Bloodlust
Bloodlust | |||
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General | Aux Effects | ||
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Slash/Thrust | ![]() |
30 |
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0 | ||
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500 | ![]() |
0 |
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Yes | ![]() |
0 |
Combat | |||
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Bloodlust | ![]() |
55 |
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120 | ![]() |
25 |
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N/A | ![]() |
5.0 |
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N/A | ![]() |
100 |
Damage | Guard Absorption | ||
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127.6 | ![]() |
45 |
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0 | ![]() |
25 |
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0 | ![]() |
20 |
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0 | ![]() |
20 |
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0 | ![]() |
25 |
Requirements | |||
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18 | ![]() |
12 |
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0 | ![]() |
0 |
Lore
Katana of the old Mound-maker.
The Mound-maker piled sacrifices upon the altar, but became the final offering himself, leaving this katana as a gift for his dear family.
Skill: Bloodlust
Stain blade with one's own blood to temporarily grant extreme bloodlust, boosting attack by 30% for 60 seconds, adding 20 Bleed inflict, and enabling unique heavy attacks.
For one driven by bloodlust, nothing deserves to remain standing.
Effect
Availability
- Mound Makers transposition in exchange for 10 Vertebra Shackle and 16,000 Souls.
Moveset
Notes
- Extra 20 Bleed Inflict from Weapon Art does not stack with Ring of Punishment.
Upgrades
Upgrades
- Uninfused
- Lethal
- Poison
- Blood
- Curse
- Frost
- Magic
- Fire
- Lightning
- Dark
- Lucky
- Enchanted
- Holy
- Sharp
- Blunt
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 127.6 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+1 | 131.08 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+2 | 134.56 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+3 | 138.04 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+4 | 141.52 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+5 | 145 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+6 | 148.48 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+7 | 151.96 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+8 | 155.44 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+9 | 158.92 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+10 | 162.4 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Scaling Bonuses | Block Damage Reduction | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | STR | DEX | INT | FTH | LCK | Physical % | Magic % | Fire % | Lightning % | Dark % | base_stability |
+0 | 127.6 | 0 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 | 45 | 38.5 | 20 | 20 | 25 | syntax error near `.*1.05` |
+1 | 131.08 | 0 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 | 45 | 39.2 | 20 | 20 | 25 | syntax error near `.*1.07` |
+2 | 134.56 | 0 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 | 45 | 39.9 | 20 | 20 | 25 | syntax error near `.*1.09` |
+3 | 138.04 | 0 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 | 45 | 40.6 | 20 | 20 | 25 | syntax error near `.*1.11` |
+4 | 141.52 | 0 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 | 45 | 41.3 | 20 | 20 | 25 | syntax error near `.*1.13` |
+5 | 145 | 0 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 | 45 | 42 | 20 | 20 | 25 | syntax error near `.*1.15` |
+6 | 148.48 | 0 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 | 45 | 42.7 | 20 | 20 | 25 | syntax error near `.*1.17` |
+7 | 151.96 | 0 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 | 45 | 43.4 | 20 | 20 | 25 | syntax error near `.*1.19` |
+8 | 155.44 | 0 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 | 45 | 44.1 | 20 | 20 | 25 | syntax error near `.*1.21` |
+9 | 158.92 | 0 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 | 45 | 44.8 | 20 | 20 | 25 | syntax error near `.*1.23` |
+10 | 162.4 | 0 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 | 45 | 45.5 | 20 | 20 | 25 | syntax error near `.*1.25` |
- While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.
Upgrades
Attack Rating | Aux Effects | Scaling Bonuses | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Infusion | Physical | Magic | Fire | Lightning | Dark | Curse | Poison | Bleed | Frost | STR | DEX | INT | FTH | LCK |
Uninfused | 127.6 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
Laughing | 0 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Unstable | 127.6 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 50 | 150 | 0 | 0 | 0 |
Other Infusions | 127.6 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 61.6 | 143 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 170 | 0 | 0 |
+1 | 63.28 | 146.9 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 170 | 0 | 0 |
+2 | 64.96 | 150.8 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 170 | 0 | 0 |
+3 | 66.64 | 154.7 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 170 | 0 | 0 |
+4 | 68.32 | 158.6 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 170 | 0 | 0 |
+5 | 70 | 162.5 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 170 | 0 | 0 |
+6 | 71.68 | 166.4 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 170 | 0 | 0 |
+7 | 73.36 | 170.3 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 170 | 0 | 0 |
+8 | 75.04 | 174.2 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 170 | 0 | 0 |
+9 | 76.72 | 178.1 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 170 | 0 | 0 |
+10 | 78.4 | 182 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 170 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 127.6 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+1 | 131.08 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+2 | 134.56 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+3 | 138.04 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+4 | 141.52 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+5 | 145 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+6 | 148.48 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+7 | 151.96 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+8 | 155.44 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+9 | 158.92 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+10 | 162.4 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Attack Rating | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 127.6 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+1 | 131.08 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+2 | 134.56 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+3 | 138.04 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+4 | 141.52 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+5 | 145 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+6 | 148.48 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+7 | 151.96 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+8 | 155.44 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+9 | 158.92 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+10 | 162.4 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
Upgrades
Reinforcement | Base Damage | Aux Effects | Scaling Bonuses | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Physical | Magic | Fire | Lightning | Dark | Bleed | Poison | Frost | Curse | STR | DEX | INT | FTH | LCK |
+0 | 127.6 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+1 | 131.08 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+2 | 134.56 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+3 | 138.04 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+4 | 141.52 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+5 | 145 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+6 | 148.48 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+7 | 151.96 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+8 | 155.44 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+9 | 158.92 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
+10 | 162.4 | 0 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 40 | 120 | 0 | 0 | 0 |
- Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.
References
Information here is accurate for version 2.15.
page revision: 68, last edited: 14 Feb 2022 17:45