Sage's Crystal Staff
Sage's Crystal Staff
Sage's Crystal Staff Image
General Aux Effects
Physical Damage Type Strike Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 1,000 Frost Effect 0
Can this equipment be buffed? No Curse Effect 0
Combat
Skill Homing Crystal Soulmass Stability 50
Skill FP Cost 150 Durability 29
Spell Buff 300 Weight 2.5
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 104.5 Physical Absorption 25
Magic Damage 0 Magic Absorption 25
Fire Damage 0 Fire Absorption 10
Lightning Damage 0 Lightning Absorption 10
Dark Damage 0 Dark Absorption 15
Requirements
Strength Requirement 0 Dexterity Requirement 0
Intelligence Requirement 50 Faith Requirement 0

Lore

Crystal catalyst presented as a gift by the Crystal Sages to their favorite pupil, Kriemhild.

Crystal spheres devour the will of the user.

Can cast Sorceries.
Spell Buff is determined by INT.
Affinity for Magic damage. Presence of other catalysts in hand will nullify affinity.

Skill: Homing Crystal Soulmass
Releases a homing crystal soulmass, drawn from the crystal properties of the staff.

Effect

Availability

Item drop

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 104.5 0 0 0 0 0 0 0 0 60 20 200 0 0
+1 107.35 0 0 0 0 0 0 0 0 60 20 200 0 0
+2 110.2 0 0 0 0 0 0 0 0 60 20 200 0 0
+3 113.05 0 0 0 0 0 0 0 0 60 20 200 0 0
+4 115.9 0 0 0 0 0 0 0 0 60 20 200 0 0
+5 118.75 0 0 0 0 0 0 0 0 60 20 200 0 0
+6 121.6 0 0 0 0 0 0 0 0 60 20 200 0 0
+7 124.45 0 0 0 0 0 0 0 0 60 20 200 0 0
+8 127.3 0 0 0 0 0 0 0 0 60 20 200 0 0
+9 130.15 0 0 0 0 0 0 0 0 60 20 200 0 0
+10 133 0 0 0 0 0 0 0 0 60 20 200 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 104.5 0 0 0 0 60 20 200 0 0 25 38.5 10 10 15 syntax error near `.*1.05`
+1 107.35 0 0 0 0 60 20 200 0 0 25 39.2 10 10 15 syntax error near `.*1.07`
+2 110.2 0 0 0 0 60 20 200 0 0 25 39.9 10 10 15 syntax error near `.*1.09`
+3 113.05 0 0 0 0 60 20 200 0 0 25 40.6 10 10 15 syntax error near `.*1.11`
+4 115.9 0 0 0 0 60 20 200 0 0 25 41.3 10 10 15 syntax error near `.*1.13`
+5 118.75 0 0 0 0 60 20 200 0 0 25 42 10 10 15 syntax error near `.*1.15`
+6 121.6 0 0 0 0 60 20 200 0 0 25 42.7 10 10 15 syntax error near `.*1.17`
+7 124.45 0 0 0 0 60 20 200 0 0 25 43.4 10 10 15 syntax error near `.*1.19`
+8 127.3 0 0 0 0 60 20 200 0 0 25 44.1 10 10 15 syntax error near `.*1.21`
+9 130.15 0 0 0 0 60 20 200 0 0 25 44.8 10 10 15 syntax error near `.*1.23`
+10 133 0 0 0 0 60 20 200 0 0 25 45.5 10 10 15 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 104.5 0 0 0 0 0 0 0 0 60 20 200 0 0
Laughing 104.5 0 0 0 0 0 0 0 0 60 20 0 0 200
Unstable 104.5 0 0 0 0 0 0 0 0 75 25 250 0 0
Other Infusions 104.5 0 0 0 0 0 0 0 0 60 20 200 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+5 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+6 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+7 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+8 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+9 0 0 0 0 0 0 0 0 0 0 0 0 0 0
+10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 104.5 0 0 0 0 0 0 0 0 60 20 200 0 0
+1 107.35 0 0 0 0 0 0 0 0 60 20 200 0 0
+2 110.2 0 0 0 0 0 0 0 0 60 20 200 0 0
+3 113.05 0 0 0 0 0 0 0 0 60 20 200 0 0
+4 115.9 0 0 0 0 0 0 0 0 60 20 200 0 0
+5 118.75 0 0 0 0 0 0 0 0 60 20 200 0 0
+6 121.6 0 0 0 0 0 0 0 0 60 20 200 0 0
+7 124.45 0 0 0 0 0 0 0 0 60 20 200 0 0
+8 127.3 0 0 0 0 0 0 0 0 60 20 200 0 0
+9 130.15 0 0 0 0 0 0 0 0 60 20 200 0 0
+10 133 0 0 0 0 0 0 0 0 60 20 200 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 104.5 0 0 0 0 0 0 0 0 60 20 200 0 0
+1 107.35 0 0 0 0 0 0 0 0 60 20 200 0 0
+2 110.2 0 0 0 0 0 0 0 0 60 20 200 0 0
+3 113.05 0 0 0 0 0 0 0 0 60 20 200 0 0
+4 115.9 0 0 0 0 0 0 0 0 60 20 200 0 0
+5 118.75 0 0 0 0 0 0 0 0 60 20 200 0 0
+6 121.6 0 0 0 0 0 0 0 0 60 20 200 0 0
+7 124.45 0 0 0 0 0 0 0 0 60 20 200 0 0
+8 127.3 0 0 0 0 0 0 0 0 60 20 200 0 0
+9 130.15 0 0 0 0 0 0 0 0 60 20 200 0 0
+10 133 0 0 0 0 0 0 0 0 60 20 200 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 104.5 0 0 0 0 0 0 0 0 60 20 200 0 0
+1 107.35 0 0 0 0 0 0 0 0 60 20 200 0 0
+2 110.2 0 0 0 0 0 0 0 0 60 20 200 0 0
+3 113.05 0 0 0 0 0 0 0 0 60 20 200 0 0
+4 115.9 0 0 0 0 0 0 0 0 60 20 200 0 0
+5 118.75 0 0 0 0 0 0 0 0 60 20 200 0 0
+6 121.6 0 0 0 0 0 0 0 0 60 20 200 0 0
+7 124.45 0 0 0 0 0 0 0 0 60 20 200 0 0
+8 127.3 0 0 0 0 0 0 0 0 60 20 200 0 0
+9 130.15 0 0 0 0 0 0 0 0 60 20 200 0 0
+10 133 0 0 0 0 0 0 0 0 60 20 200 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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