0 of 0

File information

Last updated

Original upload

Created by

RagnarOfKlausenburg

Uploaded by

RagnarofKlausenburg

Virus scan

Safe to use

Tags for this mod

45 comments

  1. Zanity03
    Zanity03
    • premium
    • 5 kudos
    is there any way to edit the parameters to reduce grapple range ? I'm just looking to have slight over default. Thanks.
  2. Splendidsafe
    Splendidsafe
    • member
    • 1 kudos
    Does this mod still work? Tried merging it with Elden Arts 2 but it does not work. Did everything correctly. Switched in WirePointSearch to Elden Arts 2, but not working no matter what I do.
    1. ePiDeMiOuS
      ePiDeMiOuS
      • member
      • 0 kudos
      it works
    2. MRRoshi96
      MRRoshi96
      • premium
      • 0 kudos
      what params did you switch to make it work , i got the same problem but only switching wirepointsearch did not work.
  3. TMODELO800
    TMODELO800
    • member
    • 0 kudos
    twice the normal range would be perfect please.

    thank you.
  4. feamteayez
    feamteayez
    • member
    • 0 kudos
    i already put i n in game param but it doesnt work?how to fix........
  5. BlueBtle
    BlueBtle
    • member
    • 0 kudos
    How do I use this mod? I'm new to the game and I have a bad habit of backtracking all the time so I'd love to be able to spiderman around everywhere. 
    Edit: Playing on 1.06, the old file definitely works! Slinged myself into Ashina Castle, almost died, then slinged back to the first node in Outskirts XD
  6. MimirSOK
    MimirSOK
    • member
    • 0 kudos
    wasnt able to merge the mod with infinite spririt emblems for some reason. Anyone able to help me on it? Spirit Emblems change EquipGoods and EquipWeapon. This mod uses WirePointSearch, it didnt work for me merging these three params
  7. RagnarofKlausenburg
    RagnarofKlausenburg
    • premium
    • 19 kudos
    Will Update soon
  8. skullpunk
    skullpunk
    • member
    • 1 kudos
    Bro.. "blanced" 3-7times normal?? >.< I find the normal range to be a bit short but twice the normal range would be enough instead you get hits on grap points half the map away........ :o
  9. liftedcloud
    liftedcloud
    • supporter
    • 19 kudos
    ANYONE LOOKING TO MERGE THIS MOD. i would copy and paste wirepointsearchparam, wiresetparam, and wirevariationparam. JUST IN CASE. OR GO BY ONE AT A TIME AND SEE. I'M NOT FOR SURE BUT I KNOW THESE ARE IT :)
    1. Ragnarok257
      Ragnarok257
      • member
      • 0 kudos
      When you mean merge this mod do you mean merging it with any other mod that would be a gameparam.dcx file? Because that's what I'm having an issue with. I don't know where to copy wirepointsearchparam, wiresetparam, or wirevariationparam to. Do I rename files in the Sekiro steam directory to the names you listed?
    2. givesnofawkes
      givesnofawkes
      • member
      • 0 kudos
      You would start with a vanilla version of the gameparam file, then you would open the various modded versions (calling them by some alias eg grapplemod1 grapplemod 2, and pulling from each the specified value for the parameter variable you want to take from each mode and replace/insert into the vanilla mod template, so to speak. 

      When you have transplanted the values from each of the mods into your vanilla file, using param assembler, then you assemble an output file-- that is your frankenstein mod. Will it work? It might. But i's also possibly unstable.
    3. Nef21
      Nef21
      • supporter
      • 0 kudos
      I've found the params. But which row would I need to edit? Considering they're not named...
  10. miisotrash
    miisotrash
    • member
    • 0 kudos
    How do you add multiple mods with the same name? I have a file called gameparam.parambnd.dcx in the folder already and this one is named the same so what do I do in order to keep both of them in the folder and both mods working?