Greatwood Club
Greatwood Club
Greatwood Club Image
General Aux Effects
Physical Damage Type Strike Bleed Effect 0
Poison Damage 75
Sell Price / Soul Value 1,000 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Spin Bash Stability 65~80
Skill FP Cost 30(-/75) Durability 40
Spell Buff N/A Weight 18.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 170.5 Physical Absorption 45~100
Magic Damage 0 Magic Absorption 30~35
Fire Damage 0 Fire Absorption 25~30
Lightning Damage 0 Lightning Absorption 25~60
Dark Damage 0 Dark Absorption 30~60
Requirements
Strength Requirement 40 Dexterity Requirement 0
Intelligence Requirement 0 Faith Requirement 0

Lore

Great Hammer crafted from the trunk of a great tree that has survived for an overwhelmingly long time.

It was said that the old tree posessed thought, and became an object of worship for citizens of the Undead Commune.

The Guard Absorption of this weapon scales with Dexterity, and its Stability with Strength.

Skill: Spin Bash
Bash foes with a large spinning motion, and utilize momentum to transition into an overhanded strong attack smash.

Effect

Availability

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 170.5 0 0 0 0 0 75 0 0 160 40 0 0 0
+1 175.15 0 0 0 0 0 75 0 0 160 40 0 0 0
+2 179.8 0 0 0 0 0 75 0 0 160 40 0 0 0
+3 184.45 0 0 0 0 0 75 0 0 160 40 0 0 0
+4 189.1 0 0 0 0 0 75 0 0 160 40 0 0 0
+5 193.75 0 0 0 0 0 75 0 0 160 40 0 0 0
+6 198.4 0 0 0 0 0 75 0 0 160 40 0 0 0
+7 203.05 0 0 0 0 0 75 0 0 160 40 0 0 0
+8 207.7 0 0 0 0 0 75 0 0 160 40 0 0 0
+9 212.35 0 0 0 0 0 75 0 0 160 40 0 0 0
+10 217 0 0 0 0 0 75 0 0 160 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 170.5 0 0 0 0 160 40 0 0 0 45~100 syntax error near `~35+10)*1.` 25~30 25~60 30~60 syntax error near `.*1.05`
+1 175.15 0 0 0 0 160 40 0 0 0 45~100 syntax error near `~35+10)*1.` 25~30 25~60 30~60 syntax error near `.*1.07`
+2 179.8 0 0 0 0 160 40 0 0 0 45~100 syntax error near `~35+10)*1.` 25~30 25~60 30~60 syntax error near `.*1.09`
+3 184.45 0 0 0 0 160 40 0 0 0 45~100 syntax error near `~35+10)*1.` 25~30 25~60 30~60 syntax error near `.*1.11`
+4 189.1 0 0 0 0 160 40 0 0 0 45~100 syntax error near `~35+10)*1.` 25~30 25~60 30~60 syntax error near `.*1.13`
+5 193.75 0 0 0 0 160 40 0 0 0 45~100 syntax error near `~35+10)*1.` 25~30 25~60 30~60 syntax error near `.*1.15`
+6 198.4 0 0 0 0 160 40 0 0 0 45~100 syntax error near `~35+10)*1.` 25~30 25~60 30~60 syntax error near `.*1.17`
+7 203.05 0 0 0 0 160 40 0 0 0 45~100 syntax error near `~35+10)*1.` 25~30 25~60 30~60 syntax error near `.*1.19`
