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PC version Console version Mobile version Old Chinese version tModLoader version tModLoader 1
PC/Console/Mobile/Old Chinese/tModLoader/tModLoader 1.3-Legacy-Only Content: This information applies only to the PC, Console, Mobile, Old Chinese, tModLoader, and tModLoader Legacy versions of Terraria.

This page has a number of tables listing the average DPS of all weapons in different circumstances. The values were measured using the DPS Meter.

Notes:

Melee weapons[]

Swords[]

Pre-Hardmode[]

Weapon Blade only Projectile only Inflicted debuff Total Additional notes
Copper Shortsword Copper Shortsword ~17 (one Target Dummy) N/A N/A ~17
  • No autoswing
  • Short range
Tin Shortsword Tin Shortsword ~25 (one Target Dummy) N/A N/A ~25
  • No autoswing
  • Short range
Wooden Sword Wooden Sword ~13 (one Target Dummy) N/A N/A ~13
  • No autoswing
Boreal Wood Sword Boreal Wood Sword ~16 (one Target Dummy) N/A N/A ~16
  • No autoswing
Copper Broadsword Copper Broadsword ~15 (one Target Dummy) N/A N/A ~15
  • No autoswing
Iron Shortsword Iron Shortsword ~26 (one Target Dummy) N/A N/A ~26
  • No autoswing
  • Short range
Palm Wood Sword Palm Wood Sword ~18 (one Target Dummy) N/A N/A ~18
  • No autoswing
Rich Mahogany Sword Rich Mahogany Sword ~15 (one Target Dummy) N/A N/A ~15
  • No autoswing
Cactus Sword Cactus Sword ~12 (one Target Dummy) N/A N/A ~12
  • No autoswing
  • Slow attack speed
Lead Shortsword Lead Shortsword ~26 (one Target Dummy) N/A N/A ~26
  • No autoswing
  • Short range
Silver Shortsword Silver Shortsword ~34 (one Target Dummy) N/A N/A ~34
  • No autoswing
  • Short range
  • Decent attack speed
Tin Broadsword Tin Broadsword ~19 (one Target Dummy) N/A N/A ~19
  • No autoswing
Ebonwood Sword Ebonwood Sword ~26 (one Target Dummy) N/A N/A ~26
  • No autoswing
Iron Broadsword Iron Broadsword ~24 (one Target Dummy) N/A N/A ~24
  • No autoswing
Shadewood Sword Shadewood Sword ~23 (one Target Dummy) N/A N/A ~23
  • No autoswing
Tungsten Shortsword Tungsten Shortsword ~36 (one Target Dummy) N/A N/A ~36
  • No autoswing
  • Short range
Gold Shortsword Gold Shortsword ~46 (one Target Dummy) N/A N/A ~46
  • No autoswing
  • Short range
Lead Broadsword Lead Broadsword ~36 (one Target Dummy) N/A N/A ~36
  • No autoswing
Silver Broadsword Silver Broadsword ~28 (one Target Dummy) N/A N/A ~28
  • No autoswing
Bladed Glove Bladed Glove ~108 (one Target Dummy) N/A N/A ~108
  • Extremely fast attack speed
  • Autoswing
  • Extremely short range
Tungsten Broadsword Tungsten Broadsword ~26 (one Target Dummy) N/A N/A ~26
  • No autoswing
Zombie Arm Zombie Arm ~24 (one Target Dummy) N/A N/A ~24
  • No autoswing
  • Moderately slow attack speed
Platinum Shortsword Platinum Shortsword ~63 (one Target Dummy) N/A N/A ~63
  • No autoswing
  • Short range
Mandible Blade Mandible Blade ~49 (one Target Dummy) N/A N/A ~49
  • Autoswing
Stylish Scissors Stylish Scissors ~43 (one Target Dummy) N/A N/A ~43
