Questions tagged [spells]
For questions about specific manifestations of magic that we generically call "spells." Use the [magic] tag for more generic questions about magic, and [spellcasting] for questions specifically about the process of spellcasting.
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Does glyph of warding cast the spell instantaneously, ignoring the cast time? [duplicate]
My party recently got a job in which we need to defend multiple huts with people inside for a couple of days. There are two wizard in my party, including me, and we both believe just waiting, guarding ...
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Do Jim's Magic Missiles strike simultaneously? If not, how is damage resolved?
This question asks about a source of advantage to combine with Jim's Magic Missile spell, with the requirement being that each of the missile attacks will have advantage. A since-deleted answer ...
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Is there any way for a character to identify another character's class?
Quite often, a dungeon master will reveal to the players the classes of the NPCs whom the PCs are fighting for ease of tactical decision making, on assumptions such as that the guy in heavy armour and ...
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Are consumable material components consumed if the spell fails?
According to the Player's Handbook, p174, When spells with material components are cast, the material components "are annihilated by the spell energies in the casting process."
If the spell ...
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Does a crit fail on a Telekinetic Maneuver make you fall prone?
The Telekinetic Maneuver spell lets you Trip an enemy with a spell attack roll. If you get a crit failure on a Trip, you fall prone.
Obviously it's a little ridiculous for a telekinetic trip to make ...
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What classes, feats, or abilities lets you have advantage on attacks at the start of your turn?
I'm working on a wizard build using Jim's Magic Missile, and to reduce the chances of a nat 1 I'm trying to think of ways to gain advantage on the spell attacks. However there are some caveats I need ...
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Homebrew DND 5e Spell, review in power, and well... utility
So, I usually design spells without a care in the world for how powerful or weak it might be, since you generally find that out with testing. However, in this particular case it made me wonder, and ...
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Do spells taken by the Magic Initiate feat require material components that cost gold?
Good afternoon, I have a question about the Magic Initiate feat.
I am a cleric, I chose the cleric spell Ceremony, however this ritual requires a material component that has a cost (25 gp worth of ...
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How can a Warlock learn Magic Missile?
My DM is starting a campaign using PHB, VGtM, TCoE, and XGtE as our sourcebooks. I'm playing as a Yuan-ti Warlock, while building for my character, I want to add the spell Magic Missile to my known ...
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If my spellcasting focus has the Reach property, does that extra reach apply for spells such as Inflict Wounds? [duplicate]
Inflict Wounds states
Make a melee spell attack against a creature you can reach.
So if my spellcasting focus is a reach weapon, such as a whip, such that I can make a melee attack at the extra ...
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Incapacitation on Sleep Arrow?
The Incapacitation tag is missing from the Sleep Arrow, while it inherits all the other properties from the spell. It does however say that the target of the arrow is "subject to the effects of a ...
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Can you Drawmij's Instant Summons your Genie's Vessel while you are in it? What happens when you exit?
If you have a level of Genie warlock then your Vessel is "a Tiny object" that "remains in the space you left" when you vanish inside its "extradimensional space".
If you ...
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Regarding banishment and force cage
Suppose you are fighting an enemy and you manage to banish it to a safe demiplane. Next turn you cast forcecage around where the enemy was. When banishment ends, what happens with the enemy? Here are ...
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Limiting teleportation in 5e [closed]
I'm playing a 5e warlock with the Fey Touched feat, which I've never done before. My DM is learning the ropes still and I'm trying to play by the book to help him to learn the rules. In a recent ...
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Is a spirit summoned with the Find Greater Steed spell affected by the Divine Word spell?
The Divine Word spell description says:
Regardless of its current hit points, a celestial, an elemental, a
fey, or a fiend that fails its save is forced back to its plane of
origin (if it isn't there ...