Mortal Kombat 11
Basic Attacks
- Hellish Hook: 1.
- Shroud Strike: Back + 1.
- Low Claw: Down + 1.
- Straight Pain: 2.
- Spinning K7: Forward + 2.
- Rising Cape: Down + 2.
- Krushing Blow: Triggers if this attack kounters or punishes a high attack.
- Chain Poke: 3.
- Side Kick: Down + 3.
- Spinning Heel: 4.
- Haunting Reflection: Back + 4.
- Devil's Boot: Forward + 4.
- Necro Burst: Down + 4.
Jumping Attacks
- The Betrayer: 1.
- War Devil: 2.
- Hell's General: 3 or 4.
Hop Attacks
- Leetha Lash: Up, 1 or Up, 2.
- Hammering Chains: Up, 3 or Up, 4.
Getup Attacks/Flawless Block Attacks
- The Hunt: Up + 2.
- Reflections: Up + 3.
Throws
- Toward Throw: Throw + Forward or Forward + 1 + 3.
- Krushing Blow: Triggers if Spawn lands on a toward throw with his back in the corner.
- Back Throw: Throw or 1 + 3.
Kombo Attacks
- Back From Hell: 1, 1.
- D-E-D. Dead!: 1, 1, 2.
- Soul Chamber: 1, 1, Hold Back + 2.
- Krushing Blow: Triggers if this attack kounters or punishes a high attack.
- Fighting The Phlebiacs: Back + 1, 2.
- I'm Already Dead: 2, 4.
- Heaven And Hell: 2, 4, Up + 3, 2.
- Krushing Blow: Triggers if the third hit connects on its own.
- Vaporizer's Visage: Forward + 2, 1.
- Vacillator's Decision: Back + 2, 1, Up + 2.
- The King Of Hell: Forward + 2, 3.
- Violator's Wrath: Forward + 2, 3, 4.
- It's About Power: 3, 4.
- For Wanda: Forward + 4, 1, 3.
Special Moves
- Necro Blast: Back Forward 1.
- Amplify: R1.
- Unholy Veil: Back Forward 2.
- Krushing Blow: Triggers if Unholy Veil parries a projectile.
- Delay: Hold 2.
- Cancel: Delay Down.
- Soul Shattering War Club: Back Forward 3.
- Amplify: R1.
- Fatal Phantasm: Down Back 3.
- Amplify: R1.
- Raising Hell: Down Back 3.
- Amplify: R1.
Fatal Blow
- THE EIGTH CIRCLE OF HELL: Flip Stance + Block.
- Upward Grenade Toss: Up + Flip Stance + Block.
Finishers
Fatalties:
- Rest In Pieces (Mid) : Forward, Back, Down, Down, 3.
- Unchained (Mid): Forward, Back, Forward, 4.
- Stage Fataliy (Close): Forward Back Down 2.
Friendship:
- Hellish Desires (Mid): Back Down Forward Down 1.
Brutalities:
- The Klassic: Down + 2.
- Speared: Forward + Throw or Forward + 1 + 3.
- Severed Spine: Throw or 1 + 3.
- Shredded: Down Back 1, R1.
- Lost Soul: Back Forward 1, R1.
- To Hell: Back Forward 3, R1.
- Headcase: Down Back 4, Down.
- Chain Reaction: Back Forward 2, R1.
- Hell's Hand: Back Forward 2.
Variations/Abilities
Note each of these Special Moves must be equipped in the Kustomize Menu. Some moves will conflict with each other and cannot be equipped together.
- Gun Blazing: Back Forward 1.
- Amplify: R1.
- Blaze Of Glory: Down Forward 1.
- Krushing Blow: Triggers if Blaze of Glory parries a low melee attack.
- Delay: Hold 1.
- Cancel: Delay Down.
- Amplify: R1.
- Plasm Pool: Down Back 1.
- Delay: Hold 1.
- Amplify: R1.
- Hell Chain: Back Forward 2.
- Amplify: R1.
- Krushing Blow: Triggers if amplified Hell Chain connects while invisible.
- Vanish: Hold R1.
- Amplify: R1.
- (Air) Leetha Glide: Down Back 2.
- (Air) Close Leetha Glide: Down Back 2, Back.
- Chargin Hellspawn: Back Forward 3.
- Amplify: R1.
- Lethal Leetha Stance: Down Back 4.
- Delay: Hold 4.
- Cancel: Up Up.
- Up Hell Chains: Release 4.
- Low Hell Chains: Hold Down, Release 4.
- Amplify: R1.
- Krushing Blow: Triggers if Lethal Leetha Stance is maintained for a long duration.
- (Air) Fallen Angel: Down Forward 4.
- Invoking The Legion: Down Forward 4.
- Soul Forfeit: Back Down Forward 4.