Hi! Unfortunately, starting a new game causes glitches since certain engagements ended up not really fitting the vanilla game's structure and scripting - any glitches are an oversight. But if you are looking for a mod that incorporates a similiarly vanilla-friendly war into the vanilla game's structure - https://www.nexusmods.com/sekiro/mods/990
(I wanted to reply in german, but from google translate, the response pasted in blank text)
Hey bro I tried your mod Spirit of Ashina, I liked everything in it, the boss fight, different troops, samurai, new lookout, etc. I want to do the same like remaking enemies, adding enemies, etc. Can you teach me pls. It's alr, if you decline, i'll find another way to do it. Good day
if they don't edit the same map file "m**_00_00_00.msb.dcx" then you can install them both
Also the params change a lot of team types under npcparam (ashina is team 2, ministry is 6) give all the AIs better suited eyesight and fov, and remove deathblow markers from bosses and balance their stats, add stronger enemy variants tbh this might make it easy
I did something like this to everybody's peripherals
HI, Will you update again? This mod is really great, especially when fighting Gyoubu Oniwa, there are still many enemies around, creating a grand battle atmosphere. I really like the Castle scene. If possible, I hope you can add more enemy encounters in locations like Castle, Antechamber, Old Grave, Great Serpent Shrine, and so on. thks.
Hey, It's me, Mario... All right, Actually, it's me, the eccentric fan again. This is just a small idea of mine, no need to pay much attention. Place the Ashina Rifle in the yellow-marked area and the Red Guard Rifle in the red-marked area. It seems to create a feeling of two armies exchanging fire across the coast. Or maybe not. ˊ_>ˋ
anyway, Looking forward to your update. Thank you for your hard work.
this literally doesnt work. i moved all of the mod files into my mods folder that also has my elden arts as well. no difference, no change in fights, no npc fights. im late game if that makes a difference.
I haven't tried it but I think you could merge the two with the program liao linked below. You could also just roll with elden arts params only, but then many of the enemies will be comedically oblivious at times and also some mobs may completely break or start infighting *and you'll be attacked by everyone
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(I wanted to reply in german, but from google translate, the response pasted in blank text)
I tried your mod Spirit of Ashina, I liked everything in it, the boss fight, different troops, samurai, new lookout, etc.
I want to do the same like remaking enemies, adding enemies, etc.
Can you teach me pls. It's alr, if you decline, i'll find another way to do it.
Good day
Ah, and can't you make all the campaigns in one file ? Would be fun to just go from one to another
Also the params change a lot of team types under npcparam (ashina is team 2, ministry is 6) give all the AIs better suited eyesight and fov, and remove deathblow markers from bosses and balance their stats, add stronger enemy variants tbh this might make it easy
I did something like this to everybody's peripherals
Will you update again? This mod is really great, especially when fighting Gyoubu Oniwa, there are still many enemies around, creating a grand battle atmosphere. I really like the Castle scene. If possible, I hope you can add more enemy encounters in locations like Castle, Antechamber, Old Grave, Great Serpent Shrine, and so on.
thks.
It's me, Mario...
All right, Actually, it's me, the eccentric fan again. This is just a small idea of mine, no need to pay much attention. Place the Ashina Rifle in the yellow-marked area and the Red Guard Rifle in the red-marked area. It seems to create a feeling of two armies exchanging fire across the coast.
Or maybe not. ˊ_>ˋ
anyway, Looking forward to your update.
Thank you for your hard work.
jesus christ what are those buffs
I use the Param Assembler tool
https://www.nexusmods.com/sekiro/mods/640
Merge your mod with mine.
https://www.nexusmods.com/sekiro/mods/1653
However, I only use it privately.
I noticed that the Sculptor in version 1.2 no longer talks to me.
By the way, I can't walk along the wall in the Ashina Reservoir area, but it's a minor issue. Usually, I just jump over it twice.
Anyway thanks