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Mortal Kombat X

Input Legend
Input Xbox PS
1 Xbox-controller-x-button-md Ps3 button square by thedevingreat-d5g6clf
2 Xbox-controller-y-button-md Ps3 button triangle by thedevingreat-d5g6cex
3 Xbox-controller-a-button-hi Ps3 button x by thedevingreat-d5g6c9k
4 Xbox-controller-b-button-md Ps3 button o by thedevingreat-d5g6d2x
5 XBOX ONE Buttons RT PS3 R2

Basic Attacks

  • Front Jab: 1.
  • Elbow Smash: Back + 1.
  • Low Jab: Down + 1.
  • Back Strike: 2.
  • Tonfa Strike: Back + 2.
  • Superman: Forward + 2.
  • Uppercut: Down + 2.
  • Step Sidekick: 3.
  • Heel Plunge: Forward + 3.
  • Low Heel: Down + 3.
  • Roundhouse: 4.
  • Cunning Sweep: Back + 4.
  • Kritical Knee: Forward + 4.
  • Low Poke: Down + 4.

Jumping Attacks

  • Jump Front Punch: 1.
  • Jump Back Punch: 2.
  • Jump Front Kick: 3.
  • Jump Back Kick: 4.

Jump Up Attacks

  • Jump Up Punch: 1 or 2.
  • Jump Up Kick: 3 or 4.

Throws

  • Throw (Towards): Forward + Throw.
    • Enhance: Forward + Throw, 5.
  • Throw (Away): Throw.
    • Enhance: Throw, 5.

Kombo Attacks

  • Rockin': 1, 1.
  • Rollin': 1, 1, 2.
  • Turn Left: 1, 2.
  • By All Means: 1, 2, 1.
  • Sneak Preview: 1, 2, 3.
  • Upper Hand: 1, 2, Back + 4.
  • Kick Abuse: Down + Foward + 1.
  • Hard Sell: Back + 1, 2.
  • Active Duty: Back + 1, 2, 4.
  • Slap Back: 2, 1.
  • Don't Blink: 2, 1, 2.
  • Caged Heat: 2, 1, Up + 4. (Hollywood)
  • Assault Phase: 2, 4.
  • Around We Go: 2, 4, 2.
  • Play Time: Forward + 2, 1.
  • Ugly Stick: Forward + 2, 1, 1.
  • Attack Pattern: Forward + 2, 4.
  • Severance Package: Forward + 2, 1 + 3. (Brawler)
  • Shifting Fire: Back + 2, 1, 2.
  • Caged Rage: Back + 2, 1, 2, Down + 2 + 4.
  • Blood Stain: 3, 3.
  • Blood Splat: 3, 3, 1.
  • Rise Up: 3, 3, 2.
  • Fancy Footwork: Forward + 3, 3.
  • Assault Force: Forward + 3, 4. (Hollywood)
  • Street Smart: Forward + 4, 4.

Special Moves

  • Single Shot: Back, Forward, 1.
  • Akimbo: Back, Forward, 1 + 5.
  • Glow Kick: Back, Forward, 4.
  • Diving Glow Kick: Back, Forward, 4 + 5.
  • Getaway Flip: Down, Back, 2.
  • Power Flip: Down, Back, 2 + 5.
  • Air Akimbo: (Air) Back, Forward, 1. (Hollywood)
  • Air Multi Gun: (Air) Back, Forward, 1 + 5. (Hollywood)
  • Nut Kracker: Down, Back, 3. (Hollywood)
  • Nut Buster: Down, Back, 3 + 5. (Hollywood)
  • Take Down: Back, Forward, 3. (Brawler)
  • Haymaker: Back, Forward, 3 + 5. (Brawler)
  • Bow Breaker: Down, Back, Foward, 2. (Brawler)
  • Bone Breaker: Down, Back, Foward, 2 + 5. (Brawler)
  • Air Power Slam: (Air) Down + Throw. (Brawler)
    • Enhance: 5.
  • Air Assault (Medium): Down, Down, 1. (Spec Ops)
  • Air Assault (Close): Down, Down, 1, Back. (Spec Ops)
  • Air Assault (Far): Down, Down, 1, Forward. (Spec Ops)
  • Target Paint: Down, Down, 1 + 5. (Spec Ops)
  • The American Way: Down, Back, 1. (Spec Ops)

X-Ray

  • Testi-Kill: Flip Stance + 5.

Finishing Moves

Fatalities:

  • Bubble Head (Mid): Forward, Down, Back, Forward, 1.
  • Selfie (Close): Down, Forward, Down, Back, 4.
  • Stage Fatality (Close): Down, Down, Back, Forward, 2.

Brutalities:

  • Between the Eyes (Universal): Must be at jumping distance from opponent and final hit must come from Single Shot.
  • Hats Off (Universal: Must win both rounds, and must hold up before the third hit of Kick Abuse, final hit must come from Kick Abuse.
  • Pop Goes (Hollywood Variation): Hit opponent with 4 Nut Krackers during match, final hit must come from Nut Kracker. Has a secret variant that requires the final hit to be meter-burned.
  • Beatdown (Brawler Variation): Final hit must come from a three hit combo that ends with the Special Move Take Down.
  • Half Day? (Spec Ops Variation): Must Perform 1 American Ways, be jumping distance from opponent and final hit must come from Target Paint.

