Link tags: maintenance

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The invisible seafaring industry that keeps the internet afloat

A fascinating in-depth look at the maintenance of undersea cables:

The industry responsible for this crucial work traces its origins back far beyond the internet, past even the telephone, to the early days of telegraphy. It’s invisible, underappreciated, analog.

Snook’s Law:

It’s a truism that people don’t think about infrastructure until it breaks, but they tend not to think about the fixing of it, either.

A Global Documentation Platform - Piccalilli

I was chatting to Andy last week and he started ranting about the future of online documentation for web developers. “Write a blog post!” I said. So he did.

I think he’s right. We need a Wikimedia model for web docs. I’m not sure if MDN fits the bill anymore now that they’re deliberately spewing hallucinations back at web developers.

w/e 2023-11-05 (Phil Gyford’s website)

On the one hand I still really enjoy writing code and making something work and look good (ish) and put it online where anyone in the world can see it. It’s still like magic. And is still some kind of personal affirmation, a way of saying “here I am!”, of enjoying that it’s noticed by someone, somewhere.

True.

On the other hand, the maintenance. It’s not like this is new to me, keeping things going for years, decades. And I try to make things as easy as possible – keep things up to date, make things in similar ways, stick to reliable and boring technologies, don’t start too many things, etc. But, especially when several things aren’t quite working right, it’s such a weight.

Also true.

The Cost of Convenience - DEV Community

The pros and cons of dependencies in your toolchain.

Writing Javascript without a build system

For me, a complicated Javascript build system just doesn’t seem worth it for small 500-line projects – it means giving up being able to easily update the project in the future in exchange for some pretty marginal benefits.

This! Also, this:

I’m writing this because most of the writing I see about JS assumes that you’re using a build system, and it can be hard to navigate for folks like me who write very simple small Javascript projects that don’t require a build system.

CSS { In Real Life } | Disentangling Frameworks

I just quoted Chris saying:

I think some tools are a good idea. But as few as possible, and the easier they are to stop using, the better.

Now Michelle asks:

Suppose we want to stop using Tailwind one day?

Turns out it’s a bit of a roach motel, much like most JavaScript frameworks: you can get in but you can’t easily get out.

So whenever possible, the safest, and most future-proof bet is to use the native features of the web platform.

Scalable CSS - Chris Coyier

Wise words:

Myself, I think some tools are a good idea. But as few as possible, and the easier they are to stop using, the better.

To paraphrase Michael Pollan:

Write CSS, not too much, mostly vanilla.

Notes, links, etc | There’s water in the hedgerows

How do you keep knowledge alive over centuries? Stuff that seems big enough for a group of people to worry about at the time, but not so big it makes world news. Not the information that gets in all the textbooks, but just the stuff that makes the world gently tick over.

Guarding Against Disposable Design — Smashing Magazine

Always refreshing to see some long-term thinking applied to the web.

The Organic Web - Jim Nielsen’s Weblog

Growing—that’s a word I want to employ when talking about my personal sites online. Like a garden, I’m constantly puttering around in them. Sometimes I plow and sow a whole new feature for a site. Sometimes I just pick weeds.

I like this analogy. It reminds me of the the cooking analogy that others have made.

Most of my favorite websites out there are grown—homegrown in fact. They are corners of the web where some unique human has been nurturing, curating, and growing stuff for years. Their blog posts, their links, their thoughts, their aesthetic, their markup, their style, everything about their site—and themselves—shows growth and evolution and change through the years. It’s a beautiful thing, a kind of artifact that could never be replicated or manufactured on a deadline.

This part of the web, this organic part, stands in start contrast to the industrial web where websites are made and resources extracted.

The Long Now Foundation: “Nadia Eghbal Talk”

This is a great talk by Nadia Eghbal on software, open source, maintenance, and of course, long-term thinking.

Boring by default

More on battling entropy:

Ever needed to change “just a small thing” on an old page you build years ago? I recently had the pleasure and the simple task of changing some colors in CSS lead to a whole day of me wrangling with old deprecated Grunt tasks and trying to get the build task running.

The solution:

That’s why starting with HTML, CSS and JavaScript without the need to ever compile anything on your local machine is a good idea. Changing some colors on such a page would indeed only take minutes and not a whole day.

I like this mindset:

Be boring by default and enhance on the way.

