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0 votes
0 answers
40 views

CMake sets “Generate Debug Symbols” - a Xcode build setting to wrong value

I’m trying to generate Xcode project file of some libraries with CMake. I want to generate dSYM file in all build config type. I set values in all my CMakelists.txt as below: set(CMAKE_CXX_FLAGS &...
shaunwick's user avatar
0 votes
0 answers
71 views

Undeclared identifier 'nullptr' and Obj-C error while using Obj-C library in Swift

No prior knowledge for using external library in Swift. I was trying to include sf-proj-ios in my empty project named "Test". I followed instruction on the library GitHub, used commands on ...
Martin Ma's user avatar
0 votes
1 answer
119 views

Integrating OpenCV in a native macOS app leads to Linker Errors

I have tried integrating OpenCV in a native macOS app with Swift and it results in bunch of linker errors. I have an M1 Mac and below are the two ways in which I have tried. First Way: First I did ...
BraveEvidence's user avatar
1 vote
1 answer
49 views

Error building C++ code on MacOS using CMake. Error with Cocoa and Foundations

I am trying to build a cross platform application on MacOS which is written in C++. In my CMake I've included cmake_minimum_required(VERSION 3.28) project(lel LANGUAGES C CXX) if(APPLE) ...
cooldecola's user avatar
1 vote
1 answer
28 views

NSThread initWithTarget:selector:object:]: target does not implement selector ((null))'

I try to implement a custom Cocoa main loop for my app using metal-cpp (the source code is also available here) wrapper. The first step is to write a something like: [NSThread detachNewThreadSelector:@...
Denis Steinman's user avatar
0 votes
1 answer
50 views

Implement a Custom Protocol on Mac for a Cocoa / Qt Application

We want to be able to call our application from a browser link (as i.e. MS teams does when you open a link to a teams meeting). The principle is quite simple and exists since quite a while. Under ...
RED SOFT ADAIR's user avatar
2 votes
0 answers
95 views

Incorrect Value Returned by kAudioDevicePropertyDeviceIsRunningSomewhere for External Devices like AirPods

I'm experiencing an issue where kAudioDevicePropertyDeviceIsRunningSomewhere is not returning the expected values for wireless audio devices such as AirPods. The expected behavior is to return 1 when ...
espc's user avatar
  • 115
0 votes
2 answers
140 views

Coordinating the padding of structs in C++ and Objective-C

I’m using Objective-C and Metal to render to a window, however all of my application code is written in C++. So all of the CPU manipulation of data inside MTLBuffer is done in C++. This is done by ...
BENG's user avatar
  • 161
0 votes
1 answer
76 views

How can I store automatic reference counted Swift/Objective-C objects in a C++ map without causing memory leaks when they are deleted from the map?

I have a C++ map which manages loaded regions. Each region has an associated MTLBuffer for the geometry generated after the region data is converted into a mesh. The idea is to store a reference to ...
CPlus's user avatar
  • 4,374
3 votes
2 answers
207 views

How to convert a `id<MTLCommandQueue>` to a `MTL::CommandQueue` of Metal-Cpp?

The situation: I'm developing an iOS Metal App in Objective-C. I need to use a 3rd-party library VkFFT that provides Metal FFTs based on Metal-Cpp. What I need: pass a id<MTLCommandQueue> ...
Shuai's user avatar
  • 1,125
0 votes
1 answer
74 views

Universal links in iOS with C++ and SDL

I was tasked with adding support for universal links into our iOS app written in C++ with an additional complication that the app uses SDL 2 for wrapping iOS specific code (like the AppDelegate). From ...
jcxz's user avatar
  • 1,270
1 vote
2 answers
105 views

How can I fix drawing overlapping 2D objects in Metal (stencil, clipping)?

I am currently making a simple 2D rendering application using Apple Metal 3 in C++. I want to draw overlapping 2D objects using stencil test, but it does not work. A constructor for the Renderer class....
Chris Redwood's user avatar
0 votes
1 answer
840 views

Mix C++ and Objective-C code using CMake and get C++ executable

The Idea I'm trying to implement a game engine in C++. I'm using macOS for development (arm-64 architecture). I want to create a window using Foundation framework. CMakeLists.txt utilizes C++ and ...
Andrii Diachenko's user avatar
1 vote
0 answers
31 views

Interfacing with C++ code in XCode (Swift) Project causing Linker error [duplicate]

I have a swift project and I am trying to call C++ libraries from it. I have several .h files that I have included in project (added them in Project > Build Settings > Header Search Paths). Then ...
desertSniper87's user avatar
1 vote
1 answer
127 views

Using C++ in Objective-C [duplicate]

I'm trying to use C++ with Objective-C. My tasks force me to use C++ only for crossplatform core. Goal is to reuse core on different platforms and rewrite only graphics interface. I know Objective-C ...
Денис Солодовник's user avatar

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