Mortal Kombat 3 / Ultimate Mortal Kombat 3 / Mortal Kombat Trilogy
Combos
- Low Kick, Low Kick, High Punch, High Punch, Down + High Punch.
- Low Kick, Low Kick, High Punch, High Punch, Down + Low Punch, Down + High Punch.
- Low Kick, Low Kick, High Kick, Back + High Kick.
- Low Kick, Low Kick, Back + High Kick.
- High Punch, High Punch, Down + High Punch.
- High Punch, High Punch, Down + Low Punch, Down + High Punch.
Special Moves
- Gas Blast: Back, Back, High Punch. (Can be done in air)
- Raging Flash: Back, Forward, Low Kick.
- Sawblades: Back, Back, Back, Run.
Finishers
- Head Inflation: Down, Down, Back, Forward, Block. (Half-Screen)
- Freaky Face: Run, Block, Block, Block, High Kick. (Close)
- Stage Fatality: Block, Block, High Kick. (Close)
- Animality: (Hold High Punch) Forward, Forward, Down, Forward (Release High Punch).
- Friendship: Run, Low Kick, Run, Run, Up.
- Babality: Run, Run, Low Kick.
Mortal Kombat: Deception
Sun Bin
- Small Frame Strike: 1.
- Twisting Hammer Fist: Back + 1.
- Golden Fist: Down + 1.
- Digging Fingers: 2.
- Chest Opener: Back + 2.
- Awkward Uppercut: Down + 2.
- Large Frame Kick: 3.
- Small Frame Toe Kick: Back + 3.
- Aged Heels: Up + 3.
- Dangerous Feet: Down + 3.
- Thunderous Chest Breaker: 4.
- Dusty Shin Kick: Down + 4.
- Hidden Hands: 1, 1.
- Road to Victory: 1, 1, 1.
- Hidden Fists: 1, Back + 1.
- Linked Thrust Kick: 1, 1, 4.
- Gathered Strength: 1, Back + 3
- Overhead Pain: 3, 3, 3.
- The Art of War: 1, 3.
- Masked Psycho: 1, 1, 2.
- The Beast: 1, 1, Up + 3.
- Psycho Machine: 1, 1, 2, Style Change.
Goju Ryu
- Shotei: 1.
- Long Arm Palm: Back + 1.
- Elbow to the Knee: Down + 1.
- Wind Cutter: 2.
- Head Crusher: Forward + 2.
- Monkey Uppercut: Down + 2.
- Chudan-Mae-Geri: 3.
- Defensive Sidekick: Up + 3.
- Spinning Trip: Down + 3.
- Ankle Tapper: Back + 3.
- Foot Smasher: 4.
- Scratching Heels: Down + 4.
- Dual Shotei: 1, 1.
- No Escape: 1, 2.
- Head Twister: 1, 4.
- Speed Monster: 1, 1, Style Change.
Hookswords
- Chest Strike: 1.
- Twisting Hook: Up + 1.
- Shoulder Rip: Back + 1.
- Low Reverse Blow: Down + 1.
- Power Hook: 2.
- Twin Overhead Strike: Back + 2.
- Chin and Neck Slice: Up + 2.
- One Hook Sweep: Down + 2.
- Spinning Sidekick: 3.
- Leg Hooks: Up + 3.
- Leg Tripper: Back + 3.
- Scissors Swipe: Down + 3.
- Double Axe Kick: 4.
- Upward Cross Strike: Down + 4.
- Shin Strike: Back + 4.
- Razor Moon: 1, 1.
- Strength and Balance: 1, 1, 2.
- Furious Edges: 2, 1.
- Blazing Fury: 2, 1, 4.
- Unholy Strength: 1, 1, 4.
- Hooksword Pain: 1, 1, 4, Style Change.
- Shady Blows: 1, 1, Back + 1.
Special Moves
- Vertabreaker: Throw.
- Raging Flash: Back, Forward, 4.
- Plasma Blast: Down, Forward, 1.
- Nomad's Touch: Down, Back, 2.
Finishers
- Hook Up: Forward, Up, Up, Up, 3. (Close)
- Tornado Kut: Up, Up, Down, Down, 2. (Close)
- Hooksword Impale: Forward, Up, Up, Down, 2.
Mortal Kombat: Armageddon
Sun Bin
- Small Frame Strike: 1.
- Twisting Hammer Fist: Back + 1.
- Golden Fist: Down + 1.
- Digging Fingers: 2.
- Chest Opener: Back + 2.
- Awkward Uppercut: Down + 2.
- Large Frame Kick: 3.
- Small Frame Toe Kick: Back + 3.
- Aged Heels: Up + 3.
- Dangerous Foot: Down + 3.
- Chest Breaker: 4.
- Dusty Shin Kick: Down + 4.
- Hidden Hands: 1, 1.
- Hidden Fists: 1, Back + 1.
