Quakestone Hammer
Quakestone Hammer
Quakestone Hammer Image
General Aux Effects
Physical Damage Type Strike Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 300 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Quake Stability 65~80
Skill FP Cost 50(-/80) Durability 40
Spell Buff N/A Weight 16.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 181.5 Physical Absorption 55~100
Magic Damage 0 Magic Absorption 40~45
Fire Damage 0 Fire Absorption 35~70
Lightning Damage 0 Lightning Absorption 35~70
Dark Damage 0 Dark Absorption 40~45
Requirements
Strength Requirement 40 Dexterity Requirement 0
Intelligence Requirement 0 Faith Requirement 0

Lore

A stone hammer wielded by Millwood Knights, with a head of naturally-formed stone.

The Knights of Millwood would fight hand-in-hand with the earth itself, and this weapon, among the oldest in all Millwood, is symbolic of that relationship.

The Guard Absorption of this weapon scales with Dexterity, and its Stability with Strength.

Skill: Quake
Burrow hammer head into the ground with a great slam, and use strong attack to upheave earth, creating a shockwave that rumbles like a mighty warcry.

Effect

Availability

Treasure

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 181.5 0 0 0 0 0 0 0 0 130 40 0 0 0
+1 186.45 0 0 0 0 0 0 0 0 130 40 0 0 0
+2 191.4 0 0 0 0 0 0 0 0 130 40 0 0 0
+3 196.35 0 0 0 0 0 0 0 0 130 40 0 0 0
+4 201.3 0 0 0 0 0 0 0 0 130 40 0 0 0
+5 206.25 0 0 0 0 0 0 0 0 130 40 0 0 0
+6 211.2 0 0 0 0 0 0 0 0 130 40 0 0 0
+7 216.15 0 0 0 0 0 0 0 0 130 40 0 0 0
+8 221.1 0 0 0 0 0 0 0 0 130 40 0 0 0
+9 226.05 0 0 0 0 0 0 0 0 130 40 0 0 0
+10 231 0 0 0 0 0 0 0 0 130 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 181.5 0 0 0 0 130 40 0 0 0 55~100 syntax error near `~45+10)*1.` 35~70 35~70 40~45 syntax error near `.*1.05`
+1 186.45 0 0 0 0 130 40 0 0 0 55~100 syntax error near `~45+10)*1.` 35~70 35~70 40~45 syntax error near `.*1.07`
+2 191.4 0 0 0 0 130 40 0 0 0 55~100 syntax error near `~45+10)*1.` 35~70 35~70 40~45 syntax error near `.*1.09`
+3 196.35 0 0 0 0 130 40 0 0 0 55~100 syntax error near `~45+10)*1.` 35~70 35~70 40~45 syntax error near `.*1.11`
+4 201.3 0 0 0 0 130 40 0 0 0 55~100 syntax error near `~45+10)*1.` 35~70 35~70 40~45 syntax error near `.*1.13`
+5 206.25 0 0 0 0 130 40 0 0 0 55~100 syntax error near `~45+10)*1.` 35~70 35~70 40~45 syntax error near `.*1.15`
+6 211.2 0 0 0 0 130 40 0 0 0 55~100 syntax error near `~45+10)*1.` 35~70 35~70 40~45 syntax error near `.*1.17`
+7 216.15 0 0 0 0 130 40 0 0 0 55~100 syntax error near `~45+10)*1.` 35~70 35~70 40~45 syntax error near `.*1.19`