Mortal Kombat 11

Basic Attacks

  • Justice Jab: 1.
  • Low Shot: Back + 1.
  • Straight Punch: Down + 1.
  • Quick Hook: 2.
  • Throwin' Bows: Back + 2.
  • Backhand: Forward + 2.
  • Bloody Knuckles: Down + 2.
    • Krushing Blow: Triggers if this attack KOUNTERS or PUNISHES a HIGH ATTACK.
  • High Kick: 3.
  • Glow Burst: Back + 3.
  • Spin Kick: Forward + 3.
  • Side Kick: Down + 3.
  • Roundhouse: 4.
  • Cunning Sweep: Back + 4.
  • Flick Kick: Forward + 4.
  • Steel Toe: Down + 4.

Jumping Attacks

  • Cage Jab: 1.
  • Double Axe Handle: 2.
  • Army Boot: 3 or 4.

Hop Attacks

  • Dive Bomb: Up, 1 or Up, 2.
  • Kombat Kick: Up, 3 or Up, 4.

Getup Attacks/Flawless Block Attacks

  • Flip Kick: Up + 2.
  • Nut Punch: Up + 3.

Throws

  • Toward Throw: THROW + Forward or Forward + 1 + 3.
  • Back Throw: THROW or 1 + 3.

Roll Escapes

  • Forward Roll Escape: Forward + STANCE.
  • Away Roll Escape: Back + STANCE.

Air Escape

  • (Air) Breakaway: Down + BLOCK.

Kombo Attacks

  • Double Down: 1, 1.
  • Whip It Good: 1, 1, 1.
  • Belly Buster: 1, 2.
  • Active Duty: 1, 2, 4.
  • Hot Take: Back + 1, 3.
    • Krushing Blow: Triggers if opponent is stand blocking.
  • Hooks And Hammers: 2, 1.
  • Assaulted: 2, 1, 1, 2.
  • The Rushdown: 2, 1, Down + 2.
  • No Breaks: Back + 2, 4.
  • Keepin' It Classy: Back + 2, 4, 3.
    • Krushing Blow: Triggers if only the final hit of the kombo connects.
  • Shocker: Forward + 2, 1 + 3.
    • Krushing Blow: Triggers if this kombo attack is a kounter or punish.
  • Marching Orders: 3, 4.
  • Military Dance: Forward + 3, 4.
  • Heavy Hitter: Forward + 3, 4, 3.
  • Poppin' Bubbles: Forward + 4, 1.
  • One In The Chamber: Forward + 4, 1, 2.

Special Moves

  • Dual Wielding: Back Forward 1.
    • Krushing Blow: Triggers when fully charged and held for maximum duration.
    • Charge: Hold 1.
    • Cancel: Down.
    • Amplify: R1.
  • Ball Buster: Back Down 3.
    • Amplify: R1.
    • Krushing Blow: Triggers on third amplified Ball Buster in a match.
  • Up Glow Kick: Back Forward 4.
    • Amplify: R1.

Fatal Blow

  • PISSED AF: STANCE + BLOCK.
  • (Close) PISSED AF: Back + STANCE + BLOCK.
  • (Far) PISSED AF: Forward + STANCE + BLOCK.
  • (Air) PISSED AF: STANCE + BLOCK.

Finishers

Fatalities:

  • I <3 U (Mid): Down Down Forward 4.
  • #GirlPower (Mid): Back Down Down Back 2.
  • Stage Fatality (Close): Down Forward Down 3.

Friendship:

  • Feeling Cute, Might Delete Later (Mid): Back Forward Down Down 1.

Brutalities:

  • The Klassic: Down + 2.
  • Make It Pop: Toward Throw.
  • Boom Bitch: Back Throw.
  • Got Yo Ass Beat: Down Back 3, R1. (Shoulder Charge equipped)
  • Holy Moly: Forward + 4, 1, 2.
  • Totes Ewwww: Forward + 2.
  • My Bad: Back Down 3, R1.
  • Damn I'm Good: Back + 1, 3.
  • You Got BLB'd: Down Back 4. (BLB-118 Energy Burst equipped)
  • Fully Disarmed: Back Forward 1.
  • Game Over: Down Back 1. (Kneecappin' equipped)

Variations/Abilities

Note each of these Special Moves must be equipped in the Kustomize Menu. Some moves will conflict with each other and cannot be equipped together.

  • Flying Glow Kick: Back Forward 3.
    • Krushing Blow: Triggers if this attack is a kounter or punish.
  • (Air) Bullet Barrage: Back Forward 1.
    • Amplify: R1.
  • Shoulder Charge: Down Back 3.
    • Amplify: R1.
    • Krushing Blow: Triggers if opponent blocks late.
  • Flippin' Out: Down Back 3.
  • Close Flippin' Out: Down Back 3, Back.
  • Far Flippin' Out: Down Back 3, Forward.
  • BLB-118 Escape: Down, Up + Back.
  • Air BLB-118 Peacing Out: Down, Up + Forward.
  • Control BLB-118: Back Down 2.
    • Cancel BLB-118: 2.
    • Dropping Balls: 4.
    • Wub Wub Wub: 3.
    • Fun Phaser: 1.
  • BLB-118 Energy Burst: Down Back 4.
    • Amplify: R1.
  • BLB-118 Bitchin' Bubble: Down Back 4.
  • Kneecappin': Down Back 1.
    • Amplify: R1.
  • BLB-118 Energy Bounce: Down Back 1.
  • Close BLB-118 Energy Bounce: Down Back 1, Back.
  • Far BLB-118 Energy Bounce: Down Back 1, Forward.
  • BLB-118 Bullet Ricochet: Down Back 1.
  • Close BLB-118 Bullet Ricochet: Down Back 1, Back.
  • Far BLB-118 Bullet Ricochet: Down Back 1, Forward.
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