RPG Interviews

The Legend of Heroes: Trails through Daybreak & Ys X: Nordics Interview - A conversation with Toshihiro Kondo
The Legend of Heroes: Trails through Daybreak & Ys X: Nordics Interview - A conversation with Toshihiro Kondo

During Anime Expo 2024 we had the opportunity to sit down and chat with Nihon Falcom President Toshihiro Kondo

interview by James Galizio on 25 July, 2024

Flintlock: The Siege of Dawn Interview - How A44 Games created the world of Kian with Creative Director Simon Dasan
Flintlock: The Siege of Dawn Interview - How A44 Games created the world of Kian with Creative Director Simon Dasan

Creative Director Simon Dasan answers a few questions about the world of Kian.

interview by Adam Vitale on 16 July, 2024

Spike Chunsoft Anime Expo 2024 Interview - Natsu-Mon, RAIN CODE Plus, and the unique struggles of localization
Spike Chunsoft Anime Expo 2024 Interview - Natsu-Mon, RAIN CODE Plus, and the unique struggles of localization

We sat down with Spike Chunsoft to talk about their announcements from Anime Expo, and the work that's gone into their translations.

interview by James Galizio on 11 July, 2024

CyberConnect2 - Fuga: Melodies of Steel 3 and resuming the Trilogy of Vengeance with Taichiro Miyazaki
CyberConnect2 - Fuga: Melodies of Steel 3 and resuming the Trilogy of Vengeance with Taichiro Miyazaki

With Fuga: Melodies of Steel 3 finally announced, CyberConnect2 is ready to finish the Fuga trilogy and get started on the next chapter of the Trilogy of Vengeance.

interview by James Galizio on 09 July, 2024

Avowed Interview - Talking Companions, gameplay, and world with Obsidian's Carrie Patel and Gabe Paramo
Avowed Interview - Talking Companions, gameplay, and world with Obsidian's Carrie Patel and Gabe Paramo

RPG Site had a chance to speak with game director Carrie Patel and gameplay director Game Paramo about Avowed, world, characters, gameplay, and more.

interview by Adam Vitale on 25 June, 2024

Dragon Age: The Veilguard’s director talks RPG systems, skill trees, and being inspired by Final Fantasy XII
Dragon Age: The Veilguard’s director talks RPG systems, skill trees, and being inspired by Final Fantasy XII

After an action-driven first gameplay showcase, the director of the next Dragon Age chats to us about its more hardcore RPG chops.

interview by Alex Donaldson on 13 June, 2024

Yoshi-P wants to sanction Final Fantasy XIV Raid Races, but he needs the community's help
Yoshi-P wants to sanction Final Fantasy XIV Raid Races, but he needs the community's help

During the recent Dawntrail Preview Event, Naoki Yoshida made it clear that him and the team want to make it happen.

interview by James Galizio on 06 June, 2024

Monster Hunter Stories Interview - Chatting bringing the series to new platforms with Yoshihiro Akira
Monster Hunter Stories Interview - Chatting bringing the series to new platforms with Yoshihiro Akira

With both the original and its sequel finding their way to new platforms, we had the chance to discuss a bit with the project's Producer, Yoshihiro Akira.

interview by James Galizio on 29 May, 2024

Universes Beyond: Fallout Interview with Senior Game Designer Annie Sardelis at Wizards of the Coast
Universes Beyond: Fallout Interview with Senior Game Designer Annie Sardelis at Wizards of the Coast

We sit down with Senior Game Designer Annie from Wizards of the Coast to talk a bit about the work that went into bringing the wastelands of Fallout to Magic: The Gathering's world of cardboard.

interview by Scott White on 11 April, 2024

Visions of Mana Interview: Masaru Oyamada and designing a world touched by the Elemental Spirits
Visions of Mana Interview: Masaru Oyamada and designing a world touched by the Elemental Spirits

With a new entry in the series finally coming after over 15 years, we had the chance to discuss the series and its future with Mana Series Producer, Masaru Oyamada.

interview by James Galizio on 28 March, 2024

Dragon Quest Monsters: The Dark Prince Interview - Talking Monsters and More with Kento Yokota
Dragon Quest Monsters: The Dark Prince Interview - Talking Monsters and More with Kento Yokota

We were able to ask producer Kento Yokota a few questions about the revived Dragon Quest sub-series.

interview by Adam Vitale and Cullen Black on 07 December, 2023

“There's been a real rediscovery of its beauty” - Star Ocean: The Second Story R’s developers talk the great Pixel Art Revival
“There's been a real rediscovery of its beauty” - Star Ocean: The Second Story R’s developers talk the great Pixel Art Revival

Star Ocean 2's remake features a beautiful new art style blending a real-time 3D world with gorgeous 2D sprite art - and to its developers, it's part of a great revival.

