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PC versionConsole versionMobile versiontModLoader version
PC/Console/Mobile/tModLoader-Only Content: This information applies only to the PC, Console, Mobile, and tModLoader versions of Terraria.
The patch notes listed below pertain to the Desktop only Desktop version.
Added items are likely included in Console version Console version and Mobile version Mobile version as well. Bug fixes for Console and Mobile can be found in Console history and Mobile history, respectively.

1.4.4.9 fixed a few issues, made some minor balance changes, and updated many item sprites.

Changelog[]

Changes[]

  • Updated localization of non-English languages to include all of the post-1.4.4 hotfix content and text adjustments & changes
  • Recorded Music Boxes thrown into Shimmer will now be transmuted back into blank Music Boxes
  • Updated over one hundred sprites to modernize some older and dated assets.
    • In tandem with the above, reset the scale stat on about 90 swords and tools back to 1. Over time and various updates, many of these weapons had their "scale" multiplier increased, a balancing stat that increases their size to give them a bigger hitbox. Unfortunately, this results in increasingly distorted and inconsistent pixel size across our weapons. All of the affected weapons/tools have had their sprite increased in size to reflect their actual in-game size, and then the scaling factor reduced back down to 1. This will result in both modernized versions of some old sprites, but less stretched, size appropriate weapon sprites to match their intended size. In practice, this will have minimal actual impact on their in-game hitbox size, but when there is a change, it is almost always a difference of a pixel or two, and usually in favor of making the weapon slightly bigger.
    • An important note for Resource Pack makers: any sprite replacements in resource packs for any of these updated Swords/Tools will no longer function, because the old sprites are not the same size as they are now. To update resource packs which change the appearance of these weapons, the replacement sprites will need to be resized to match the new expected sprite size.
    • Below is a list of every Sword or Tool that had its sprite size changed. Note that only affected Swords and Tools, and the Penguin Pet's Projectile (Projectile_112) will need to be resized for Resource Packs; all of the other resprited assets maintained the same size as they were before.
Sprite Size Changes
  • ID Item Original size New size
    Item sprites
    4 Iron Broadsword 32x32 36x36
    7 Iron Hammer 32x32 38x38
    10 Iron Axe 32x28 34x30
    45 War Axe of the Night 32x32 38x38
    65 Starfury 34x34 42x42
    103 Nightmare Pickaxe 32x32 36x36
    104 The Breaker 32x32 42x42
    122 Molten Pickaxe 32x32 36x36
    196 Wooden Hammer 32x32 40x40
    204 Meteor Hamaxe 32x32 38x38
    217 Molten Hamaxe 32x32 44x44
    367 Pwnhammer 32x32 38x38
    426 Breaker Blade 70x80 80x92
    482 Adamantite Sword 48x48 60x60
    483 Cobalt Sword 48x48 56x58
    484 Mythril Sword 48x48 58x58
    654 Ebonwood Hammer 32x32 40x40
    657 Rich Mahogany Hammer 32x32 40x40
    660 Pearlwood Hammer 32x32 40x40
    671 Keybrand 45x50 58x62
    676 Frostbrand 46x50 52x58
    723 Beam Sword 40x40 52x52
    776 Cobalt Pickaxe 32x32 36x36
    777 Mythril Pickaxe 32x32 36x36
    778 Adamantite Pickaxe 32x32 36x36
    797 Flesh Grinder 42x42 50x50
    798 Deathbringer Pickaxe 32x32 36x36
    799 Blood Lust Cluster 48x40 58x48
    922 Shadewood Hammer 32x32 40x40
    1166 Bone Sword 42x42 50x50
    1185 Palladium Sword 42x50 50x60
    1188 Palladium Pickaxe 34x34 40x40
    1192 Orichalcum Sword 44x44 54x54
    1195 Orichalcum Pickaxe 34x34 40x40
    1199 Titanium Sword 48x48 60x60
    1202 Titanium Pickaxe 36x36 42x42
    1226 Chlorophyte Claymore 54x54 68x68
    1230 Chlorophyte Pickaxe 34x34 40x40
    1234 Chlorophyte Warhammer 48x48 60x60
    1304 Zombie Arm 34x34 38x40
    1320 Bone Pickaxe 32x32 36x36
    1327 Death Sickle 60x56 70x64
    1506 Spectre Pickaxe 38x38 44x44
    1827 Bladed Glove 18x20 24x28
    2273 Katana 44x46 48x54
    2516 Palm Wood Hammer 32x32 40x40
    2608 Falcon Blade 30x34 34x40
    2746 Boreal Wood Hammer 32x32 40x40
    3013 Fetid Baghnakhs 24x32 32x30
    3349 Exotic Scimitar 34x34 40x48
    3481 Platinum Hammer 32x32 40x40
    3482 Platinum Axe 32x28 36x32
    3484 Platinum Broadsword 32x32 40x40
    3487 Tungsten Hammer 32x32 40x40
    3488 Tungsten Axe 32x28 36x32
    3490 Tungsten Broadsword 32x32 38x38
    3493 Lead Hammer 32x32 38x38
    3494 Lead Axe 32x28 36x32
    3496 Lead Broadsword 32x32 36x36
    3499 Tin Hammer 32x32 36x36
    3500 Tin Axe 32x28 34x30
    3502 Tin Broadsword 32x32 36x36
    3505 Copper Hammer 32x32 36x36
    3506 Copper Axe 32x28 [2]
    3508 Copper Broadsword 32x32 36x36
    3511 Silver Hammer 32x32 40x40
    3512 Silver Axe 32x28 36x32
    3514 Silver Broadsword 32x32 38x38
    3517 Gold Hammer 32x32 40x40
    3518 Gold Axe 32x28 36x32
    3520 Gold Broadsword 32x32 40x40
    3764 Blue Phasesaber 48x48 56x56
    3765 Red Phasesaber 48x48 56x56
    3766 Green Phasesaber 48x48 56x56
    3767 Purple Phasesaber 48x48 56x56
    3768 White Phasesaber 48x48 56x56
    3769 Yellow Phasesaber 48x48 56x56
    4259 Orange Phasesaber 48x48 56x56
    5283 Ash Wood Hammer 32x32 40x40
    5295 Axe of Regrowth 48x52 58x62
    Penguin Pet (Projectile ID)
    112 Penguin 22x102 32x216
  • Bug Fixes[]

