Quelaag's Fury Sword
Quelaag's Fury Sword
Quelaag's Fury Sword Image
General Aux Effects
Physical Damage Type Slash Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 150 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Quelaag's Fury Stability 55
Skill FP Cost 120 Durability 25
Spell Buff N/A Weight 6.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 90.2 Physical Absorption 55
Magic Damage 0 Magic Absorption 35
Fire Damage 66 Fire Absorption 30
Lightning Damage 0 Lightning Absorption 30
Dark Damage 0 Dark Absorption 35
Requirements
Strength Requirement 14 Dexterity Requirement 18
Intelligence Requirement 20 Faith Requirement 20

Lore

A curved sword born from the soul of
Quelaag, daughter of the Witch of Izalith,
who was transformed into a chaos demon.

Like Quelaag's body, the sword features
shells, spikes, and a coating of chaos fire.

Effect: Reduces Fire absorption by 1% for 5 seconds. Stacks.

Skill: Quelaag's Fury
Thrust sword into to earth, releasing untamed chaos.
Once it has landed, the chaos fire lingers.

Effect

  • Reduces Fire absorption by 1% for 5 seconds. Stacks.

Availability

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 90.2 0 66 0 0 0 0 0 0 20 60 40 40 0
+1 92.66 0 67.8 0 0 0 0 0 0 20 60 40 40 0
+2 95.12 0 69.6 0 0 0 0 0 0 20 60 40 40 0
+3 97.58 0 71.4 0 0 0 0 0 0 20 60 40 40 0
+4 100.04 0 73.2 0 0 0 0 0 0 20 60 40 40 0
+5 102.5 0 75 0 0 0 0 0 0 20 60 40 40 0
+6 104.96 0 76.8 0 0 0 0 0 0 20 60 40 40 0
+7 107.42 0 78.6 0 0 0 0 0 0 20 60 40 40 0
+8 109.88 0 80.4 0 0 0 0 0 0 20 60 40 40 0
+9 112.34 0 82.2 0 0 0 0 0 0 20 60 40 40 0
+10 114.8 0 84 0 0 0 0 0 0 20 60 40 40 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 90.2 0 66 0 0 20 60 40 40 0 55 49.5 30 30 35 syntax error near `.*1.05`
+1 92.66 0 67.8 0 0 20 60 40 40 0 55 50.4 30 30 35 syntax error near `.*1.07`
+2 95.12 0 69.6 0 0 20 60 40 40 0 55 51.3 30 30 35 syntax error near `.*1.09`
+3 97.58 0 71.4 0 0 20 60 40 40 0 55 52.2 30 30 35 syntax error near `.*1.11`
+4 100.04 0 73.2 0 0 20 60 40 40 0 55 53.1 30 30 35 syntax error near `.*1.13`
+5 102.5 0 75 0 0 20 60 40 40 0 55 54 30 30 35 syntax error near `.*1.15`
+6 104.96 0 76.8 0 0 20 60 40 40 0 55 54.9 30 30 35 syntax error near `.*1.17`
+7 107.42 0 78.6 0 0 20 60 40 40 0 55 55.8 30 30 35 syntax error near `.*1.19`
+8 109.88 0 80.4 0 0 20 60 40 40 0 55 56.7 30 30 35 syntax error near `.*1.21`
+9 112.34 0 82.2 0 0 20 60 40 40 0 55 57.6 30 30 35 syntax error near `.*1.23`
+10 114.8 0 84 0 0 20 60 40 40 0 55 58.5 30 30 35 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 90.2 0 66 0 0 0 0 0 0 20 60 40 40 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Unstable 90.2 0 66 0 0 0 0 0 0 25 75 50 50 0
Other Infusions 90.2 0 66 0 0 0 0 0 0 20 60 40 40 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 45.1 123.2 0 0 0 0 0 0 0 20 60 200 0 0
+1 46.33 126.56 0 0 0 0 0 0 0 20 60 200 0 0
+2 47.56 129.92 0 0 0 0 0 0 0 20 60 200 0 0
+3 48.79 133.28 0 0 0 0 0 0 0 20 60 200 0 0
+4 50.02 136.64 0 0 0 0 0 0 0 20 60 200 0 0
+5 51.25 140 0 0 0 0 0 0 0 20 60 200 0 0
+6 52.48 143.36 0 0 0 0 0 0 0 20 60 200 0 0
+7 53.71 146.72 0 0 0 0 0 0 0 20 60 200 0 0
+8 54.94 150.08 0 0 0 0 0 0 0 20 60 200 0 0
+9 56.17 153.44 0 0 0 0 0 0 0 20 60 200 0 0
+10 57.4 156.8 0 0 0 0 0 0 0 20 60 200 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 90.2 0 66 0 0 0 0 0 0 20 60 40 40 0
+1 92.66 0 67.8 0 0 0 0 0 0 20 60 40 40 0
+2 95.12 0 69.6 0 0 0 0 0 0 20 60 40 40 0
+3 97.58 0 71.4 0 0 0 0 0 0 20 60 40 40 0
+4 100.04 0 73.2 0 0 0 0 0 0 20 60 40 40 0
+5 102.5 0 75 0 0 0 0 0 0 20 60 40 40 0
+6 104.96 0 76.8 0 0 0 0 0 0 20 60 40 40 0
+7 107.42 0 78.6 0 0 0 0 0 0 20 60 40 40 0
+8 109.88 0 80.4 0 0 0 0 0 0 20 60 40 40 0
+9 112.34 0 82.2 0 0 0 0 0 0 20 60 40 40 0
+10 114.8 0 84 0 0 0 0 0 0 20 60 40 40 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 90.2 0 66 0 0 0 0 0 0 20 60 40 40 0
+1 92.66 0 67.8 0 0 0 0 0 0 20 60 40 40 0
+2 95.12 0 69.6 0 0 0 0 0 0 20 60 40 40 0
+3 97.58 0 71.4 0 0 0 0 0 0 20 60 40 40 0
+4 100.04 0 73.2 0 0 0 0 0 0 20 60 40 40 0
+5 102.5 0 75 0 0 0 0 0 0 20 60 40 40 0
+6 104.96 0 76.8 0 0 0 0 0 0 20 60 40 40 0
+7 107.42 0 78.6 0 0 0 0 0 0 20 60 40 40 0
+8 109.88 0 80.4 0 0 0 0 0 0 20 60 40 40 0
+9 112.34 0 82.2 0 0 0 0 0 0 20 60 40 40 0
+10 114.8 0 84 0 0 0 0 0 0 20 60 40 40 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 90.2 0 66 0 0 0 0 0 0 20 60 40 40 0
+1 92.66 0 67.8 0 0 0 0 0 0 20 60 40 40 0
+2 95.12 0 69.6 0 0 0 0 0 0 20 60 40 40 0
+3 97.58 0 71.4 0 0 0 0 0 0 20 60 40 40 0
+4 100.04 0 73.2 0 0 0 0 0 0 20 60 40 40 0
+5 102.5 0 75 0 0 0 0 0 0 20 60 40 40 0
+6 104.96 0 76.8 0 0 0 0 0 0 20 60 40 40 0
+7 107.42 0 78.6 0 0 0 0 0 0 20 60 40 40 0
+8 109.88 0 80.4 0 0 0 0 0 0 20 60 40 40 0
+9 112.34 0 82.2 0 0 0 0 0 0 20 60 40 40 0
+10 114.8 0 84 0 0 0 0 0 0 20 60 40 40 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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