Cheating Entropy with Native Web Technologies - Jim Nielsen’s Weblog

This post really highlights one of the biggest issues with the convoluted build tools used for “modern” web development. If you return to a project after any length of time, this is what awaits:

I find entropy staring me back in the face: library updates, breaking API changes, refactored mental models, and possible downright obsolescence. An incredible amount of effort will be required to make a simple change, test it, and get it live.

Always bet on HTML:

Take a moment and think about this super power: if you write vanilla HTML, CSS, and JS, all you have to do is put that code in a web browser and it runs. Edit a file, refresh the page, you’ve got a feedback cycle. As soon as you introduce tooling, as soon as you introduce an abstraction not native to the browser, you may have to invent the universe for a feedback cycle.

Maintainability matters—if not for you, then for future you.

The more I author code as it will be run by the browser the easier it will be to maintain that code over time, despite its perceived inferior developer ergonomics (remember, developer experience encompasses both the present and the future, i.e. “how simple are the ergonomics to build this now and maintain it into the future?) I don’t mind typing some extra characters now if it means I don’t have to learn/relearn, setup, configure, integrate, update, maintain, and inevitably troubleshoot a build tool or framework later.

Built to Last

Don’t blame it on the COBOL:

It’s a common fiction that computing technologies tend to become obsolete in a matter of years or even months, because this sells more units of consumer electronics. But this has never been true when it comes to large-scale computing infrastructure. This misapprehension, and the language’s history of being disdained by an increasingly toxic programming culture, made COBOL an easy scapegoat. But the narrative that COBOL was to blame for recent failures undoes itself: scapegoating COBOL can’t get far when the code is in fact meant to be easy to read and maintain.

It strikes me that the resilience of programmes written in COBOL is like the opposite of today’s modern web stack, where the tangled weeds of nested dependencies ensures that projects get harder and harder to maintain over time.

In a field that has elevated boy geniuses and rockstar coders, obscure hacks and complex black-boxed algorithms, it’s perhaps no wonder that a committee-designed language meant to be easier to learn and use—and which was created by a team that included multiple women in positions of authority—would be held in low esteem. But modern computing has started to become undone, and to undo other parts of our societies, through the field’s high opinion of itself, and through the way that it concentrates power into the hands of programmers who mistake social, political, and economic problems for technical ones, often with disastrous results.

Pinboard is Eleven (Pinboard Blog)

I probably need to upgrade the Huffduffer server but Maciej nails why that’s an intimidating prospect:

Doing this on a live system is like performing kidney transplants on a playing mariachi band. The best case is that no one notices a change in the music; you chloroform the players one at a time and try to keep a steady hand while the band plays on. The worst case scenario is that the music stops and there is no way to unfix what you broke, just an angry mob. It is very scary.

Through a design system, darkly. — Ethan Marcotte

  1. Design systems haven’t “solved” inconsistency. Rather, they’ve shifted how and when it manifests.
  2. Many design systems have introduced another, deeper issue: a problem of visibility.

Ethan makes the case that it’s time we stopped taking a pattern-led approach to design systems and start taking a process-led approach. I agree. I think there’s often more emphasis on the “design” than the “system”.

Maintaining Performance - daverupert.com

In my experience, 99% of the time Web Performance boils down to two problems:

  1. “You wrote too much JavaScript.”
  2. “You have unoptimized images.”

But as Dave points out, the real issue is this:

I find that Web Performance isn’t particularly difficult once you understand the levers you can pull; reduce kilobytes, reduce requests, unblock rendering, defer scripts. But maintaining performance that’s a different story entirely…

On design systems and agency | Andrew Travers

Design systems can often ‘read’ as very top down, but need to be bottom up to reflect the needs of different users of different services in different contexts.

I’ve yet to be involved in a design system that hasn’t struggled to some extent for participation and contribution from the whole of its design community.

Design System Won’t Fix Your Problems | Viljami Salminen

This is something we’ve learned at Clearleft—you can’t create a design system for an organisation, hand it over to them, and expect it to be maintained.

You can’t just hire an agency to create a design system and expect that the system alone will solve something. It won’t do much before the people in the organization align on this idea as well, believe in it, invest in it, and create a culture of collaboration around it.

The people who will be living with the design system must be (co-)creators of it. That’s very much the area we work in now.