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My Time at Sandrock Review
great
Whether collecting resources, building items, or passing the day away playing minigames with townies, My Time at Sandrock is a joy.
Miranda Sanchez
Summary
In My Time at Sandrock, the follow-up to award-winning simulation RPG, My Time at Portia, you will build up a brand new workshop and help out a struggling, rugged mining town in the most epic and legendary ways imaginable!
My Time at Sandrock News
10
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What a great game! They took everything from the first and improved so much! The story was fun and entertaining the whole way through, which is a lot to say considering it took me about 160 hours to finish! So much fun, great characters, and a great time to be had overall!
10
Overall, I loved the game. It was definitely an improvement over My Time At Portia. I did play this game on a different platform than I played Portia on and I experienced a much much better and more stable game performance. There were still a couple of times where it crashed or the loading time was long, but for the most part, I didn’t have many issues. I liked the overall feel of this game and everything that there was to do in this game. There were a lot of characters who were more well developed than I was expecting. I liked that a lot of the characters had their own side missions. The only ones that really annoyed me were Owen’s, where he was constantly demanding fish for his restaurant and gave very little time to bring it to him. lol. But other than that, the side missions that would come up were enjoyable. The main story was fine. I definitely don’t play these games for that. But it was interesting to see how deep it went and all of the connections involved in it. So, overall, most things were solid about the game. However, there were a couple of things I didn’t like. I really hate it when games have tedious or “grindy” achievements that take forever and require a bunch of time after completing the game to get them. I just personally feel like for most games (except for the types of games that veer off and have a bunch of different possible endings), I should be able to 100% the thing in 1 playthrough without spending a whole lot of time after the fact playing it. This game has 1 achievement that requires you to max all of the skills in the skill tree. If you play through the main story as normal, you might not be able to do that, especially not the social tree. It’s frustrating for me. There is also the missable achievement involving 1 particular character who is not around in every part of the game. If you miss your chance with them, it can be hard to make it up after the fact. Also, the museum needs a bit of work in my opinion.
The top of the farming sim/RPG category, equivalent to Harvest Moon & Stardew Valley.
The main story, dialogue, and character development in the best of the 3. Taking place in a worn-down desert town led by an anti-tech religion, I was invested in the success of the town & the character stories around it.
The main “builder” mechanic is repeatable, unique enough, and fun.
Still playing through the end stories, but has me hooked for 50+ hours
6
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IGN Review
Whether collecting resources, building items, or passing the day away playing minigames with townies, My Time at Sandrock is a joy.
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