+8 207.7 0 0 0 0 160 40 0 0 0 45~100 syntax error near `~35+10)*1.` 25~30 25~60 30~60 syntax error near `.*1.21`
+9 212.35 0 0 0 0 160 40 0 0 0 45~100 syntax error near `~35+10)*1.` 25~30 25~60 30~60 syntax error near `.*1.23`
+10 217 0 0 0 0 160 40 0 0 0 45~100 syntax error near `~35+10)*1.` 25~30 25~60 30~60 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 170.5 0 0 0 0 0 75 0 0 160 40 0 0 0
Laughing 0 0 0 0 0 0 75 0 0 0 0 0 0 0
Unstable 170.5 0 0 0 0 0 75 0 0 200 50 0 0 0
Other Infusions 170.5 0 0 0 0 0 75 0 0 160 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 85.8 170.5 0 0 0 0 75 0 0 160 40 210 0 0
+1 88.14 175.15 0 0 0 0 75 0 0 160 40 210 0 0
+2 90.48 179.8 0 0 0 0 75 0 0 160 40 210 0 0
+3 92.82 184.45 0 0 0 0 75 0 0 160 40 210 0 0
+4 95.16 189.1 0 0 0 0 75 0 0 160 40 210 0 0
+5 97.5 193.75 0 0 0 0 75 0 0 160 40 210 0 0
+6 99.84 198.4 0 0 0 0 75 0 0 160 40 210 0 0
+7 102.18 203.05 0 0 0 0 75 0 0 160 40 210 0 0
+8 104.52 207.7 0 0 0 0 75 0 0 160 40 210 0 0
+9 106.86 212.35 0 0 0 0 75 0 0 160 40 210 0 0
+10 109.2 217 0 0 0 0 75 0 0 160 40 210 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 170.5 0 0 0 0 0 75 0 0 160 40 0 0 0
+1 175.15 0 0 0 0 0 75 0 0 160 40 0 0 0
+2 179.8 0 0 0 0 0 75 0 0 160 40 0 0 0
+3 184.45 0 0 0 0 0 75 0 0 160 40 0 0 0
+4 189.1 0 0 0 0 0 75 0 0 160 40 0 0 0
+5 193.75 0 0 0 0 0 75 0 0 160 40 0 0 0
+6 198.4 0 0 0 0 0 75 0 0 160 40 0 0 0
+7 203.05 0 0 0 0 0 75 0 0 160 40 0 0 0
+8 207.7 0 0 0 0 0 75 0 0 160 40 0 0 0
+9 212.35 0 0 0 0 0 75 0 0 160 40 0 0 0
+10 217 0 0 0 0 0 75 0 0 160 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 170.5 0 0 0 0 0 75 0 0 160 40 0 0 0
+1 175.15 0 0 0 0 0 75 0 0 160 40 0 0 0
+2 179.8 0 0 0 0 0 75 0 0 160 40 0 0 0
+3 184.45 0 0 0 0 0 75 0 0 160 40 0 0 0
+4 189.1 0 0 0 0 0 75 0 0 160 40 0 0 0
+5 193.75 0 0 0 0 0 75 0 0 160 40 0 0 0
+6 198.4 0 0 0 0 0 75 0 0 160 40 0 0 0
+7 203.05 0 0 0 0 0 75 0 0 160 40 0 0 0
+8 207.7 0 0 0 0 0 75 0 0 160 40 0 0 0
+9 212.35 0 0 0 0 0 75 0 0 160 40 0 0 0
+10 217 0 0 0 0 0 75 0 0 160 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 170.5 0 0 0 0 0 75 0 0 160 40 0 0 0
+1 175.15 0 0 0 0 0 75 0 0 160 40 0 0 0
+2 179.8 0 0 0 0 0 75 0 0 160 40 0 0 0
+3 184.45 0 0 0 0 0 75 0 0 160 40 0 0 0
+4 189.1 0 0 0 0 0 75 0 0 160 40 0 0 0
+5 193.75 0 0 0 0 0 75 0 0 160 40 0 0 0
+6 198.4 0 0 0 0 0 75 0 0 160 40 0 0 0
+7 203.05 0 0 0 0 0 75 0 0 160 40 0 0 0
+8 207.7 0 0 0 0 0 75 0 0 160 40 0 0 0
+9 212.35 0 0 0 0 0 75 0 0 160 40 0 0 0
+10 217 0 0 0 0 0 75 0 0 160 40 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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