Top Lists
Most endorsed files in the last two weeks
Most endorsed recently added files
Most endorsed files of all-time (non-adult)
Top 30 Files in past two weeks:
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1
Adds several apis to be used by other mods.
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Modded Lua files with callbacks that allow more than one mod to change the same UI element. Functionality that adds HUD elements to the Top Level Menu. Allows other mods to create guidance missions (i.e. missiontype.guidance) that will be listed in the Guidance Missions tab.
- 1.5MB
- 1.4k
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2Modded Lua files with callbacks that allow more than one mod to change the same UI element. Functionality that adds HUD elements to the Top Level Menu. Allows other mods to create guidance missions (i.e. missiontype.guidance) that will be listed in the Guidance Missions tab.
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UI Boarding operation notifications
Adds progress notifications of boarding operations during the Infiltration and Assault phases.
- 3KB
- 34
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3UI Boarding operation notifications
Adds progress notifications of boarding operations during the Infiltration and Assault phases.
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Combined Kuertee's Attack AI Tweaks mod and DeadAIR's AI Tweaks mod.Attack AI Tweaks: all ships avoid high-risk enemies, L/XL ships step forward on no damage, L/XL withdraw on damage. Read-me is below.DeadAIRAITweaks: https://github.com/kuertee/x4-mod-da-ku-ai-tweaks/blob/master/deadairaitweaks-read-me.md
- 160KB
- 811
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4Combined Kuertee's Attack AI Tweaks mod and DeadAIR's AI Tweaks mod.Attack AI Tweaks: all ships avoid high-risk enemies, L/XL ships step forward on no damage, L/XL withdraw on damage. Read-me is below.DeadAIRAITweaks: https://github.com/kuertee/x4-mod-da-ku-ai-tweaks/blob/master/deadairaitweaks-read-me.md
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Completely overhauls the game map by adding ~75 new sectors, new ship variants, new jobs and the return of OTAS (faction) with unique equipment, ships and variants. New sectors are all returning X3 sectors or new additions. The mod is fully voiced with the use of an AI.
- 535.4MB
- 163
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5Completely overhauls the game map by adding ~75 new sectors, new ship variants, new jobs and the return of OTAS (faction) with unique equipment, ships and variants. New sectors are all returning X3 sectors or new additions. The mod is fully voiced with the use of an AI.
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Friendly fire penalties on these conditions: (1) the victim is targeted, (2) their shields are less than 25%, (3) the damage is from your main gun(s).
- 12KB
- 677
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6Friendly fire penalties on these conditions: (1) the victim is targeted, (2) their shields are less than 25%, (3) the damage is from your main gun(s).
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Increased the repair amount (2 hp -> 10hp) and range (25m -> 100m) of the suit's repair laser.
- 2KB
- 1.7k
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7Increased the repair amount (2 hp -> 10hp) and range (25m -> 100m) of the suit's repair laser.
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8
The CrystalFinder supports the pilot in an optical way to find crystals.
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Every playercontrolled npc has a chance to improve his skills every hour by up to 1 star. Now better balanced!
- 4KB
- 3.0k
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9Every playercontrolled npc has a chance to improve his skills every hour by up to 1 star. Now better balanced!
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Variety and Rebalance Overhaul VRO
VRO overhauls the way game plays by changing the parameters of every ship, weapon, engine, shield and many other tweaks to make the game more varied, enjoyable and less player-centric and arcady.
- 148.1MB
- 1.3k
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10Variety and Rebalance Overhaul VRO
VRO overhauls the way game plays by changing the parameters of every ship, weapon, engine, shield and many other tweaks to make the game more varied, enjoyable and less player-centric and arcady.
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Conversation rumours. Bridge crew. Bar patrons. NPC SOS via video comms. NPC constructors request your build jobs. NPC taxis. Bank loans.
- 88KB
- 570
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11Conversation rumours. Bridge crew. Bar patrons. NPC SOS via video comms. NPC constructors request your build jobs. NPC taxis. Bank loans.
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Pilots assigned to sector explorer duty will travel around the sector to visit unknown stations, gates, highways, then when all are discovered, they will fly an accurate 600-900km radius hexagon shape.
- 8KB
- 625
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12Pilots assigned to sector explorer duty will travel around the sector to visit unknown stations, gates, highways, then when all are discovered, they will fly an accurate 600-900km radius hexagon shape.
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13
25 generic missions are offered per sector. (The base game has a limit of 7.)
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X4 Timelines all timelines mission completed with all stars
this is a save files with all timelines mission completed with all starsthis unlocks all the content of the extension for the sandboxtalk to Boso-ta, he will give you missions to unlock new sectorsgame is not marked modified
- 5KB
- 22
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14X4 Timelines all timelines mission completed with all stars
this is a save files with all timelines mission completed with all starsthis unlocks all the content of the extension for the sandboxtalk to Boso-ta, he will give you missions to unlock new sectorsgame is not marked modified
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Auto-camera and autopilot and auto-pause
Automatically sets these camera views on these events: (1) Docking: cutscene, (2) Auto-pilot: cutscene, (3) Player as a passenger: cutscene. QOLs: (1) Disengage auto-pilot earlier. (2) Auto-pause on load, save, entry to enemy sector.
