Link tags: worldwideweb

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The Subversive Hyperlink - Jim Nielsen’s Blog

Subvert the status quo. Own a website. Make and share links.

Pluralistic: The (open) web is good, actually (13 Nov 2023) – Pluralistic: Daily links from Cory Doctorow

The web wasn’t inevitable – indeed, it was wildly improbable. Tim Berners Lee’s decision to make a new platform that was patent-free, open and transparent was a complete opposite approach to the strategy of the media companies of the day. They were building walled gardens and silos – the dialup equivalent to apps – organized as “branded communities.” The way I experienced it, the web succeeded because it was so antithetical to the dominant vision for the future of the internet that the big companies couldn’t even be bothered to try to kill it until it was too late.

Companies have been trying to correct that mistake ever since.

A great round-up from Cory, featuring heavy dollops of Anil and Aaron.

[this is aaronland] generative adversarial therapy sessions

Mobile phones and the “app economy”, an environment controlled by exactly two companies and designed to extract a commission from almost every interaction and to promote native and not-portable applications over web applications. But we also see the same behaviour from so-called “native to the web” companies like Facebook who have explicitly monetized reach, access and discovery. Facebook is also the company that gave the world React which is difficult not to understand as deliberate attempt to embrace and extend, to redefine, HTML itself.

Perversely, nearly everything about the mobile/app economy is built on, and designed to use, HTTP precisely because it’s a common and easy to implement standard free and unencumbered by licensing.

Internet Artifacts

I love this timeline of internet firsts. Best of all:

You may touch the artifacts

The websites on display work—even the ones that used Flash!

Making a Website is for Everyone - Jim Nielsen’s Blog

I absolutely love the idea of actively preserving a low barrier to entry for future generations of people.

💯

Over time, the direction of web technology always trends towards complexity. Simplicity is achieved as a concerted, mindful fight against this.

Just normal web things.

A plea to let users do web things on websites. In other words, stop over-complicating everything with buckets of JavaScript.

Honestly, this isn’t wishlist isn’t asking for much, and it’s a damning indictment of “modern” frontend development that we’ve come to this:

  • Let me copy text so I can paste it.
  • If something navigates like a link, let me do link things.

www91.pdf

This is the flyer that Tim Berners-Lee and Robert Cailliau distributed at the Hypertext 91 Conference—the one where their submission was infamously rejected.

The WWW project merges the techniques of information rerieval and hypertext to make an easy but powerful global information system.

The project is based on the philosophy that much academic information should be freely available to anyone. lt aims to allow information sharing within internationally dispersed teams, and the dissemination of information by support groups.

jwz: PSA: Do Not Use Services That Hate The Internet

If you’re thinking of signing up to Hive or Post:

If posts in a social media app do not have URLs that can be linked to and viewed in an unauthenticated browser, or if there is no way to make a new post from a browser, then that program is not a part of the World Wide Web in any meaningful way.

Consign that app to oblivion.

CSS Timeline

Here’s a remarkably in-depth timeline of the web’s finest programming language, from before it existed to today’s thriving ecosystem. And the timeline is repsonsive too—lovely!

inessential: After Twitter

The internet’s town square should never have been one specific website with its own specific rules and incentives. It should have been, and should be, the web itself.

I share Brent’s optimism:

The web is wide open again, for the first time in what feels like forever.

Ancient Web Browsers | tweedy

This is an archive of the very earliest Web browsers — the true pioneers, the Old Gods, the Ancients:

WorldWideWeb, LineMode, Viola, Erwise, Midas, TkWWW, Samba, Lynx, w3, FineWWW

Fundamentals matter | Go Make Things

I really enjoyed Laurie’s talk in Berlin a few weeks back. I must blog my thoughts on it.

But I must admit that something didn’t sit quite right about the mocking tone he took on the matter of “the fundamentals” (whatever that may mean). Chris shares my misgivings:

Those websites that don’t load on slow connections, or break completely when a JS file fails to load, or don’t work for people with visual or physical impairments?

That’s not an issue of time. It’s an issue of fundamentals.

I think I agree with Laurie that there’s basically no such thing as fundamental technologies (and if there is such a thing, the goalposts are constantly moving). But I agree with Chris with that there is such a thing as fundamental concepts. On the web, for example, accessibility is a core principle of its design that should, in my opinion, be fundamental.

This, basically:

Do I wanna see teenagers building frivolous websites? Absolutely. But when people are getting paid well to build our digital world, they have a responsibility to ensure the right to engage with that world for everyone.

What is the Web? - Jim Nielsen’s Blog

“Be linkable and accessible to any client” is a provocative test for whether something is “of the web”.

Who is web3 for? • Robin Rendle

Thoughts from Robin, prompted by the Web History podcast I’m narrating and the other Robin’s notes on web3 that I linked to:

Who is the web for? Everyone, everywhere, and not only the few with a financial stake in it. It’s still this enormously beautiful thing that has so much potential.

But web3? That’s just not it, man.

Exactly! The blinkered web3 viewpoint is a classic example of this fallacious logic (also, as Robin points out, exemplified by AMP):

  1. Something must be done!
  2. This (terrible idea) is something.
  3. Something has been done.

1990: Programming the World Wide Web – Web Development History

Ah, this brings back memories of hacking on the WorldWideWeb project at CERN!

(Not the original one. I’m not that old. I mean the recreation.)

Reflections as the Internet Archive turns 25

Brewster Kahle:

The World Wide Web at its best is a mechanism for people to share what they know, almost always for free, and to find one’s community no matter where you are in the world.

Yax.com · Blog · Out of the Matrix: Early Days of the Web (1991)

Thirty years later, it is easy to overlook the web’s origins as a tool for sharing knowledge. Key to Tim Berners-Lee’s vision were open standards that reflected his belief in the Rule of Least Power, a principle that choosing the simplest and least powerful language for a given purpose allows you to do more with the data stored in that language (thus, HTML is easier for humans or machines to interpret and analyze than PostScript). Along with open standards and the Rule of Least Power, Tim Berners-Lee wanted to make it easy for anyone to publish information in the form of web pages. His first web browser, named Nexus, was both a browser and editor.

Networked information services: The world-wide web [PDF]

A 1992 paper by Tim Berners-Lee, Robert Cailliau, and Jean-Françoise Groff.

The W3 project is not a research project, but a practical plan to implement a global information system.

The History of the URL

This is a wonderful deep dive into all the parts of a URL:

scheme:[//[user:password@]host[:port]][/]path[?query][#fragment]

There’s a lot of great DNS stuff about the host part:

Root DNS servers operate in safes, inside locked cages. A clock sits on the safe to ensure the camera feed hasn’t been looped. Particularily given how slow DNSSEC implementation has been, an attack on one of those servers could allow an attacker to redirect all of the Internet traffic for a portion of Internet users. This, of course, makes for the most fantastic heist movie to have never been made.

Running Code Over Time – Eric’s Archived Thoughts

We should think of our code, even our designs, as running for decades, and alter our work to match.