  • No autoswing
  • Fast use time
Ruler Ruler ~75 (one Target Dummy) N/A N/A ~75
  • Autoswing
  • Very fast attack speed
  • Variation in attack angle
Platinum Broadsword Platinum Broadsword ~42 (one Target Dummy) N/A N/A ~42
  • No autoswing
Umbrella Umbrella ~20 (one Target Dummy) N/A N/A ~20
  • No autoswing
Breathing Reed Breathing Reed ~20 (one Target Dummy) N/A N/A ~20
  • No autoswing
  • Long range
  • Short attack speed
Gladius Gladius ~82 (one Target Dummy) N/A N/A ~82
  • Attacks in bursts of 3
  • Fast attack speed
  • Short range
Bone Sword Bone Sword ~34 (one Target Dummy) N/A N/A ~34
  • No autoswing
Bat Bat Bat Bat ~38 (one Target Dummy) N/A N/A ~38
  • No autoswing
  • Extremely slow use time
  • Heals user 1hp on enemy hit
Tentacle Spike Tentacle Spike ~41 (one Target Dummy) N/A N/A ~41
  • No autoswing
  • Fast attack speed
  • Embeds projectile that deals damage on enemy hit
Candy Cane Sword Candy Cane Sword ~31 (one Target Dummy) N/A N/A ~31
  • No autoswing
  • Long range
Katana Katana ~43 (one Target Dummy) N/A N/A ~43
  • Autoswing
Ice Blade Ice Blade ~53 (one Target Dummy) ~18 N/A ~76
  • Autoswing
  • Shoots an ice projectile
Light's Bane Light's Bane ~48 (one Target Dummy) N/A N/A ~48
  • No autoswing
  • Fast use time
Tragic Umbrella Tragic Umbrella ~35 (one Target Dummy) N/A N/A ~35
  • No autoswing
Muramasa Muramasa ~102 (one Target Dummy) N/A N/A ~102
  • Autoswing
  • Long range
  • Fast attack speed
Exotic Scimitar Exotic Scimitar ~58 (one Target Dummy) N/A N/A ~58
  • No autoswing
  • Relatively short range
  • Moderately fast attack speed
Phaseblade Phaseblade ~52 (one Target Dummy) N/A N/A ~52
  • No autoswing
  • Long range
  • Relatively slow use time
Blood Butcherer Blood Butcherer ~44 (one Target Dummy) N/A N/A ~44
  • No autoswing
  • Relatively long range
Starfury Starfury ~58 (one Target Dummy) ~56 N/A ~64
  • No autoswing
  • A star fall from the sky at the position of the cursor
  • Relatively short range
Enchanted Sword Enchanted Sword ~70 (one Target Dummy) ~22 N/A ~98
  • Autoswing
  • Relatively fast attack speed
  • Shoots a projectile every 1.2 seconds on average
Purple Clubberfish Purple Clubberfish ~41 (one Target Dummy) N/A N/A ~41
  • Autoswing
  • Slow attack speed
  • Relatively long range
Bee Keeper Bee Keeper ~82 (one Target Dummy) N/A N/A ~82
  • Autoswing
  • Fast attack speed
  • Summons bees on enemy hit
Falcon Blade Falcon Blade ~81 (one Target Dummy) N/A N/A ~81
  • Autoswing
  • Fast attack speed
  • Short range
Blade of Grass Blade of Grass ~50 (one Target Dummy) N/A Poisoned Poisoned ~50
  • No autoswing
  • Inflicts poison with a 25% chance
Fiery Greatsword Fiery Greatsword ~75 (one Target Dummy) N/A On Fire! On Fire! ~75
  • No autoswing
  • Inflicts the On Fire! debuff
  • Long range
  • Relatively slow attack speed
Night's Edge Night's Edge ~125 (one Target Dummy) N/A N/A ~125
  • Autoswing

Hardmode[]

