancel/(Air) Hellport Cancel: Hold Down or Forward.
- Demon Breath: Down Forward 3.
- Amplify: R1.
- Misery Blade: Down Back 1.
- Cancel: 1.
- Amplify: R1.
- Amplify: Down + R1.
- Hate Strike: 2.
- Tsuka Poke: 3.
- Hamon Sweep: 4.
- Death Spin: Down Forward 4.
- Amplify: R1.
- Burning Spear: Down Back 4.
- Amplify: R1.
- (Air) Demon Slam: Down + THROW.
- Krushing Blow: Triggers if his move hits by itself.
- Amplify: R1.