I absolutely love your mod. It made the bosses feel more organic by having them adapt and counter my counters. I want to do some experimenting. Can you point me to the variables to lower the deflects needed to gain an emblem?
I love this mod, the author has done an incredible job. The fight with isshin is great, I love going through it. And most importantly, the complexity is adequate
Is it just me or is the dash of chasing slice after throwing kunai nerfed? It travels shorter distance than vanilla.
Superb work on bosses especially Genichiro, SS Isshin, Isshin Ashina and Emma. For the Sake of Ashina feels the most complete, smooth, and has unrelenting attacks which highlights the parry system
After reading some comments and your replies. I hope you find strength and your spark again in modding for Owl.
Is there a way to have the game already completed when starting up the mod? I reeeeeally want to fight ultimate Isshin but have beaten Sekiro three times already and kinda dont wanna have to slog my way through the entire game again haha.
have to say, this is the best isshin mod I have seen. Others use a lot of repeating special effects but this one has very logical and reasonable transition between most of attack animations and it just feels good in fight.
410 comments
Like Bloodborne did when you successfully Visceral Attack an enemy.
Thoughts?
Is it possible to make sure that the bosses remain original, but Sekiro is changed?
Superb work on bosses especially Genichiro, SS Isshin, Isshin Ashina and Emma. For the Sake of Ashina feels the most complete, smooth, and has unrelenting attacks which highlights the parry system
After reading some comments and your replies. I hope you find strength and your spark again in modding for Owl.
Cheers๐๐๐๐บ๐บ๐บ