Suffocation is a debuff that is inflicted when the player is caught in falling Sand, Silt, or Slush. 4 ticks of 5 damage are dealt every second. Drowning will not apply this debuff. Damage numbers bounce like other debuffs that deal continuous damage.
![Suffocation (demo)](https://cdn.statically.io/img/static.wikia.nocookie.net/terraria_gamepedia/images/a/a7/Suffocation_%28demo%29.gif/revision/latest/scale-to-width-down/180?cb=20200329230154)
Effects of suffocation (the 5 damage ticks after impact)
Causes[]
From environment[]
From | Duration | |
---|---|---|
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Sand Block | Until the player gets out from under the Sand Blocks |
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Ebonsand Block | Until the player gets out from under the Ebonsand Blocks |
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Pearlsand Block | Until the player gets out from under the Pearlsand Blocks |
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Crimsand Block | Until the player gets out from under the Crimsand Blocks |
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Silt Block | Until the player gets out from under the Silt Blocks |
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Slush Block | Until the player gets out from under the Slush Blocks |
Self-induced[]
From | Duration | Chance | |
---|---|---|---|
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Red Potion |
1 / 2 / 3 hours | 1/1 (100%) |
Notes[]
- Suffocation will only be caused by the blocks listed above; other blocks, such as Obsidian that forms over a player, will be completely harmless.
- Suffocation can occur if any part of the player is trapped by a block.
- If the player is playing the Secret world seed For the Worthy, ash has a chance of collapsing when hit as if affected by gravity. However, the player will not gain the Suffocation debuff from being trapped in it.
- The player takes only 2 ticks of 5 damage every second when standing still and the shiny stone is equipped.
History[]
- Desktop 1.2.3: Running underwater no longer causes flashes of the Suffocation debuff.
- Desktop 1.2: Introduced.
- Console 1.02: Introduced.
- Switch 1.0.711.6: Introduced.
- Mobile 1.2.6508: Introduced.
- 3DS-Release: Introduced.