Weapon Blade only Projectile only Inflicted debuff Total Additional notes
Pearlwood Sword Pearlwood Sword ~27 (one Target Dummy) N/A N/A ~27
  • No autoswing
Classy Cane Classy Cane ~52 (one Target Dummy) N/A N/A ~52
  • No autoswing
  • Short range
  • Relatively short range
Slap Hand Slap Hand ~105 (one Target Dummy) N/A N/A ~105
  • Autoswing
  • Insane knockback
  • Relatively long range
Cobalt Sword Cobalt Sword ~107 (one Target Dummy) N/A N/A ~107
  • Autoswing
  • Long range
  • Relatively fast attack speed
Palladium Sword Palladium Sword ~110 (one Target Dummy) N/A N/A ~110
  • Autoswing
  • Relatively long range
  • Mid-fast attack speed
Phasesaber Phasesaber ~132 (one Target Dummy) N/A N/A ~132
  • Autoswing
  • Long range
  • Fast attack speed
Ice Sickle Ice Sickle ~80 (one Target Dummy) ~310 N/A ~170
  • No autoswing
  • Shoots an exponentially slowing projectile that deals constant damage every swing
Brand of the Inferno Brand of the Inferno ~270 (one Target Dummy) N/A On Fire! On Fire! ~270
  • Autoswing
  • Inflicts the On Fire! debuff
  • Allows blocking and parrying with any shield
Mythril Sword Mythril Sword ~122 (one Target Dummy) N/A N/A ~122
  • Autoswing
  • Long range
Orichalcum Sword Orichalcum Sword ~127 (one Target Dummy) N/A N/A ~127
  • Autoswing
  • Long range
Breaker Blade Breaker Blade ~172 (one Target Dummy) N/A N/A ~172
  • No autoswing
  • Extremely long range
  • Relatively slow attack speed
Cutlass Cutlass ~180 (one Target Dummy) N/A N/A ~180
  • Autoswing
  • Moderately short range
  • Fast attack speed
Frostbrand Frostbrand ~135 (one Target Dummy) ~46 N/A ~191
  • Autoswing
  • Relatively long range
  • Shoots an ice projectile every .9 seconds on average
Adamantite Sword Adamantite Sword ~133 (one Target Dummy) N/A N/A ~133
  • Autoswing
  • Long range
Beam Sword Beam Sword ~138 (one Target Dummy) ~50 N/A ~227
  • No autoswing
  • Fast use time
  • Fires a golden projectile every 1.06 seconds on average
Titanium Sword Titanium Sword ~148 (one Target Dummy) N/A N/A ~148
  • Autoswing
  • Long range
Fetid Baghnakhs Fetid Baghnakhs ~496 (one Target Dummy) N/A N/A ~496
  • Autoswing
  • Insanely fast attack speed and use time
  • Very short range
Bladetongue Bladetongue ~122 (one Target Dummy) N/A N/A ~122
  • Autoswing
  • Relatively slow attack speed
  • Shoots a yellow projectile from an enemy on hit
Ham Bat Ham Bat ~182 (one Target Dummy) N/A N/A ~182
  • Autoswing
  • Fast attack speed
  • Deals more damage with food buffs
Excalibur Excalibur ~203 (one Target Dummy) N/A N/A ~203
  • Autoswing
  • Long range
  • Fast attack speed
True Excalibur True Excalibur ~275 (one Target Dummy) ~163 N/A ~437
  • Autoswing
  • Fast attack speed
  • Fires a yellow sword projectile every .48 seconds on average
