Crafting in The Witcher: Monster Slayer required an alchemy station and appropriate ingredients obtained from monsters or bought at the store. To craft an item, one needed to gather ingredients specified in a recipe, and then wait a certain amount of time. Waiting time could be shortened by paying gold (v1.1) or crystals (v1.2). The crafting system differed with the game version.
Crafting in version 1.1[]
The player was granted 1 crafting station, which had no usage limit. The game sometimes rewarded users with an additional basic crafting station. However, it had a limited number of uses. When the limit was depleted, the station was removed from inventory. The store offered a variety of crafting stations, including seasonal ones. It was possible to craft potions, oils and bombs.
Table of crafting stations available in version 1.1[]
Name | Number of uses | Price |
---|---|---|
A Crafting Station | unlimited | n/a |
Basic Crafting Station | 20 | 300 |
Reinforced Crafting Station | 100 | 1200 |
Festive Crafting Station | ? | 300 |
Crafting in version 1.2[]
The use limit was replaced with the durability meter. Each fully functioning station equaled 100 points. When an item was crafted, a respective amount of points were substracted. When the meter dropped to 0, the player had an option to pay 200 to repair the basic station, or buy an additional station for 100. The game allowed a maximum of 6 stations in the crafting tab. The only station available for purchase was the basic one, as the others were removed from the store. In order to craft an item, in addition to gathered ingredients, the player had to buy an appropriate base - White Gull, bear fat or linen cloth. It was possible to craft potions, oils and baits. The ability to craft bombs had been removed.
The amount of durability points needed to craft items[]
Durability points | Items |
---|---|
5 | Tawny Owl, Swallow, Falcon |
10 | Petri's Philter |
15 | Thunderbolt, Swift, all oils |
150 | Universal bait |
200 | Class-specific baits |