Winged Spear
Winged Spear
Winged Spear Image
General Aux Effects
Physical Damage Type Thrust Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 100 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Stance (6) Stability 55
Skill FP Cost -(30/75) Durability 25
Spell Buff N/A Weight 6.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 110 Physical Absorption 40
Magic Damage 0 Magic Absorption 25
Fire Damage 0 Fire Absorption 20
Lightning Damage 0 Lightning Absorption 20
Dark Damage 0 Dark Absorption 25
Requirements
Strength Requirement 8 Dexterity Requirement 16
Intelligence Requirement 0 Faith Requirement 0

Lore

A long-hilted spear with winged lugs.
Long reach, and can be used with shield up.

Spear attacks are centered on thrusting, but can inflict high damage when timed with the end of an enemy's swing.

Skill: Stance
While in stance, use normal attack to break a foe's guard with an upward thrust, and strong attack to charge at foe.

Effect

Availability

Merchants

Treasure

  • Starting equipment of the Herald class.

Item drop

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 110 0 0 0 0 0 0 0 0 60 140 0 0 0
+1 113 0 0 0 0 0 0 0 0 60 140 0 0 0
+2 116 0 0 0 0 0 0 0 0 60 140 0 0 0
+3 119 0 0 0 0 0 0 0 0 60 140 0 0 0
+4 122 0 0 0 0 0 0 0 0 60 140 0 0 0
+5 125 0 0 0 0 0 0 0 0 60 140 0 0 0
+6 128 0 0 0 0 0 0 0 0 60 140 0 0 0
+7 131 0 0 0 0 0 0 0 0 60 140 0 0 0
+8 134 0 0 0 0 0 0 0 0 60 140 0 0 0
+9 137 0 0 0 0 0 0 0 0 60 140 0 0 0
+10 140 0 0 0 0 0 0 0 0 60 140 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 110 0 0 0 0 60 140 0 0 0 40 38.5 20 20 25 syntax error near `.*1.05`
+1 113 0 0 0 0 60 140 0 0 0 40 39.2 20 20 25 syntax error near `.*1.07`
+2 116 0 0 0 0 60 140 0 0 0 40 39.9 20 20 25 syntax error near `.*1.09`
+3 119 0 0 0 0 60 140 0 0 0 40 40.6 20 20 25 syntax error near `.*1.11`
+4 122 0 0 0 0 60 140 0 0 0 40 41.3 20 20 25 syntax error near `.*1.13`
+5 125 0 0 0 0 60 140 0 0 0 40 42 20 20 25 syntax error near `.*1.15`
+6 128 0 0 0 0 60 140 0 0 0 40 42.7 20 20 25 syntax error near `.*1.17`
+7 131 0 0 0 0 60 140 0 0 0 40 43.4 20 20 25 syntax error near `.*1.19`
+8 134 0 0 0 0 60 140 0 0 0 40 44.1 20 20 25 syntax error near `.*1.21`
+9 137 0 0 0 0 60 140 0 0 0 40 44.8 20 20 25 syntax error near `.*1.23`
+10 140 0 0 0 0 60 140 0 0 0 40 45.5 20 20 25 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 110 0 0 0 0 0 0 0 0 60 140 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Unstable 110 0 0 0 0 0 0 0 0 75 175 0 0 0
Other Infusions 110 0 0 0 0 0 0 0 0 60 140 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 55 121 0 0 0 0 0 0 0 60 140 210 0 0
+1 56.5 124.3 0 0 0 0 0 0 0 60 140 210 0 0
+2 58 127.6 0 0 0 0 0 0 0 60 140 210 0 0
+3 59.5 130.9 0 0 0 0 0 0 0 60 140 210 0 0
+4 61 134.2 0 0 0 0 0 0 0 60 140 210 0 0
+5 62.5 137.5 0 0 0 0 0 0 0 60 140 210 0 0
+6 64 140.8 0 0 0 0 0 0 0 60 140 210 0 0
+7 65.5 144.1 0 0 0 0 0 0 0 60 140 210 0 0
+8 67 147.4 0 0 0 0 0 0 0 60 140 210 0 0
+9 68.5 150.7 0 0 0 0 0 0 0 60 140 210 0 0
+10 70 154 0 0 0 0 0 0 0 60 140 210 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 110 0 0 0 0 0 0 0 0 60 140 0 0 0
+1 113 0 0 0 0 0 0 0 0 60 140 0 0 0
+2 116 0 0 0 0 0 0 0 0 60 140 0 0 0
+3 119 0 0 0 0 0 0 0 0 60 140 0 0 0
+4 122 0 0 0 0 0 0 0 0 60 140 0 0 0
+5 125 0 0 0 0 0 0 0 0 60 140 0 0 0
+6 128 0 0 0 0 0 0 0 0 60 140 0 0 0
+7 131 0 0 0 0 0 0 0 0 60 140 0 0 0
+8 134 0 0 0 0 0 0 0 0 60 140 0 0 0
+9 137 0 0 0 0 0 0 0 0 60 140 0 0 0
+10 140 0 0 0 0 0 0 0 0 60 140 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 110 0 0 0 0 0 0 0 0 60 140 0 0 0
+1 113 0 0 0 0 0 0 0 0 60 140 0 0 0
+2 116 0 0 0 0 0 0 0 0 60 140 0 0 0
+3 119 0 0 0 0 0 0 0 0 60 140 0 0 0
+4 122 0 0 0 0 0 0 0 0 60 140 0 0 0
+5 125 0 0 0 0 0 0 0 0 60 140 0 0 0
+6 128 0 0 0 0 0 0 0 0 60 140 0 0 0
+7 131 0 0 0 0 0 0 0 0 60 140 0 0 0
+8 134 0 0 0 0 0 0 0 0 60 140 0 0 0
+9 137 0 0 0 0 0 0 0 0 60 140 0 0 0
+10 140 0 0 0 0 0 0 0 0 60 140 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 110 0 0 0 0 0 0 0 0 60 140 0 0 0
+1 113 0 0 0 0 0 0 0 0 60 140 0 0 0
+2 116 0 0 0 0 0 0 0 0 60 140 0 0 0
+3 119 0 0 0 0 0 0 0 0 60 140 0 0 0
+4 122 0 0 0 0 0 0 0 0 60 140 0 0 0
+5 125 0 0 0 0 0 0 0 0 60 140 0 0 0
+6 128 0 0 0 0 0 0 0 0 60 140 0 0 0
+7 131 0 0 0 0 0 0 0 0 60 140 0 0 0
+8 134 0 0 0 0 0 0 0 0 60 140 0 0 0
+9 137 0 0 0 0 0 0 0 0 60 140 0 0 0
+10 140 0 0 0 0 0 0 0 0 60 140 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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