Hey mate, looks like there is smth missing in the files. the left arm is blank (white). sadly. bc the mask is really dope looking!! so i find the mask and put in on the Rikimaru Mod, and it works pretty fine. so maybe you forgot to add it in?!? no offense. this ninja model is looking sick. looking forward for an update :) happy new year!
Hello, if you can tell me which file is responsible for standing, running, walking, I would like to change only these components, without combat. Thank you in advance.
These are the files that contain several parts of all the animations, meaning that you may find "standing, walking , attacking, blocking, jumping (rope hook) animations mixed within 1 file . For e.g I remember that Stand pose and Walk anim are in the same .dcx file, but other anims such as Block, sheath/unsheath, jump may be gathered in a different anibnd.dcx
What I did was playing around with those files till i find a sweet spot by mixing , nothin special, if u want to literally EDIT and create new anims u will need a special 3D program probably
hey the classic shinobi looks absolutely amazing but i cant get rid of the white shinobi prosthetic arm, the best i can do is replace the arms with the noble or ordinary shinobi but they dont look as good on the classic setup, how can i make this work? i love this classic look and the right arm of the classic fits phenomenally but i cant get past that missing texture
i have tried replacing the obj and mtd files as well as replacing the individual parts but the right arm seems tied to the shinobi missing texture arm
hey, this is a great mod, and it really reminds me of Shadow from Shadow Fight 2 i feel like a costume for this character added to this game would make it really cool crossover, maybe even play SF2 music while fighting could you by any chance see if its possible to make a skin like that? i dont know if it would be hard but techincally since sekiro is already similar to Shadow in the game, all you have to do is make him completely pitch black and have white glowing eyes, would that be possible?
Are the Genichiro Movesets and Stance tied together? And does this mod work with Resurrection? I'm trying it and the moves are slower than Wolf's normal moveset. Great mod and great outfits!
Yes they are tied, you get the shinobi pose for photos and cool backgrounds while using Genichiro's fighting moveset , including the sheathing animation and location (hip) which maches the Lone wolf stance, since the left hand looks like its holding the sheath
Yes its slightly slower, probably the reason why the original creator altered the initial frames was due to some starting frame conflicts so he/she had to adjust it manually
18 comments
if i testing new model chars i have no other mods running. i only use outfit mods.
c0000.anibnd.dcx
c0000_a000_hi.anibnd.dcx
c0000_a000_lo.anibnd.dcx
c0000_a05x.anibnd.dcx
c0000_a07x.anibnd.dcx
These are the files that contain several parts of all the animations, meaning that you may find "standing, walking , attacking, blocking, jumping (rope hook) animations mixed within 1 file . For e.g I remember that Stand pose and Walk anim are in the same .dcx file, but other anims such as Block, sheath/unsheath, jump may be gathered in a different anibnd.dcx
What I did was playing around with those files till i find a sweet spot by mixing , nothin special, if u want to literally EDIT and create new anims u will need a special 3D program probably
i have tried replacing the obj and mtd files as well as replacing the individual parts but the right arm seems tied to the shinobi missing texture arm
i feel like a costume for this character added to this game would make it really cool crossover, maybe even play SF2 music while fighting
could you by any chance see if its possible to make a skin like that? i dont know if it would be hard but techincally since sekiro is already similar to Shadow in the game, all you have to do is make him completely pitch black and have white glowing eyes, would that be possible?
Yes its slightly slower, probably the reason why the original creator altered the initial frames was due to some starting frame conflicts so he/she had to adjust it manually