Chlorophyte Saber Chlorophyte Saber ~232 (one Target Dummy) ~321 (at most damaging distance) N/A ~294 (closer up)
  • Autoswing
  • Shoots a fading green cloud doing constant damage, able to penetrate walls
  • Fast attack speed
Death Sickle Death Sickle ~151 (one Target Dummy) ~388 (at most damaging distance) N/A ~247 (closer up)
  • Autoswing
  • Shoots an exponentially slowing projectile dealing constant damage capable of penetrating walls
  • Long range
Psycho Knife Psycho Knife ~736 (one Target Dummy) N/A N/A ~736
  • Autoswing
  • Very fast use time
  • Turns the player invisible while standing still, staying until damage is dealt
  • Deals massively increased damage on the first hit out of stealth mode
Keybrand Keybrand ~275 (one Target Dummy) N/A N/A ~275
  • Autoswing
  • Does more damage to weakened enemies
  • Long range
Chlorophyte Claymore Chlorophyte Claymore ~184 (one Target Dummy) ~78 N/A ~204
  • No autoswing
  • Long range
  • Shoots a bulb every second
The Horseman's Blade The Horseman's Blade ~181 (one Target Dummy) N/A N/A ~181
  • Autoswing
  • Summons homing pumkins on hit
Christmas Tree Sword Christmas Tree Sword ~255 (one Target Dummy) ~231 N/A ~448
  • Autoswing
  • Long range
  • Summons many projectiles that deal damage on hit
True Night's Edge True Night's Edge ~251 (one Target Dummy) ~205 N/A ~486
  • Autoswing
  • Shoots a projectile every .86 seconds on average
  • Moderatey long range
Seedler Seedler ~135 (one Target Dummy) ~324 N/A ~574
  • Autoswing
  • Throws a fragment-grenade like seed every swing which explode and send out fragments that deal damage
  • Moderately fast attack speed
Flying Dragon Flying Dragon ~462 (one Target Dummy) ~215 N/A ~573
  • Autoswing
  • Relatively fast attack speed
  • Shoots a wide beam that pierces walls and enemies
Starlight Starlight ~1350 (one Target Dummy) N/A N/A ~1350
  • Autoswing
  • Insanely fast attack speed
  • Many blades at once hit at different angles
  • Very long range
Terra Blade Terra Blade ~542 (one Target Dummy) ~417 N/A ~1019
  • Autoswing
  • Shoots a projectile every .44 seconds on average
  • Fast attack speed
Influx Waver Influx Waver ~349 (one Target Dummy) ~382 N/A ~673
  • Autoswing
  • Relatively fast attack speed
  • Shoots a short-lived blue sword projectile every swing
  • Summons a blue sword projectile to parry an enemy if hit with the previous one
Star Wrath Star Wrath ~453 (one Target Dummy) ~1046 N/A ~1228
  • Autoswing
  • Summons a handful of stars to the cursor from the sky
  • Fast attack speed
Meowmere Meowmere ~722 (one Target Dummy) ~762 N/A ~1142
  • Autoswing
  • Relatively fast attack speed
  • Summons bouncing kitten projectiles every hit, which create an explosion wherever they land

