Ash Demon Hammer
Ash Demon Hammer
Ash Demon Hammer Image
General Aux Effects
Physical Damage Type Strike Bleed Effect 0
Poison Damage 0
Sell Price / Soul Value 75 Frost Effect 0
Can this equipment be buffed? Yes Curse Effect 0
Combat
Skill Quake Stability 65~90
Skill FP Cost 50(-/80) Durability 999
Spell Buff N/A Weight 28.0
Range N/A Critical Damage 100
Damage Guard Absorption
Physical Damage 198 Physical Absorption 55~100
Magic Damage 0 Magic Absorption 40~60
Fire Damage 0 Fire Absorption 45~100
Lightning Damage 0 Lightning Absorption 40~50
Dark Damage 0 Dark Absorption 40~50
Requirements
Strength Requirement 50 Dexterity Requirement 0
Intelligence Requirement 0 Faith Requirement 0

Lore

An ashen stone hammer wielded by the lone Stray Demon atop the crumbling bridge found in Farron Keep.

Time has diminished the strength of the demons, but although
they themselves are waning, their weapons do not.

The Guard Absorption of this weapon scales with Dexterity, and its Stability with Strength.

Skill: Quake
Burrow hammer head into the ground with a great slam, and use strong attack to upheave earth, creating a shockwave that rumbles like a mighty warcry.

Effect

Availability

Moveset

Notes

Upgrades

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 198 0 0 0 0 0 0 0 0 150 0 0 0 0
+1 203.4 0 0 0 0 0 0 0 0 150 0 0 0 0
+2 208.8 0 0 0 0 0 0 0 0 150 0 0 0 0
+3 214.2 0 0 0 0 0 0 0 0 150 0 0 0 0
+4 219.6 0 0 0 0 0 0 0 0 150 0 0 0 0
+5 225 0 0 0 0 0 0 0 0 150 0 0 0 0
+6 230.4 0 0 0 0 0 0 0 0 150 0 0 0 0
+7 235.8 0 0 0 0 0 0 0 0 150 0 0 0 0
+8 241.2 0 0 0 0 0 0 0 0 150 0 0 0 0
+9 246.6 0 0 0 0 0 0 0 0 150 0 0 0 0
+10 252 0 0 0 0 0 0 0 0 150 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Scaling Bonuses Block Damage Reduction
Level Physical Magic Fire Lightning Dark STR DEX INT FTH LCK Physical % Magic % Fire % Lightning % Dark % base_stability
+0 198 0 0 0 0 150 0 0 0 0 55~100 syntax error near `~60+10)*1.` 45~100 40~50 40~50 syntax error near `.*1.05`
+1 203.4 0 0 0 0 150 0 0 0 0 55~100 syntax error near `~60+10)*1.` 45~100 40~50 40~50 syntax error near `.*1.07`
+2 208.8 0 0 0 0 150 0 0 0 0 55~100 syntax error near `~60+10)*1.` 45~100 40~50 40~50 syntax error near `.*1.09`
+3 214.2 0 0 0 0 150 0 0 0 0 55~100 syntax error near `~60+10)*1.` 45~100 40~50 40~50 syntax error near `.*1.11`
+4 219.6 0 0 0 0 150 0 0 0 0 55~100 syntax error near `~60+10)*1.` 45~100 40~50 40~50 syntax error near `.*1.13`
+5 225 0 0 0 0 150 0 0 0 0 55~100 syntax error near `~60+10)*1.` 45~100 40~50 40~50 syntax error near `.*1.15`
+6 230.4 0 0 0 0 150 0 0 0 0 55~100 syntax error near `~60+10)*1.` 45~100 40~50 40~50 syntax error near `.*1.17`
+7 235.8 0 0 0 0 150 0 0 0 0 55~100 syntax error near `~60+10)*1.` 45~100 40~50 40~50 syntax error near `.*1.19`
+8 241.2 0 0 0 0 150 0 0 0 0 55~100 syntax error near `~60+10)*1.` 45~100 40~50 40~50 syntax error near `.*1.21`
+9 246.6 0 0 0 0 150 0 0 0 0 55~100 syntax error near `~60+10)*1.` 45~100 40~50 40~50 syntax error near `.*1.23`
+10 252 0 0 0 0 150 0 0 0 0 55~100 syntax error near `~60+10)*1.` 45~100 40~50 40~50 syntax error near `.*1.25`
  • While in the stat menu of the game, Block Damage Reduction values above 100 are always displayed as 100, and Stability values with decimals are always rounded down.

