Changelog 1.54
# General
- Adjusted NG+ correction multipliers.
- Fast rolling now has more i-frames.
- Counter damage now applies for all attack types (not just thrust), but has been lowered to +20%.

# Classes
- Changed Acolyte so they have a Drakeblood theme.
- Changed Duelist to Gravetender (Dark sorcery focused)

# Infusions
- Increased the damage multiplier for Raw to 3.5 (from 3).
- Increased the base damage multiplier of their respective for Magic, Fire, Lightning and Dark infusions.
- The elemental on-hit effects now vary based upon weapon type, i.e. quick weapons do less, whereas slow weapons do more.
- Magic: recover X% FP on hit. X depends on weapon type.
- Fire: adds X damage DOT on hit, lasting 5 seconds. Stacks with itself. X depends on weapon type.
- Lightning: reduces enemy attack by X% for 5 seconds on hit. Stacks with itself. X depends on weapon type.
- Dark: recover X% HP on hit. X depends on weapon type.

- Added infusions for unique, dragon and boss weapons.
- Ascended
 - Boosts Physical damage and STR/DEX scaling.
 - Adds effect: increases stamina and poise damage by 25%
- Crystal
 - Boosts Magic damage and INT scaling.
 - Adds effect: recover X% FP on hit. X depends on weapon type.
 - Adds effect: grants 3 FP every second.
- Chaos
 - Boosts Fire damage and INT/FTH scaling.
 - Adds effect: adds X damage DOT on hit, lasting 15 seconds. Stacks with itself. X depends on weapon type.
- Voltaic
 - Boosts Lightning damage and FTH scaling.
 - Adds effect: reduces enemy attack by X% for 10 seconds on hit. Stacks with itself. X depends on weapon type.
- Abyssal
 - Boosts Dark damage and INT/FTH scaling.
 - Adds effect: recover X% HP on hit. X depends on weapon type.
 - Adds effect: grants 5 HP every second.
- These infusions require Shards of Ascension that only drop from bosses.
- You must collect and turn in the Giant's Coal before you can use these infusions.

# Weapons
- Added Balder Side Sword
- Added Black Dragon Greataxe
- Added Black Dragon Greatsword
- Added Black Dragon Sword
- Added Black Dragon Shield
- Added Blind
- Added Blueblood Sword
- Added Bramd
- Added Channeler's Trident
- Added Marvelous Zweihander
- Added Cursed Greatsword of Artorias
- Added Crystalline Shield
- Added Crystal Straight Sword
- Added Demon's Great Axe
- Added Demon's Great Hammer
- Added Demon's Machete
- Added Demon's Spear
- Added Dozer Axe
- Added Dragon Bone Fist
- Added Dragon Bone Smasher
- Added Dragon Greatsword
- Added Dragon King Greataxe
- Added Drake Sword
- Added Abyssal Blade
- Added Gargoyle Shield
- Added Sage's Stiletto
- Added Giant Shield
- Added Giant's Halberd
- Added Golem Axe
- Added Grant
- Added Gravelord Sword
- Added Great Lord Greatsword
- Added Greatshield of Artorias
- Added Greatsword of Artorias
- Added Guillotine Axe
- Added Hands of God
- Added Rune Sword
- Added Scraping Spear
- Added Server
- Added Silver Knight Spear
- Added Silver Knight Straight Sword
- Added Stone Greatsword
- Added Titanite Catch Pole
- Added Istarelle
- Added Kris Blade
- Added Priscilla's Scythe
- Added Makoto
- Added Man Serpent Greatsword
- Added Moonlight Butterfly Horn
- Added Morion Great Blade
- Added Needle of Eternal Agony
- Added Obsidian Greatsword
- Added Penetrating Sword
- Added Quelaag's Fury Sword
- Added Tin Banishment Catalyst
- Added Phosophrescent Pole
- Added Manus Catalyst
- Added Insanity Catalyst
- Added Talisman of Beasts
- Added Meat Cleaver
- Added Spiral Greatsword
- Added Rune Shield
- Added Adjudicator's Shield
- Added Quicksilver Shield
- Added Twinfang Greatshield
- Added Dragonkin Shield
- Added Bulwark Shield
- Changed the poise damage of Greatswords to 20
- Changed the poise damage of Ultra Greatswords to 30
- Changed the poise damage of Greataxes to 30
- Increased the aux of Ciaran's Tracers
- Increased the base poise damage of special weapons compared to their normal counterparts.
- Removed the sweet spot damage difference with scythes, now always hits at full damage.
- Increased the power of Neck Swipe WA.
- Removed Tailbone Sword (Drake Sword now exists and there are new options for non-scaling dragon weapons.)
- Removed Tailbone Pick (doesn't really look right and there are new options for non-scaling dragon weapons.)
- Lowered the stamina costs for the Aquamarine Dagger WA moves.
- Pyromancy Flame Combusion WAs now knock down enemies.
- Increased the poise given by the Unfaltering Prayer WA.
- Adjusted the spell tools into three tiers, 'early', 'normal' and 'late'. Early tools have 200 spell buff but ramp up early, Normal has 250 and ramp up normally, Late has 300 but ramps up slowly.
- Adjusted the effects on spell tools.
- Adjusted the requirements on spell tools.
- Quarterstaff now has Halberd moveset + Wind Wheel WA
- Increased the poise damage done by the charged heavy attacks.
- Renamed DS3 Demon's Greataxe to Demon King's Greataxe
- Added Bloodlust WA to Bloodletter and Sanguinus
- Renamed Dragon's Grasp to Drake Fist
- Changed the Darkmoon weapons to deal Magic damage scaled by Faith.
- Changed Bluemoon Greatsword to Holy Moonlight Greatsword, acts like Moonlight Greatsword but scales Magic damage with Faith.
- Black Blade is now a STR weapon.
- Increased the total damage of weapons with split damage output to account for the natural loss of damage passing through multiple absorptions costs.
- Increased the scaling of Dragon weapons with scaling to account for inability to be infused.
- Adjusted Weapon Arts FP cost and damage multipliers.
- Fume Sword and Smelter Hammer now use their DS2 models.

