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Add Entities, components, systems, and events
C-Usability
A simple quality-of-life change that makes Bevy easier to use
try_despawn
methods to commands
A-ECS
#14511
opened Jul 28, 2024 by
ThomasAlban
Query-level change detection
A-ECS
Entities, components, systems, and events
C-Enhancement
A new feature
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
#14510
opened Jul 28, 2024 by
alice-i-cecile
bevy_ecs should have more modular feature flags
A-ECS
Entities, components, systems, and events
C-Usability
A simple quality-of-life change that makes Bevy easier to use
#14509
opened Jul 28, 2024 by
orangutanrider
ObserverSystem cannot be an ExclusiveSystem
A-ECS
Entities, components, systems, and events
C-Bug
An unexpected or incorrect behavior
S-Needs-Design
This issue requires design work to think about how it would best be accomplished
#14507
opened Jul 28, 2024 by
camblomquist
Unlabelled closure system in App-level states machines
C-Bug
An unexpected or incorrect behavior
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
Startup
created by setup_state_transitions_in_world
A-States
#14504
opened Jul 28, 2024 by
bravely-beep
Borders are not rendered for Drawing game state to the screen
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Bug
An unexpected or incorrect behavior
ImageBundle
nodes
A-Rendering
#14498
opened Jul 27, 2024 by
alice-i-cecile
BorderColor
should impl From<Color
A-Color
#14497
opened Jul 27, 2024 by
alice-i-cecile
Option<SystemId>
doesn't support Reflect
while Option<Entity>
does
A-ECS
#14496
opened Jul 27, 2024 by
guyguy2001
Crash due to wgpu during startup on Wayland
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
C-Startup
A crash that occurs when first attempting to run a Bevy app
O-Linux
Specific to the Linux desktop operating system
O-Vulkan
Specific to the Vulkan render API
P-Crash
A sudden unexpected crash
S-Needs-Investigation
This issue requires detective work to figure out what's going wrong
#14494
opened Jul 27, 2024 by
umut-sahin
Need better examples for vertex shaders in 3d meshes
A-Rendering
Drawing game state to the screen
C-Enhancement
A new feature
C-Examples
An addition or correction to our examples
#14493
opened Jul 27, 2024 by
viridia
Customize Graphical user interfaces, styles, layouts, and widgets
C-Enhancement
A new feature
C-Usability
A simple quality-of-life change that makes Bevy easier to use
BorderRadius
aliasing
A-UI
#14491
opened Jul 26, 2024 by
musjj
Mesh thickness prepass textute
A-Rendering
Drawing game state to the screen
C-Enhancement
A new feature
#14487
opened Jul 26, 2024 by
Bcompartment
Using SubState in run condition function panics if ParentState is not on
A-States
App-level states machines
C-Bug
An unexpected or incorrect behavior
P-Crash
A sudden unexpected crash
S-Needs-Investigation
This issue requires detective work to figure out what's going wrong
#14484
opened Jul 25, 2024 by
PatrickChodowski
bevy_math's Fundamental domain-agnostic mathematical operations
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
libm
feature should probably apply to bevy_math's internal code
A-Math
#14474
opened Jul 25, 2024 by
mweatherley
3D Rendering / Visibility range web example panicked
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
O-WebGL2
Specific to the WebGL2 render API
S-Needs-Investigation
This issue requires detective work to figure out what's going wrong
#14473
opened Jul 25, 2024 by
s-mayrh
Panic when a despawning Entities, components, systems, and events
C-Bug
An unexpected or incorrect behavior
Entity
's observer spawns an Entity
A-ECS
#14467
opened Jul 25, 2024 by
Yttrmin
Observers and hooks doesn't pair well with mapped entities
A-ECS
Entities, components, systems, and events
A-Networking
Sending data between clients, servers and machines
A-Scenes
Serialized ECS data stored on the disk
C-Bug
An unexpected or incorrect behavior
S-Needs-Design
This issue requires design work to think about how it would best be accomplished
#14465
opened Jul 24, 2024 by
Shatur
Open USD support
A-Assets
Load files from disk to use for things like images, models, and sounds
C-Enhancement
A new feature
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
X-Controversial
There is active debate or serious implications around merging this PR
#14464
opened Jul 24, 2024 by
NicTanghe
Slow memory leak
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
C-Performance
A change motivated by improving speed, memory usage or compile times
S-Needs-Investigation
This issue requires detective work to figure out what's going wrong
#14463
opened Jul 24, 2024 by
re0312
bevy_gizmo draw AABBs: Allow showing based on visibility
A-Gizmos
Visual editor and debug gizmos
C-Enhancement
A new feature
C-Usability
A simple quality-of-life change that makes Bevy easier to use
#14462
opened Jul 24, 2024 by
torsteingrindvik
Conversions missing for Vec --> Unorm8x4
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
#14460
opened Jul 24, 2024 by
viridia
Rounded borders bleed background pixels
A-Rendering
Drawing game state to the screen
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Investigation
This issue requires detective work to figure out what's going wrong
#14456
opened Jul 23, 2024 by
eidloi
Bevy UI: image doesnt work with width: Val::Auto
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Bug
An unexpected or incorrect behavior
#14452
opened Jul 23, 2024 by
aMyTimed
Volumetric fog should work with spot lights and point lights
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
C-Enhancement
A new feature
#14451
opened Jul 23, 2024 by
Bcompartment
Shouldn't Identity state transition trigger OnExit/OnEnter ?
A-States
App-level states machines
C-Enhancement
A new feature
#14447
opened Jul 23, 2024 by
Inspirateur
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