- The Art of War: 1, 3.
- Gathered Strength: 1, Back + 3.
- Cold Grounds: 3, 3.
- Road to Victory: 1, 1, 1.
- Masked Psycho: 1, 1, 2.
- The Beast: 1, 1, Up + 3.
- Linked Thrust Kick: 1, 1, 4.
- Overhead Pain: 3, 3, 3.
- Fallout: 1 (in air).
- Airborne: 2 (in air).
- Straight Up: 3 (in air).
- Over Head Air Toss: 4 (in air).
- Flying Kick: 1, 1 (in air).
- Power Slam: 2, 2 (in air).
- Straight Forward: 3, 3 (in air).
- Gravity Strike: 1, 1, 1 (in air).
- Toss Ya!: 1, 1, 2 (in air).
- Ending It Now: 1, 1, 3 (in air).
- Air Death: 1, 1, 4 (in air).
- Grounded: 3, 3, 2 (in air).
- Air Kick: 3, 3, 3 (in air).
- Time to Hover: 3, 3, 4 (in air).
- Stone Death: 1, 1, 2, Style Change
Hookswords
- Chest Strike: 1.
- Shoulder Rip: Back + 1.
- Twisting Hook: Up + 1.
- Low Reverse Blow: Down + 1.
- Power Hook: 2.
- Twin Overhead Strike: Back + 2.
- Chin and Neck Slice: Up + 2.
- One Hook Sweep: Down + 2.
- Spinning Sidekick: 3.
- Leg Tripper: Back + 3.
- Leg Hooks: Up + 3.
- Scissors Swipe: Down + 3.
- Double Axe Kick: 4.
- Shin Strike: Back + 4.
- Upward Cross Strike: Down + 4.
- Razor Moon: 1, 1.
- Furious Edges: 2, 1.
- Shady Blows: 1, 1, Back + 1.
- Strength and Balance: 1, 1, 2.
- Disciple of Doom: 2, 1, 3.
- Unholy Strength: 1, 1, 4.
- Blazing Fury: 2, 1, 4.
- Thrash Out: 1 (in air).
- Bogie: 2 (in air).
- Long Legs: 3 (in air).
- Spinning Feet Grab: 4 (in air).
- Rebel: 1, 1 (in air).
- Airborne Kick: 3, 3, (in air).
- Fresh Air: 1, 1, 1 (in air).
- Spinning Attack: 1, 1, 2 (in air).
- Lucky Wind: 1, 1, 3 (in air).
- Somersault: 3, 3, 2 (in air).
- Flip Down: 1, 1, 4 (in air).
- Boot to the Face: 3, 3, 3 (in air).
- Pincer Throw: 3, 3, 4 (in air).
- Guiding Light: 1, 1, 3, 3 (in air).
- Zero Gravity: 1, 1, 3, 4 (in air).
Special Moves
- Vertabreaker: Throw.
- Raging Flash: Back, Forward, 4.
- Plasma Blast: Down, Forward, 1.
- Nomad's Touch: Down, Back, 2.
Mortal Kombat (2011)
Input | Xbox | PS |
---|---|---|
1 | ||
2 | ||
3 | ||
4 | ||
5 |
Basic Attacks
- Front Punch: 1.
- Back Punch: 2.
- Front Kick: 3.
- Back Kick: 4.
- Uppercut: Down + 2.
- Hook Swipe: Back + 1.
- Strong Fist: Back + 2.
- Step Kick: Forward + 3.
- Big Knee: Forward + 4.
- Sweep: Back + 4.
- Throw (Away): Throw.
- Throw (Towards): Forward + Throw.
Combo Attacks
- Last Breath: 1, 1, 1.
- Extermination: 1, 1, Back + 4, 3.
- Mutilation: Back + 1, 2, 1.
- Vanquish: 2, 1, 2.
- Nomad's Fear: Forward + 3, 2.
- Eviscerate: Forward + 4, 1 + 2.
Fast Tags
- Up Next: Back + 1, 2, 1, Tag.
Tag Combos
- Your Turn: 1, 1, Back + 4, Tag.
- Partners in Crime: Back + 1, 2, Tag.
- Rebirth: 2, 1, Tag.
Special Moves
- Gas Blast: Back, Back, 1. (Can be done in the air.)
- Nomad Dash: Back, Forward, 4.
- Buzzsaw: Back, Back, 3.
- Tornado Slam: Down, Back, 2.
Enhanced Moves
- Vapor Blast: Back, Back, 1 + 5. (Can be done in the air.)
- Nomad Charge: Back, Forward, 4 + 5.
- Saw Blades: Back, Back, 3 + 5.
- Cyclone Slam: Down, Back, 2 + 5.
X-Ray
- Kabal's Deep: Flip Stance + 5.