Upgrades

Attack Rating Aux Effects Scaling Bonuses
Infusion Physical Magic Fire Lightning Dark Curse Poison Bleed Frost STR DEX INT FTH LCK
Uninfused 198 0 0 0 0 0 0 0 0 150 0 0 0 0
Laughing 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Unstable 198 0 0 0 0 0 0 0 0 187.5 0 0 0 0
Other Infusions 198 0 0 0 0 0 0 0 0 150 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 99 198 0 0 0 0 0 0 0 150 0 160 0 0
+1 101.7 203.4 0 0 0 0 0 0 0 150 0 160 0 0
+2 104.4 208.8 0 0 0 0 0 0 0 150 0 160 0 0
+3 107.1 214.2 0 0 0 0 0 0 0 150 0 160 0 0
+4 109.8 219.6 0 0 0 0 0 0 0 150 0 160 0 0
+5 112.5 225 0 0 0 0 0 0 0 150 0 160 0 0
+6 115.2 230.4 0 0 0 0 0 0 0 150 0 160 0 0
+7 117.9 235.8 0 0 0 0 0 0 0 150 0 160 0 0
+8 120.6 241.2 0 0 0 0 0 0 0 150 0 160 0 0
+9 123.3 246.6 0 0 0 0 0 0 0 150 0 160 0 0
+10 126 252 0 0 0 0 0 0 0 150 0 160 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 198 0 0 0 0 0 0 0 0 150 0 0 0 0
+1 203.4 0 0 0 0 0 0 0 0 150 0 0 0 0
+2 208.8 0 0 0 0 0 0 0 0 150 0 0 0 0
+3 214.2 0 0 0 0 0 0 0 0 150 0 0 0 0
+4 219.6 0 0 0 0 0 0 0 0 150 0 0 0 0
+5 225 0 0 0 0 0 0 0 0 150 0 0 0 0
+6 230.4 0 0 0 0 0 0 0 0 150 0 0 0 0
+7 235.8 0 0 0 0 0 0 0 0 150 0 0 0 0
+8 241.2 0 0 0 0 0 0 0 0 150 0 0 0 0
+9 246.6 0 0 0 0 0 0 0 0 150 0 0 0 0
+10 252 0 0 0 0 0 0 0 0 150 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Attack Rating Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 198 0 0 0 0 0 0 0 0 150 0 0 0 0
+1 203.4 0 0 0 0 0 0 0 0 150 0 0 0 0
+2 208.8 0 0 0 0 0 0 0 0 150 0 0 0 0
+3 214.2 0 0 0 0 0 0 0 0 150 0 0 0 0
+4 219.6 0 0 0 0 0 0 0 0 150 0 0 0 0
+5 225 0 0 0 0 0 0 0 0 150 0 0 0 0
+6 230.4 0 0 0 0 0 0 0 0 150 0 0 0 0
+7 235.8 0 0 0 0 0 0 0 0 150 0 0 0 0
+8 241.2 0 0 0 0 0 0 0 0 150 0 0 0 0
+9 246.6 0 0 0 0 0 0 0 0 150 0 0 0 0
+10 252 0 0 0 0 0 0 0 0 150 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

Upgrades

Reinforcement Base Damage Aux Effects Scaling Bonuses
Level Physical Magic Fire Lightning Dark Bleed Poison Frost Curse STR DEX INT FTH LCK
+0 198 0 0 0 0 0 0 0 0 150 0 0 0 0
+1 203.4 0 0 0 0 0 0 0 0 150 0 0 0 0
+2 208.8 0 0 0 0 0 0 0 0 150 0 0 0 0
+3 214.2 0 0 0 0 0 0 0 0 150 0 0 0 0
+4 219.6 0 0 0 0 0 0 0 0 150 0 0 0 0
+5 225 0 0 0 0 0 0 0 0 150 0 0 0 0
+6 230.4 0 0 0 0 0 0 0 0 150 0 0 0 0
+7 235.8 0 0 0 0 0 0 0 0 150 0 0 0 0
+8 241.2 0 0 0 0 0 0 0 0 150 0 0 0 0
+9 246.6 0 0 0 0 0 0 0 0 150 0 0 0 0
+10 252 0 0 0 0 0 0 0 0 150 0 0 0 0
  • Base Damage values with decimals are always rounded down while displayed in the stat menu of the game.

References

  • Cinders Mod

Information here is accurate for version 2.15.

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