Mortal Kombat (2011)
Input | Xbox | PS |
---|---|---|
1 | ||
2 | ||
3 | ||
4 | ||
5 |
Basic Attacks
- Front Punch: 1.
- Back Punch: 2.
- Front Kick: 3.
- Back Kick: 4.
- Uppercut: Down + 2.
- Dagger Slash: Back + 1.
- Rising Blade: Back + 2.
- Backfist: Forward + 2.
- Upwards Knee: Forward + 3.
- Roundhouse: Forward + 4.
- Lifting Leg: Up + 3.
- Sweep: Back + 4.
- Throw (Away): Throw.
- Throw (Towards): Forward + Throw.
Kombo Attacks
- Krimson Bash: 1, 1, 2.
- Red Pain: 1, 1, 4.
- Blood Clot: Back + 1, Forward + 3.
- Coagulation: Back + 1, 1, 3.
- Bad Blood: Back + 1, 1, Forward + 4.
- Bloody Murder: Back + 1, 1, Back + 4.
- Bloodshed: Back + 2, 4.
- Punishment: 2, 1, 2.
- Bloodshot: 2, 3.
- Flesh and Blood: Forward + 2, 1, 2, 1 + 2.
- Blood Boil: Forward + 3, 1, 2.
- Slaughter: Forward + 3, 3.
- Carnage: Up, + 3, 4.
- Thicker Than Water: Forward + 4, 3.
Fast Tags
- Transfusion: Back + 1, 1, Forward + 4, Tag.
- Blood and Tears: Forward + 2, 1, 2, 1 + 2, Tag.
- Butchery: Forward + 3, 1, 2, Tag.
- Warfare: Up + 3, Tag.
Tag Kombos
- Bloodthirsty: 1, 1, Tag.
- Krimson Blades: Back + 1, 1, Tag.
- Judgement: 2, 1, Tag.
- Blood and Guts: Forward + 2, 1, Tag.
- Bloody Hell: Forward + 3, 1, Tag.
Special Attacks
- Up Slash: Down, Forward, 2.
- Down Slash: Down, Back, 2.
- Blood Drop: Down, Back, 4. (Can be done in the air.)
- Red Dash: Down, Forward, 3.
- Red Slide (During Dash): 4.
- Blood Ball (Drains Health): Forward, Down, Back, 1. (Up and Down controls.)
- Dagger Toss: Down, Forward, 1.
- Air Dagger (Close): Down, Back, 1 (While in the air.)
- Air Dagger (Far): Down, Forward, 1 (While in the air.)
Enhanced Attacks
- Dual Up Slash: Down, Forward, 2 + 5.
- Dual Down Slash: Down, Back, 2 + 5.
- Blood Stomp: Down, Back, 4 + 5. (Can be done in the air.)
- Krimson Dash: Down, Forward, 3 + 5.
- Red Slide (During Dash): 4.
- Double Daggers: Down, Forward, 1 + 5.
- Tri Air Dagger (Close): Down, Back, 1 + 5 (While in the air.)
- Tri Air Dagger (Far): Down, Forward, 1 + 5 (While in the air.)
X-Ray
- Blood Bank: Flip Stance + 5.
Finishing Moves
- Blood Bath: Down, Back, Down, Down, 5. (Close)
- Make it Rain: Forward, Back, Down, Down, 4. (Jump)
- Stage Fatality: Forward, Back, Forward, 1. (Close)
- Babality: Down, Back, Down, Forward, 2. (Jump)
Mortal Kombat 11
Basic Attacks
- Quick Prick: 1.
- Slick Scimitar: Back + 1.
- Silent Stab: Down + 1.
- Slicing Scimitar: 2.
- Scythe Slam: Back + 2.
- Krushing Blow: Triggers on second hit in a row.
- Whip Snap: Forward + 2.
- Cutter: Down + 2.
- Krushing Blow: Triggers if this attack KOUNTERS or PUNISHES a HIGH ATTACK.
- Crack The Whip: 3.
- Spear Stab: Back + 3.
- Spear Strike: Down + 3.
- Snap Kick: 4.
- Reaching Whip: Back + 4.
- Gut Buster: Forward + 4.
- Spinning Scythe: Down + 4.
Jumping Attacks
- Bleeding Dagger: 1.
- Downward Stab: 2.
- Blood Kick: 3 or 4.
