Ghru Rotshield
Ghru Rotshield
Ghru Rotshield Image
General Aux Effects
Physical Damage Type Strike Bleed Effect 0
Poison Damage 45
Sell Price / Soul Value 5 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Shield Bash Stability 52
Skill FP Cost 100 Durability 10
Spell Buff N/A Weight 2.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 110 Physical Absorption 95
Magic Damage 0 Magic Absorption 60
Fire Damage 0 Fire Absorption 55
Lightning Damage 0 Lightning Absorption 50
Dark Damage 0 Dark Absorption 55
Requirements
Strength Requirement 5 Dexterity Requirement 0
Intelligence Requirement 0 Faith Requirement 0

Lore

A rotting makeshift shield scavenged by the forest-dwelling Ghrus.

Barely effective as a shield. However, its rotten state has made it poisonous, and resistant to other poisons as a result.

Skill: Shield Bash
Without lowering your guard, strike the enemy with the shield to knock them back or stagger them.

Effect

Availability

Merchants

Treasure

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 110 0 0 0 0 0 45 0 0 100 0 0 0 0
+1 113 0 0 0 0 0 45 0 0 100 0 0 0 0
+2 116 0 0 0 0 0 45 0 0 100 0 0 0 0
+3 119 0 0 0 0 0 45 0 0 100 0 0 0 0
+4 122 0 0 0 0 0 45 0 0 100 0 0 0 0
+5 125 0 0 0 0 0 45 0 0 100 0 0 0 0
+6 128 0 0 0 0 0 45 0 0 100 0 0 0 0
+7 131 0 0 0 0 0 45 0 0 100 0 0 0 0
+8 134 0 0 0 0 0 45 0 0 100 0 0 0 0
+9 137 0 0 0 0 0 45 0 0 100 0 0 0 0
+10 140 0 0 0 0 0 45 0 0 100 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 110 0 0 0 0 100 0 0 0 0 95 77 55 50 55 52.5
+1 113 0 0 0 0 100 0 0 0 0 95 78.4 55 50 55 53.5
+2 116 0 0 0 0 100 0 0 0 0 95 79.8 55 50 55 54.5
+3 119 0 0 0 0 100 0 0 0 0 95 81.2 55 50 55 55.5
+4 122 0 0 0 0 100 0 0 0 0 95 82.6 55 50 55 56.5
+5 125 0 0 0 0 100 0 0 0 0 95 84 55 50 55 57.5
+6 128 0 0 0 0 100 0 0 0 0 95 85.4 55 50 55 58.5
+7 131 0 0 0 0 100 0 0 0 0 95 86.8 55 50 55 59.5
+8 134 0 0 0 0 100 0 0 0 0 95 88.2 55 50 55 60.5
+9 137 0 0 0 0 100 0 0 0 0 95 89.6 55 50 55 61.5
+10 140 0 0 0 0 100 0 0 0 0 95 91 55 50 55 62.5
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 110 0 0 0 0 0 45 0 0 100 0 0 0 0
Laughing 0 0 0 0 0 0 45 0 0 0 0 0 0 0
Unstable 110 0 0 0 0 0 45 0 0 125 0 0 0 0
Other Infusions 110 0 0 0 0 0 45 0 0 100 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 0 0 0 0 0 0 45 0 0 0 0 0 0 0
+1 0 0 0 0 0 0 45 0 0 0 0 0 0 0
+2 0 0 0 0 0 0 45 0 0 0 0 0 0 0
+3 0 0 0 0 0 0 45 0 0 0 0 0 0 0
+4 0 0 0 0 0 0 45 0 0 0 0 0 0 0
+5 0 0 0 0 0 0 45 0 0 0 0 0 0 0
+6 0 0 0 0 0 0 45 0 0 0 0 0 0 0
+7 0 0 0 0 0 0 45 0 0 0 0 0 0 0
+8 0 0 0 0 0 0 45 0 0 0 0 0 0 0
+9 0 0 0 0 0 0 45 0 0 0 0 0 0 0
+10 0 0 0 0 0 0 45 0 0 0 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 110 0 0 0 0 0 45 0 0 100 0 0 0 0
+1 113 0 0 0 0 0 45 0 0 100 0 0 0 0
+2 116 0 0 0 0 0 45 0 0 100 0 0 0 0
+3 119 0 0 0 0 0 45 0 0 100 0 0 0 0
+4 122 0 0 0 0 0 45 0 0 100 0 0 0 0
+5 125 0 0 0 0 0 45 0 0 100 0 0 0 0
+6 128 0 0 0 0 0 45 0 0 100 0 0 0 0
+7 131 0 0 0 0 0 45 0 0 100 0 0 0 0
+8 134 0 0 0 0 0 45 0 0 100 0 0 0 0
+9 137 0 0 0 0 0 45 0 0 100 0 0 0 0
+10 140 0 0 0 0 0 45 0 0 100 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 110 0 0 0 0 0 45 0 0 100 0 0 0 0
+1 113 0 0 0 0 0 45 0 0 100 0 0 0 0
+2 116 0 0 0 0 0 45 0 0 100 0 0 0 0
+3 119 0 0 0 0 0 45 0 0 100 0 0 0 0
+4 122 0 0 0 0 0 45 0 0 100 0 0 0 0
+5 125 0 0 0 0 0 45 0 0 100 0 0 0 0
+6 128 0 0 0 0 0 45 0 0 100 0 0 0 0
+7 131 0 0 0 0 0 45 0 0 100 0 0 0 0
+8 134 0 0 0 0 0 45 0 0 100 0 0 0 0
+9 137 0 0 0 0 0 45 0 0 100 0 0 0 0
+10 140 0 0 0 0 0 45 0 0 100 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 110 0 0 0 0 0 45 0 0 100 0 0 0 0
+1 113 0 0 0 0 0 45 0 0 100 0 0 0 0
+2 116 0 0 0 0 0 45 0 0 100 0 0 0 0
+3 119 0 0 0 0 0 45 0 0 100 0 0 0 0
+4 122 0 0 0 0 0 45 0 0 100 0 0 0 0
+5 125 0 0 0 0 0 45 0 0 100 0 0 0 0
+6 128 0 0 0 0 0 45 0 0 100 0 0 0 0
+7 131 0 0 0 0 0 45 0 0 100 0 0 0 0
+8 134 0 0 0 0 0 45 0 0 100 0 0 0 0
+9 137 0 0 0 0 0 45 0 0 100 0 0 0 0
+10 140 0 0 0 0 0 45 0 0 100 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

Information here is accurate for version 2.15.

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