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If you have mods installed, but DON'T have c0000.anibnd.dcx:
1. Extract Chr folder in Praying Strikes Don't Stop.zip to your modengine mod's folder. Merge when asked. It should NOT ask to replace.
2. You are done.

If you don't have mods installed:
1. Install Modengine (see its nexus page for details)
2. Make a folder in your game's root folder. Name it anything you want.
3. Extract Chr from Praying Strikes Don't Stop.zip into that folder.
4. Make sure Modengine.ini's Override Folder is set to the same name as the folder you made.
5. You are done (as long as modengine works).

If you DO have c0000.anibnd.dcx already:
1. Acquire Yabber.
2. Place your existing c0000.anibnd.dcx from your mod folder into the yabber folder.
3. Drag c0000.anibnd.dcx onto "Yabber.exe". This will create the c0000-anibnd-dcx folder in the yabber folder.
4. Open the newly created folder and navigate to chr\c0000\tae.
5. Replace a108.tae from that folder with the a108.tae from Praying Strikes Don't Stop.zip's \TAE folder.
6. Go back to the Yabber.exe and drag the c0000-anibnd-dcx folder onto "Yabber.exe". This will repack the animation files.
7. Place the newly repacked c0000.anibnd.dcx back into your modengine mod's \chr folder.
8. You are done.

NOTE: Mods that modify a108.tae (which only contains the praying strikes animations) are INCOMPATIBLE. No, this cannot be fixed without a specifically made compatibility patch. Please choose which mod's changes you wish to keep.