    • Fixed further issues with loadouts not syncing their visuals in multiplayer to other players
    • Fixed an issue where some settings would reset after updates/hotfixes, most notably, currently active Resource Packs
    • Fixed an issue where Echo Painted walls Underground would show up as solid black
    • Fixed an issue where Paint Sprayer did not work in multiplayer on tiles that could fall
    • Fixed Town NPCs not selling Ocean Pylons in valid Ocean Pylon regions on Remix/Everything seeds
    • Fixed Truffle still selling Dark Blue Solution in Remix/Everything seeds
    • Fixed Potion of Return's portal using the player's current height to determine its location, such as changing position when being on a mount or not
    • Fixed an issue where Toxic Flask projectiles perceived platforms as solid blocks and would not pass through them
    • Fixing a typo on Shroomite Helm tooltips that said they gave less damage than they did
    • Fixed an issue where Shift-Clicking accessories into a Mannequin could result in invalid states such as having duplicate redundant accessories
    • Fixed an issue where some Right-Click-to-Transform Items (Void Bag, Shellphone, etc) could result in sound effect spam playing rapidly for other players in multiplayer
    • Fixed an issue where most worlds generated in or after 1.4.4.3 would not have Glow Tulips. Unfortunately, this will not retroactively generate Glow Tulips for those worlds
    • Fixed an issue where info accessories stored in Open Void Bags did not apply their info benefit to nearby players in multiplayer
    • Fixed an issue where the player preview draws behind the Dresser UI instead of infront of it
    • Fixed a visual issue with the Witch's Broom mount's lantern when combined with certain armor effects
    • Fixed an issue that prevented Shadow Scales and Tissue Samples from being swapped in the Chlorophyte Extractinator
    • Fixed an issue where Flamewaker/Hellfire flame trail would be dyed by the dye on a different pair of boots in the accessory order
    • Fixed an issue where inventory hotbar slots would highlight in gold when in the inventory incorrectly
    • Fixed an issue that prevents the player from throwing items from inventory when using a Gamepad and autopaused
    • Followup fix for a recurring issue that locks players into reusing an item repeatedly when on Gamepad
    • Fixed an issue where some tile's glowing would not function properly when in a hammered state
    • Fixed Aether effect not working in screenshots/snapshots taken in Camera mode

    Balance[]

    • Scarecrows Banner/Bestiary Unlock Count Requirement reduced from 200 to 150 to reflect lower numbers in Pumpkin Moons
    • All Scarecrow Bestiary Entries now share one kill count, rather than 10 independent kill counts, and will be unlocked simultaneously
    • Morning Star damage reduced from 180 to 165
    • Xeno Staff's fire rate further reduced from 36 to 40, in light of its AI changes resulting in much better performance than anticipated
    • Made adjustments to the sell value of Bee Wax and Bee Wax-derived crafting items to result in a more consistent sell value across the set
    • Increased the sell value of Imp Staff to match other Hellstone Bar gear

    Patched entities

    References[]

    1. Terraria: Labor of Love is Out Now! § Terraria 1.4.4.9
    2. No Change, including to indicate it is not an oversight. Copper Axe was already at 1x scale


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