+8 221.1 0 0 0 0 130 40 0 0 0 55~100 syntax error near `~45+10)*1.` 35~70 35~70 40~45 syntax error near `.*1.21`
+9 226.05 0 0 0 0 130 40 0 0 0 55~100 syntax error near `~45+10)*1.` 35~70 35~70 40~45 syntax error near `.*1.23`
+10 231 0 0 0 0 130 40 0 0 0 55~100 syntax error near `~45+10)*1.` 35~70 35~70 40~45 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 181.5 0 0 0 0 0 0 0 0 130 40 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Unstable 181.5 0 0 0 0 0 0 0 0 162.5 50 0 0 0
Other Infusions 181.5 0 0 0 0 0 0 0 0 130 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 90.2 181.5 0 0 0 0 0 0 0 130 40 180 0 0
+1 92.66 186.45 0 0 0 0 0 0 0 130 40 180 0 0
+2 95.12 191.4 0 0 0 0 0 0 0 130 40 180 0 0
+3 97.58 196.35 0 0 0 0 0 0 0 130 40 180 0 0
+4 100.04 201.3 0 0 0 0 0 0 0 130 40 180 0 0
+5 102.5 206.25 0 0 0 0 0 0 0 130 40 180 0 0
+6 104.96 211.2 0 0 0 0 0 0 0 130 40 180 0 0
+7 107.42 216.15 0 0 0 0 0 0 0 130 40 180 0 0
+8 109.88 221.1 0 0 0 0 0 0 0 130 40 180 0 0
+9 112.34 226.05 0 0 0 0 0 0 0 130 40 180 0 0
+10 114.8 231 0 0 0 0 0 0 0 130 40 180 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 181.5 0 0 0 0 0 0 0 0 130 40 0 0 0
+1 186.45 0 0 0 0 0 0 0 0 130 40 0 0 0
+2 191.4 0 0 0 0 0 0 0 0 130 40 0 0 0
+3 196.35 0 0 0 0 0 0 0 0 130 40 0 0 0
+4 201.3 0 0 0 0 0 0 0 0 130 40 0 0 0
+5 206.25 0 0 0 0 0 0 0 0 130 40 0 0 0
+6 211.2 0 0 0 0 0 0 0 0 130 40 0 0 0
+7 216.15 0 0 0 0 0 0 0 0 130 40 0 0 0
+8 221.1 0 0 0 0 0 0 0 0 130 40 0 0 0
+9 226.05 0 0 0 0 0 0 0 0 130 40 0 0 0
+10 231 0 0 0 0 0 0 0 0 130 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 181.5 0 0 0 0 0 0 0 0 130 40 0 0 0
+1 186.45 0 0 0 0 0 0 0 0 130 40 0 0 0
+2 191.4 0 0 0 0 0 0 0 0 130 40 0 0 0
+3 196.35 0 0 0 0 0 0 0 0 130 40 0 0 0
+4 201.3 0 0 0 0 0 0 0 0 130 40 0 0 0
+5 206.25 0 0 0 0 0 0 0 0 130 40 0 0 0
+6 211.2 0 0 0 0 0 0 0 0 130 40 0 0 0
+7 216.15 0 0 0 0 0 0 0 0 130 40 0 0 0
+8 221.1 0 0 0 0 0 0 0 0 130 40 0 0 0
+9 226.05 0 0 0 0 0 0 0 0 130 40 0 0 0
+10 231 0 0 0 0 0 0 0 0 130 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 181.5 0 0 0 0 0 0 0 0 130 40 0 0 0
+1 186.45 0 0 0 0 0 0 0 0 130 40 0 0 0
+2 191.4 0 0 0 0 0 0 0 0 130 40 0 0 0
+3 196.35 0 0 0 0 0 0 0 0 130 40 0 0 0
+4 201.3 0 0 0 0 0 0 0 0 130 40 0 0 0
+5 206.25 0 0 0 0 0 0 0 0 130 40 0 0 0
+6 211.2 0 0 0 0 0 0 0 0 130 40 0 0 0
+7 216.15 0 0 0 0 0 0 0 0 130 40 0 0 0
+8 221.1 0 0 0 0 0 0 0 0 130 40 0 0 0
+9 226.05 0 0 0 0 0 0 0 0 130 40 0 0 0
+10 231 0 0 0 0 0 0 0 0 130 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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