interview by Alex Donaldson on 02 November, 2023

ANONYMOUS;CODE Interview - A chat with Spike Chunsoft about the latest Science Adventure VN
ANONYMOUS;CODE Interview - A chat with Spike Chunsoft about the latest Science Adventure VN

We recently had the chance to sit down with Spike Chunsoft and chat about their recent release of ANONYMOUS;CODE

interview by James Galizio on 31 October, 2023

Little Goody Two Shoes Interview: Card Captor Sakura's influence, the challenge of horror, and development timeline
Little Goody Two Shoes Interview: Card Captor Sakura's influence, the challenge of horror, and development timeline

We chat with the developers at AstralShift on the origin of Little Goody Two Shoes' development, which shoujo anime guided their art direction, and more juicy insights.

interview by Adam Vitale and Josh Torres on 31 October, 2023

Reverse: 1999 Interview - crafting a mind-bending time traveling tale with eye-catching character designs
Reverse: 1999 Interview - crafting a mind-bending time traveling tale with eye-catching character designs

We chat with Bluepoch, the development studio behind Reverse: 1999, about how they produced the turn-based RPG that revolves around a mystery of time flowing in reverse.

interview by Josh Torres on 20 October, 2023

Broken Roads Interview: Painting the human experience against a desolate backdrop
Broken Roads Interview: Painting the human experience against a desolate backdrop

Broken Roads is an upcoming post-apocalyptic CRPG set in the Australian Outback. I ask the team some of my burning questions about the setting choice and other activities we can enjoy.

interview by Paige Chamberlain on 11 October, 2023

Long Gone Days Interview: Literary Inspirations and International Barriers
Long Gone Days Interview: Literary Inspirations and International Barriers

I talk to the main creator of the upcoming game Long Gone Days about the various systems and design choices for this modern war story.

interview by Paige Chamberlain on 09 October, 2023

An Interview with Aniplex of America on preserving Kinoko Nasu's vision for TSUKIHIME -A piece of blue glass moon-
An Interview with Aniplex of America on preserving Kinoko Nasu's vision for TSUKIHIME -A piece of blue glass moon-

Aniplex of America's Albert Kao shares the care that has been put into the upcoming localization for Tsukihime's first official release in the west.

interview by James Galizio and Josh Torres on 02 October, 2023

Dragon's Dogma 2 Interview: Hideaki Itsuno and Yoshiaki Hirabayashi on crafting a more engaging Action RPG world
Dragon's Dogma 2 Interview: Hideaki Itsuno and Yoshiaki Hirabayashi on crafting a more engaging Action RPG world

Capcom's upcoming Action RPG aims to truly elevate the genre, and the game's team sat down to explain their vision.

interview by James Galizio on 24 September, 2023

Fate/Samurai Remnant Interview: Director Ryota Matsushita answers why Jeanne Alter walks the streets of Edo
Fate/Samurai Remnant Interview: Director Ryota Matsushita answers why Jeanne Alter walks the streets of Edo

Chatting about Grail Wars, popular Servants, and how cute Saber is.

interview by Josh Torres, Kite Stenbuck, and Josh Tolentino on 19 September, 2023

Developer Debrief: Chatting with the mind behind Sea of Stars
Developer Debrief: Chatting with the mind behind Sea of Stars

Fresh off the success of Sea of Stars, Sabotage Studio Creative Director and the mind behind Sea of Stars sat with RPG Site to discuss the inspiration, reception, and what's next.

interview by Paul Shkreli on 15 September, 2023

Rabbit and Steel PAX West 2023: a co-op roguelike with MMORPG raid boss fights and loving rabbit girls
Rabbit and Steel PAX West 2023: a co-op roguelike with MMORPG raid boss fights and loving rabbit girls

We talk with Maiden and Spell developer mino_dev about their upcoming game that aims to make the MMORPG raid experience into a pick up and play game.

interview by Josh Torres on 05 September, 2023

Granblue Fantasy: Relink Interview: how to get new playable characters, how multiplayer progression works, and will Relink be a games-as-a-service title
Granblue Fantasy: Relink Interview: how to get new playable characters, how multiplayer progression works, and will Relink be a games-as-a-service title

We sat down with Motohiro Okubo, Tetsuya Fukuhara, and Yasuyuki Kaji as they reveal all-new exclusive info about Granblue Fantasy: Relink.

interview by Josh Torres on 23 August, 2023

Master Detective Archives: Rain Code Interview - A discussion with Kazutaka Kodaka and the Spike Chunsoft localization team
CyberConnect2 - A chat looking back on the company's self-publishing journey with Taichiro Miyazaki
CyberConnect2 - A chat looking back on the company's self-publishing journey with Taichiro Miyazaki

4 years on from our last talk with CyberConnect2, we dive into the last 4 years of the company - and look back on what got them here.

interview by James Galizio on 10 July, 2023

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