# Shields
- Added effects to various shields.
- Adjusted the weight of various shields.
- Increased shield absorptions.
- Changed shield stability, the initial stability on shields is now
much lower, with high stability being achieved through reinforcement.
- Shield reinforcement now increases absorption more (10% -> 20%).
- Shield reinforcement now increases stability more (10% -> 100%).
- Shield reinforcement now increases resistances.
- Shield infusions now reduce stability by 25%.
- Increased the HP regen effects on shields/shield infusions.
- Removed the Strength/Dexterity/Intelligence/Faith infusions.
- Added Magic/Fire/Lightning/Dark infusions, boost their respective guard ABS by 10 points.
- Greed: Grants 10% soul gain.

# Armor
- Changed Pursuer and Giant Set arm positions to normal.
- Reduced the Armor of Thorns effect 10 damage per piece.
- Dragonform no longer prevents stagger.
- Dragon Torso Stone buff now prevents stagger and lasts 10 seconds.

# Items
- Added Warrior's Round Shield to Andre's shop.
- Greirat now sells more of the limited consumables he offers, and at a lower price.
- Covenant items (including Ludleth) now cost nominal amount of souls (100).
- Reduced the cost of armors from covenant shops.
- Added Twinkling Titanite and Titanite Scale limited stock to the earlier ashes.
- Anri's Straight Sword chest now contains Beasthunter Saif
- Added Blood of Might: respawns all hostile NPCs - purchased from Ludleth
- Added Beastly Flesh: respawns most one-time enemies - purchased from Ludleth

# Covenant
- Added consumable items to Ludleth.
- All covenant ring items will now enable the dropping of their respective covenant material when equipped. This means you no longer have to kill specific enemies for the materials. The drop rate is 5%, and is affected by Item Discovery.
- Awestones will now drop when you have the Champion's Pact item equipped. Forming a pact with Ludleth increases the drop rate (1% to 2.5% with the pact).
- Reduced the drop rate of covenant material that drops from the specific enemies to 5%.

# Rings
- Reduced the roll rings to 30 damage.
- Carthus Milkring now reduces ABS by 15% and grants less i-frames.
- Runic Seal now only blocks 'small', 'medium' and 'minimum' damage level attacks, but only reduces stamina recovery by 5 now.
- Black Tearstone Ring: Boosts souls from enemies by 25% whilst below 25% health.
- Covetous Silver Serpent Ring: Grants 25% extra souls

# Spells
- Removed the requirements for pyromancies.
- Perseverance now lasts 15 seconds but only reduces stamina recovery by 5.
- Rockflesh now lasts 15 seconds.
- Reduced damage of Fire Whip.

# Items
- Made the infusion gems unlock earlier, you now only need the Mortician's, Dreamchaser's and Paladin's ashes to unlock them all.
- Moved the Moonlight Arrow unlock to the Excrement-covered Ashes.
- Moved the Moonlight Greatarrow, Demonic Greatarrow, Corrupted Greatarrow unlocks to the Xanthous Ashes.

# Enemies
- Adjusted enemy poise.
- Adjusted boss HP and damage
- Adjusted hostile NPC damage and health. Tweaked AI think to reduce odd behaviors.
- Reduced Bonewheel Skeleton Bleed to 50 (from 100)
- Made the Angel's holy spears more accurate and faster.
- Some of the hostile NPCs now drop materials rather than item rewards (the Awestone shop has superceded them dropping the items).
- Pilgrim Dummy now has 100,000 HP and is affected by statuses. It now has a 'special' drop for those that kill him.

# Map
- Moved Water Reserve bonfire back to original location.
- Removed the giant enemy and object after the Pontiff.
- Made the Black Knight on Farron Bridge hostile to the Stray Demon.
- Adjusted the Lycanthrope 'event' in the Road of Sacrifices so they don't kill the hunters so quickly.
- Added platform to the route from Profaned Capital bonfire to Yhorm that allows players to avoid the ladders.

# Bugfixes
- Fixed Poison Longsword.
- Fixed missing entries in Ludleth's shop
- Excrement-covered Ashes now unlocks the normal Budding Green Blossom.
- Echoes for bosses that have bonfires now reset the bonfire flag, disabling warping to it until the boss is re-killed.
- Staircase after Abyss Watchers is now reset with echo usage.
- Emma now gives you a Proof of a Concord Kept so her dialogue proceeds normally.
- NG+ menu option should now remove echoes when entering new journey.
- Fixed Black Tearstone Ring
- Fixed Wolf Ring
- Fixed Flynn's Ring
- Fixed issue with Footman's Hood and Dark Armor.
- Fixed Hello Carving unlock with Prsioner Chief's Ashes
- Emma should now die normally once you kill the 3 Lords of Cinder that normally trigger it.
- Restored the Young White Branch treasures in the Ringed City.
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