Finishers
- Hook Up: Back, Forward, Back, Forward, 1. (Sweep)
- It Takes Guts: Down, Down, Back, Forward, 5. (Sweep)
- Stage Fatality: Down, Down, 4. (Close)
- Babality: Forward, Down, Back, 3. (Jump)
Mortal Kombat 11
Basic Attacks
- Straight Jab: 1.
- Hook Strike: Back + 1.
- Knee Buckle: Down + 1.
- Hard Cross: 2.
- Swinging Hooks: Back + 2.
- Hook Jab: Forward + 2.
- Rising Fist: Down + 2.
- Krushing Blow: Triggers if this attack kounters or punishes a high attack.
- Straight Boot: 3.
- Heel Strike: Forward + 3.
- Side Kick: Down + 3.
- Spin Kick: 4.
- Sweeping Hooks: Back + 4.
- Deadly Knee: Forward + 4.
- Hook Swipe: Down + 4.
Jumping Attacks
- Black Dragon Bash: 1.
- Blade Jab: 2.
- Flick Kick: 3 or 4.
Hop Attacks
- Hammering Hooks: Up, 1 or Up, 2.
- Brute Kick: Up, 3 or Up, 4.
Getup Attacks/Flawless Block Attacks
- Hook Spin: Up + 2.
- Hook Punch: Up + 3.
Throws
- Toward Throw: THROW + Forward or Forward + 1 + 3.
- Back Throw: THROW or 1 + 3.
- Krushing Blow: Triggers if opponent failed throw escape during previous throw.
Roll Escapes
- Forward Roll Escape: Forward + STANCE.
- Away Roll Escape: Back + STANCE.
Air Escape
- (Air) Breakaway: Down + BLOCK.
Kombo Attacks
- Last Breath: 1, 1.
- Hooks And Blood Splatters: 1, 1, 1.
- Eviscerated: Back + 1, 2.
- Extermination Squad: Back + 1, 2, Down + 2.
- Krushing Blow: Triggers if this kombo attack is a kounter or punish.
- Scary Face: 2, 2.
- Vapor Trails: 2, 2, 1.
- Sandman: 2, 3.
- Kabal's Deep: Forward + 2, 2.
- Maimed And Mangled: Forward + 2, 2, 4.
- Krushing Blow: Triggers if this kombo attack is a kounter or punish.
- Left For Dead: Forward + 4, 1 + 3.
Special Moves
- Buzzsaw: Back Forward 1.
- Amplify: R1.
- Krushing Blow: Triggers if this attack is a punish.
- Amplify: R1.
- (Air) Buzzing Buzzsaw: Down Back 1.
- Amplify: R1.
- Nomad Dash: Back Forward 3.
- Hook Slam: Down Back 4.
- Krushing Blow: Triggers if this attack is a kounter or a punish or breaks armor.
- Amplify: R1.
- Krushing Blow: Triggers if this attack is a punish.
Fatal Blow
- OFF THE HOOK: STANCE + BLOCK.
Finishers
Fatalities:
- Road Rash (Mid): Back Forward Down Forward 3.
- Hooked (Close): Down Down Down 4.
- Stage Fatality (Close): Up Down Down 2.
Friendship:
- Bop It (Mid): Forward Down Back Down 1.
Brutalities:
- The Klassic: Down + 2.
- Spin Me Right Round: Back Forward 3.
- Rollin' Through: Down Back 1. (Rolling Buzzsaw equipped)
- Ripped Away: Down Back 4, R1.
- Deadly Vapors: Back Forward 4. (Gas Blast equipped)
- Spinner Winner: Back Throw.
- Heart Attack: Back Forward 2. (Low Hook Grab equipped)
- Screamer: Back Forward 4, R1. (Gas Blast equipped)
- Nowhere To Run: Forward + 4, 1 + 3.
- Can't Breathe: Down Back 4.
- Spin Cycle: Toward Throw.
Variations/Abilities
Note each of these Special Moves must be equipped in the Kustomize Menu. Some moves will conflict with each other and cannot be equipped together.
- Rolling Buzzsaw: Down Back 1.
- Amplify: R1.
- (Air) Straight Buzzin': Back Forward 1.
- Amplify: R1.
- Hook Grab: Down Back 2.
- Amplify: R1.
- Low Hook Grab: Back Forward 2.
- Krushing Blow: Triggers if opponent is stand blocking.
- Nomad Spin: Down Back 2.
- Amplify: R1.
- (Air) Slight Gas: Back Forward 3.
- (Air) Close Slight Gas: Back Forward 3, Back.
- (Air) Far Slight Gas: Back Forward 3, Forward.
- Extended Hook: Down Back 3.
- Low Spinner: Back Forward 2.
- Amplify: R1.
- Flash Parry: Down Back 3.
- Gas Blast: Back Forward 4.
- Amplify: R1.
- Dash Cancel: Modifies Nomad Dash. Gain the ability to cancel Nomad Dash. Back + Block.