Changelog 1.39
# General
- Cleric starts with Lightning Bolt rather than Heal
- Pyromancer now starts with Singe alongside Fireball
- FP now automatically regenerates at a rate of 5 FP per second. Wielding a Spell Tool adds an additional 5 FP per second.

# Enemies
- Reduced health of the Ancient Wyvern by the Great Belfry.
- Adjusted Havel the Rock and Knight Slayer Tsorig absorptions.
- Increased AI summons HP and absorptions.
- Increased the soul amounts from enemies in Ariandel

# Weapons
- Pike: shifted scaling to focus on STR
- Greatlance: is now STR scaling only, increased scaling to 100
- Increased damage of arrows/bolts.
- Increased max held for arrows/bolts to 250.
- Adjusted Anri's Straight Sword infusions.

# Armor
- Hexer Set: Effect: Increases FP regen by 6 [1, 2, 1, 2]

# Shields
- Clarity Infusion: Grants 1 (+0) to 3 (+10) FP per second
- Added Greed Infusion: Grants 10% (+0) to 20% (+10) soul gain.
- Added Strength Infusion: Grants 1 (+0) to 5 (+10) STR
- Added Dexterity Infusion: Grants 1 (+0) to 5 (+10) DEX
- Added Intelligence Infusion: Grants 1 (+0) to 5 (+10) INT
- Added Faith Infusion: Grants 1 (+0) to 5 (+10) FTH

# Spells
- Adjusted FP cost of the hail spells.
- Lowered FP cost of healing spells.
- Lowered FP cost of high FP cost damage spells.
- Recollection and Dreg Torrent now correctly deal 60 damage per bullet (was 100 before).
- Adjusted stamina costs for spells.

# Items
- Oozing Pellet: Grant 3 FP per second for 180 seconds.
- Cursed Pellet: Grant 6 FP per second for 180 seconds but also reduce HP by 6 per second for 180 seconds.

# Rings
- Added Acolyte Ring: Grants 2 FP per second but reduces max HP by 25%
- Celestial Ring: Grants 6 FP every second.
- Violet Tearstone Ring: Grants 30 FP per second whilst below 25% health
- Ring of Wisdom: Increases max FP by 5% and grants 1 FP per second.
- Added Sage's Emblem: Grants 2 FP per second but reduces physical absorption by 30%
- Added Endless Quiver: Will randomly generate ammunition upon killing foes.
- Ring of Adversity: Grants 6 FP every second but wearer loses 1% HP a second.

# High Wall of Lothric
- Changed Gold Pine Resin location to Repair Powder
- Changed Firebomb location to Repair Powder
- Changed Mimic that dropped 1 Cinders to now drop Acolyte Ring
- Added Huntmaster Ava: drops Endless Quiver

# Bugfixes
- Fixed the respawning mimic in High Wall of Lothric. Will no longer respawn.
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