Quelaag's Fury Sword
Quelaag's Fury Sword | |||
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General | Aux Effects | ||
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Slash | ![]() |
0 |
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0 | ||
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150 | ![]() |
0 |
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Yes | ![]() |
0 |
Combat | |||
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Quelaag's Fury | ![]() |
55 |
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120 | ![]() |
25 |
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N/A | ![]() |
6.0 |
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N/A | ![]() |
100 |
Damage | Guard Absorption | ||
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90.2 | ![]() |
55 |
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0 | ![]() |
35 |
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66 | ![]() |
30 |
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0 | ![]() |
30 |
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0 | ![]() |
35 |
Requirements | |||
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14 | ![]() |
18 |
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20 | ![]() |
20 |
Lore
A curved sword born from the soul of
Quelaag, daughter of the Witch of Izalith,
who was transformed into a chaos demon.
Like Quelaag's body, the sword features
shells, spikes, and a coating of chaos fire.
Effect: Reduces Fire absorption by 1% for 5 seconds. Stacks.
Skill: Quelaag's Fury
Thrust sword into to earth, releasing untamed chaos.
Once it has landed, the chaos fire lingers.
Effect
- Reduces Fire absorption by 1% for 5 seconds. Stacks.
Availability
- Found in the Smouldering Lake, requires reloading the area after killing the Old Demon King.
Moveset
Notes
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 90.2 | 0 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+1 | 92.66 | 0 | 67.8 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+2 | 95.12 | 0 | 69.6 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+3 | 97.58 | 0 | 71.4 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+4 | 100.04 | 0 | 73.2 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+5 | 102.5 | 0 | 75 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+6 | 104.96 | 0 | 76.8 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+7 | 107.42 | 0 | 78.6 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+8 | 109.88 | 0 | 80.4 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+9 | 112.34 | 0 | 82.2 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+10 | 114.8 | 0 | 84 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 90.2 | 0 | 66 | 0 | 0 | 20 | 60 | 40 | 40 | 0 | 55 | 49.5 | 30 | 30 | 35 | syntax error near `.*1.05` |
+1 | 92.66 | 0 | 67.8 | 0 | 0 | 20 | 60 | 40 | 40 | 0 | 55 | 50.4 | 30 | 30 | 35 | syntax error near `.*1.07` |
+2 | 95.12 | 0 | 69.6 | 0 | 0 | 20 | 60 | 40 | 40 | 0 | 55 | 51.3 | 30 | 30 | 35 | syntax error near `.*1.09` |
+3 | 97.58 | 0 | 71.4 | 0 | 0 | 20 | 60 | 40 | 40 | 0 | 55 | 52.2 | 30 | 30 | 35 | syntax error near `.*1.11` |
+4 | 100.04 | 0 | 73.2 | 0 | 0 | 20 | 60 | 40 | 40 | 0 | 55 | 53.1 | 30 | 30 | 35 | syntax error near `.*1.13` |
+5 | 102.5 | 0 | 75 | 0 | 0 | 20 | 60 | 40 | 40 | 0 | 55 | 54 | 30 | 30 | 35 | syntax error near `.*1.15` |
+6 | 104.96 | 0 | 76.8 | 0 | 0 | 20 | 60 | 40 | 40 | 0 | 55 | 54.9 | 30 | 30 | 35 | syntax error near `.*1.17` |
+7 | 107.42 | 0 | 78.6 | 0 | 0 | 20 | 60 | 40 | 40 | 0 | 55 | 55.8 | 30 | 30 | 35 | syntax error near `.*1.19` |
+8 | 109.88 | 0 | 80.4 | 0 | 0 | 20 | 60 | 40 | 40 | 0 | 55 | 56.7 | 30 | 30 | 35 | syntax error near `.*1.21` |
+9 | 112.34 | 0 | 82.2 | 0 | 0 | 20 | 60 | 40 | 40 | 0 | 55 | 57.6 | 30 | 30 | 35 | syntax error near `.*1.23` |
+10 | 114.8 | 0 | 84 | 0 | 0 | 20 | 60 | 40 | 40 | 0 | 55 | 58.5 | 30 | 30 | 35 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 90.2 | 0 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 90.2 | 0 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 25 | 75 | 50 | 50 | 0 |
Other Infusions | 90.2 | 0 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 45.1 | 123.2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 200 | 0 | 0 |
+1 | 46.33 | 126.56 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 200 | 0 | 0 |
+2 | 47.56 | 129.92 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 200 | 0 | 0 |
+3 | 48.79 | 133.28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 200 | 0 | 0 |
+4 | 50.02 | 136.64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 200 | 0 | 0 |
+5 | 51.25 | 140 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 200 | 0 | 0 |
+6 | 52.48 | 143.36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 200 | 0 | 0 |
+7 | 53.71 | 146.72 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 200 | 0 | 0 |
+8 | 54.94 | 150.08 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 200 | 0 | 0 |
+9 | 56.17 | 153.44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 200 | 0 | 0 |
+10 | 57.4 | 156.8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 200 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 90.2 | 0 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+1 | 92.66 | 0 | 67.8 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+2 | 95.12 | 0 | 69.6 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+3 | 97.58 | 0 | 71.4 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+4 | 100.04 | 0 | 73.2 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+5 | 102.5 | 0 | 75 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+6 | 104.96 | 0 | 76.8 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+7 | 107.42 | 0 | 78.6 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+8 | 109.88 | 0 | 80.4 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+9 | 112.34 | 0 | 82.2 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+10 | 114.8 | 0 | 84 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 90.2 | 0 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+1 | 92.66 | 0 | 67.8 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+2 | 95.12 | 0 | 69.6 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+3 | 97.58 | 0 | 71.4 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+4 | 100.04 | 0 | 73.2 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+5 | 102.5 | 0 | 75 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+6 | 104.96 | 0 | 76.8 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+7 | 107.42 | 0 | 78.6 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+8 | 109.88 | 0 | 80.4 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+9 | 112.34 | 0 | 82.2 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+10 | 114.8 | 0 | 84 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 90.2 | 0 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+1 | 92.66 | 0 | 67.8 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+2 | 95.12 | 0 | 69.6 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+3 | 97.58 | 0 | 71.4 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+4 | 100.04 | 0 | 73.2 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+5 | 102.5 | 0 | 75 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+6 | 104.96 | 0 | 76.8 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+7 | 107.42 | 0 | 78.6 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+8 | 109.88 | 0 | 80.4 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+9 | 112.34 | 0 | 82.2 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
+10 | 114.8 | 0 | 84 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 60 | 40 | 40 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 76, last edited: 14 Feb 2022 17:11