- 89KB
- 350
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15Auto-camera and autopilot and auto-pause
Automatically sets these camera views on these events: (1) Docking: cutscene, (2) Auto-pilot: cutscene, (3) Player as a passenger: cutscene. QOLs: (1) Disengage auto-pilot earlier. (2) Auto-pause on load, save, entry to enemy sector.
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New missions that eventuate from events in the game: (1) Mayday! Mayday!, (2) Escort, (3) Sector patrol, (4) Sector raid, (5) Defend pirate (removed for now) (6) Search and destroy.
- 139KB
- 391
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16New missions that eventuate from events in the game: (1) Mayday! Mayday!, (2) Escort, (3) Sector patrol, (4) Sector raid, (5) Defend pirate (removed for now) (6) Search and destroy.
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Auto-targets the next surface element after destruction of the last. "Find All" Interaction: finds all surface elements of the same type.
- 14KB
- 400
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17Auto-targets the next surface element after destruction of the last. "Find All" Interaction: finds all surface elements of the same type.
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Allows satellites to pull prices from all stations in a sector, detect pirates, and alot more.Adds 4 more satellites, one with passive radar unless hostiles are closeby, an interdiction satellite, (Piracy!) and Survey Units that allow the player to discover hidden treasures or resources.
- 23KB
- 2.9k
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18Allows satellites to pull prices from all stations in a sector, detect pirates, and alot more.Adds 4 more satellites, one with passive radar unless hostiles are closeby, an interdiction satellite, (Piracy!) and Survey Units that allow the player to discover hidden treasures or resources.
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19
Adds tooltips to ship configuration equipment slots with relevant statistics.
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This mod aims to bring the Star Wars into the X4 game, including universe, ships, locations, at the highest quality possible, giving you a chance to live the Star Wars universe where you explore, trade, fight, build and much more...If anyone wishes to donate, www.patreon.com/mikskaDiscord: https://discord.gg/JbqMzcfS3Y
- 4.9GB
- 1.9k
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20This mod aims to bring the Star Wars into the X4 game, including universe, ships, locations, at the highest quality possible, giving you a chance to live the Star Wars universe where you explore, trade, fight, build and much more...If anyone wishes to donate, www.patreon.com/mikskaDiscord: https://discord.gg/JbqMzcfS3Y
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21
Equipment upgrades without RNG
This mod removes the randomness with equipment upgrades.
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22
A variety of options to increase scan ship range.
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Argon Titan (E) - XL battleship
This mod adds a new battleship for the Argons: The Titan.
- 21.2MB
- 258
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23Argon Titan (E) - XL battleship
This mod adds a new battleship for the Argons: The Titan.
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Signal leak hunter - increasing range
Scans for and targets signal leaks and/or repair panels within an ever-increasing range.
- 17KB
- 459
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24Signal leak hunter - increasing range
Scans for and targets signal leaks and/or repair panels within an ever-increasing range.
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Traders sell modification parts
Mod parts (for tuning), which are normally acquired as loot from enemies, are now available from traders
- 1KB
- 1.3k
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25Traders sell modification parts
Mod parts (for tuning), which are normally acquired as loot from enemies, are now available from traders
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SVE adds multiple new ships to all factions. The ships are made with the vanilla artstyle in mind and are used by AI factions or can be found as derelicts.
- 173.8MB
- 534
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26SVE adds multiple new ships to all factions. The ships are made with the vanilla artstyle in mind and are used by AI factions or can be found as derelicts.
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More rooms for ships 3.7.6 (for X4 v7.00)
This mod adds more lounges to stations, XL, L and M ships.
- 5KB
- 171
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27More rooms for ships 3.7.6 (for X4 v7.00)
This mod adds more lounges to stations, XL, L and M ships.
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-When using the spaceship scanner, modules that need the spacesuit scanner are targeted.-When using the spacesuit scanner, the closest module with an incomplete scan is targeted. Follow this trail of targets to scan the station.
- 14KB
- 335
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28-When using the spaceship scanner, modules that need the spacesuit scanner are targeted.-When using the spacesuit scanner, the closest module with an incomplete scan is targeted. Follow this trail of targets to scan the station.
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29
Trade analytics, Station behaviour presets, and other quality-of-life changes.
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-Missions accepted from the Map and Briefing menus activate only if the player doesn't have an active mission.-Multiple faction missions are allowed.-Changing the active mission doesn't interrupt the autopilot.-The Guidance Marker is not removed at arrival to it.
- 9KB
- 387
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30-Missions accepted from the Map and Briefing menus activate only if the player doesn't have an active mission.-Multiple faction missions are allowed.-Changing the active mission doesn't interrupt the autopilot.-The Guidance Marker is not removed at arrival to it.