Hop Attacks
- Punishing Spear: Up, 1 or Up, 2.
- Krimson Kick: Up, 3 or Up, 4.
Gettup Attacks/Flawless Block Attacks
- Bloody Boots: Up + 2.
- Side Slice: Up + 3.
Throws
- Toward Throw: THROW + Forward or Forward + 1 + 3.
- Krushing Blow: Triggers if opponent failed THROW ESCAPE during previous THROW.
- Back Throw: THROW or 1 + 3.
- Krushing Blow: Triggers if opponent failed THROW ESCAPE during previous THROW.
Roll Escapes
- Forward Roll Escape: Forward + STANCE.
- Away Roll Escape: Back + STANCE.
Air Escape
- (Air) Breakaway: Down + BLOCK.
Kombo Attacks
- Redrum: 1, 2.
- Marrow Massacre: 1, 2, 4.
- Thicker Than Water: Back + 1, 2.
- Krushing Blow: Triggers if this KOMBO ATTACK is a KOUNTER or PUNISH.
- Komplete Carnage: 2, 1.
- The End Is Nigh: 2, 1, 2.
- Quick Transfusion: Forward + 2, 1.
- Simple Slaughter: Back + 3, 4.
- Koagulation: 4, 4.
- Bleeding: Forward + 4, 3.
Special Moves
- Bloodshot: Back Forward 2.
- Amplify: R1.
- Blood Ball: Down Back 2.
- Blood Spatter: Back Forward 3.
- Amplify: R1.
- Blood Trail: Down Back 3.
- Amplify: R1.
- Blood Tentacle: Down Back 4.
- Close Blood Tentacle: Down Back 4, Back.
- Far Blood Tentacle: Down Back 4, Forward.
- Very Far Blood Tentacle: Down Back 4, Up.
Fatal Blow
- BLOODY FUN: STANCE + BLOCK.
Finishers
Fatalities:
- Bloody Mess (Mid): Forward Back Down 3.
- Heart Condition (Mid): Down Down Forward 4.
- Stage Fatality (Close): Back Up Down 4.
Friendship:
- Masterpiece (Mid): Down Down Down Down 1.
Brutalities:
- The Klassic: Down + 2.
- Bottom Out: Toward Throw.
- Melted: Down Back 2.
- Not Dead Yet: Down Back 3, R1.
- Feeding Time: Down Back 4.
- Purge: Back Forward 4. (Retch-Ribution equipped)
- Beautiful Blood: Back + 3, 4. (Red Rain equipped)
- Gushing Garrote: Down Back 1, R1. (Dagger Dance equipped)
- Bubbling Up: Back Forward 4. (Boiling Point equipped)
- It's A Gusher: 1, 2, 4.
- Just A Prick: Back Throw.
Variations/Abilities
Note each of these Special Moves must be equipped in the Kustomize Menu. Some moves will conflict with each other and cannot be equipped together.
- Dagger Dance: Down Back 1.
- Delay Hold: 1.
- Amplify: R1.
- Krushing Blow: Triggers if the move connects three times during the match.
- Bloodport: Down Up.
- Bloodport In Front: Down Up, Back.
- Bloodport Behind: Down Up, Forward.
- Cell Siphon: Back Forward 4.
- Amplify: R1.
- Boiling Point: Back Forward 4.
- Amplify: R1.
- Close Boiling Point: Back Forward 4, Back.
- Amplify: R1.
- Far Boiling Point: Back Forward 4, Forward.
- Amplify: R1.
- Retch-Ribution: Back Forward 4.
- Amplify: R1.
- Close Retch-Ribution: Back Forward 4, Back.
- Amplify: R1.
- Far Retch-Ribution: Back Forward 4, Forward.
- Amplify: R1.
- Far Retch-Ribution: Back Forward 4, Forward.
- Amplify: R1.
- Killer Clot: Down Back 1.
- Blood Ritual: Down Back Forward 1.
- Extend Blood Ritual Hold: 1.
- Krimson Shield: Down Down 3.
- Red Mist: Down Back 4.
- Red Rain: Down Down 2.
- Blood Flow: Modifies Blood Ball. Gain the ability to Amplify Blood Ball, changing its speed.
- Amplify Slow Blood Ball: Down Back 2, Back.
- Amplify Fast Blood Ball: Down Back 2, Forward.