Ranged weapons[]

Bows[]

Pre Hardmode[]

Hardmode[]

Repeaters[]

Pre Hardmode[]

Hardmode[]

Guns[]

Pre Hardmode[]

Hardmode[]

Magic weapons[]

Pre Hardmode[]

Weapon Projectile only Inflicted debuff Additional notes
Ruby Staff Ruby Staff ~20 (one Target Dummy) N/A
  • Shoots a Ruby Bolt
Space Gun Space Gun ~44 (one Target Dummy) N/A
  • Best used with the Meteor Armor for infinite Mana
  • Very fast speed
Bee Gun Bee Gun ~84 (one Target Dummy) N/A
  • Summons bees that chase your enemy
Amber Staff Amber Staff ~20 (one Target Dummy) N/A
  • Shoots an Amber Bolt
Emerald Staff Emerald Staff ~15 (one Target Dummy) N/A
  • Shoots an Emerald Bolt
Thunder Zapper Thunder Zapper ~22 (one Target Dummy) N/A
  • Shoots a Thunder Zapper
Vilethorn Vilethorn ~27 (one Target Dummy) N/A
  • Extends a 15-tile-long spear-like projection
Crimson Rod Crimson Rod ~31 (one Target Dummy) N/A
  • Launches a reddish rain cloud towards the cursor, where it rains damaging blood droplets downward
Weather Pain Weather Pain ~22 (one Target Dummy) N/A
  • Casts a Hurtnado (a small tornado projectile that vanishes after a short time)
Amethyst Staff Amethyst Staff ~9 (one Target Dummy) N/A
  • Shoots an Amethyst Bolt
Wand of Sparking Wand of Sparking ~12 (one Target Dummy) On Fire! On Fire!
  • Fires a piercing spark along a parabolic curve
Topaz Staff Topaz Staff ~11 (one Target Dummy) N/A
  • Shoots a Topaz Bolt
Sapphire Staff Sapphire Staff ~16 (one Target Dummy) N/A
  • Shoots a Sapphire Bolt
Water Bolt Water Bolt ~56 (one Target Dummy) N/A
  • Auto-fires a slow, blue, ricocheting water-ball projectile
Diamond Staff Diamond Staff ~27 (one Target Dummy) N/A
  • Shoots a Diamond Bolt
Book of Skulls Book of Skulls ~43 (one Target Dummy) N/A
  • Fires slow flaming skull projectiles
Magic Missile Magic Missile ~29 (one Target Dummy) N/A
  • Fires a star shaped projectile that follows your cursor
Flamelash Flamelash ~36 (one Target Dummy) On Fire! On Fire!
  • Launches a controllable ball of fire, similar to the Magic Missile
Demon Scythe Demon Scythe ~85 (one Target Dummy) N/A
  • Fires circular projectiles that can pierce through multiple enemies
Flower of Fire Flower of Fire ~105 (one Target Dummy) On Fire! On Fire!
  • Launches a slow, non-piercing Ball of Fire that ricochets up to four times
Aqua Scepter Aqua Scepter ~30 (one Target Dummy) N/A
  • Shoots a Water Stream

Hardmode[]

Weapon Projectile only Inflicted debuff Additional notes
Venom Staff Venom Staff ~200 (one Target Dummy) Acid Venom Acid Venom
  • Fires 4-7 Venom Fang projectiles which inflict the Acid Venom debuff
Golden Shower Golden Shower ~85 (one Target Dummy) Ichor (debuff)
  • Fires an arching piercing golden stream
Orange Zapinator Orange Zapinator ~120 (one Target Dummy) N/A
  • Fires a laser beam which behaves very erratically
Nimbus Rod Nimbus Rod ~95 (one Target Dummy) N/A
  • Creates up to two clouds that cause damaging "rain" projectiles to fire downward
Poison Staff Poison Staff ~108 (one Target Dummy) Poisoned Poisoned
  • Auto-fires a roughly 30-degree spread of 3-4 Poison Fangs that pierce multiple enemies and inflict the Poisoned debuff
Magical Harp Magical Harp ~110 (one Target Dummy) N/A
  • Autofires ricocheting, piercing projectiles that graphically resemble musical notes
Laser Rifle Laser Rifle ~65 (one Target Dummy) N/A
  • Auto-fires violet lasers which penetrate up to two enemies and emit moderate light
Magic Dagger Magic Dagger ~105 (one Target Dummy) N/A
  • Operates exactly as the Throwing Knife, but uses mana
Sky Fracture Sky Fracture ~208 (one Target Dummy) N/A
  • Three energy swords will be summoned in quick succession from behind the player
Crystal Vile Shard Crystal Vile Shard ~81 (one Target Dummy) N/A
  • Fires a larger, colorful, crystalline version of the Vilethorn's spear projectile, piercing through blocks and enemies
Life Drain Life Drain ~120 (one Target Dummy) N/A
  • It deals constant damage to all enemies near the cursor's position, as long as the distance between the player and the cursor is unobstructed
  • While the weapon is in use, the user receives the Life Drain (buff)Life Drain buff, which adds 2.5 life per second to existing health regeneration
  • While an enemy is being damaged by Life Drain, it is also afflicted with a special debuff that deals 5 damage per tick
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