Why Don't Nod Montreal will probably be "the last studio" to adopt AI
Image via Don't Nod

Why Don't Nod Montreal will probably be "the last studio" to adopt AI

We have a stacked slate of Game Developer stories for you this evening, starting with a feature on Don't Nod Montreal and AI use, plus news from the New York Game Awards, Rockfish, and more.

Why Don't Nod Montreal will probably be "the last studio" to adopt AI

Don't Nod Montreal's teen supernatural story Lost Records: Bloom and Rage shows why many game studios can't get much out of generative AI.

In an interview with Game Developer, the trio opted to keep details on designing Lost Records under wraps, but shared insights on what it's been like expanding the company into Montreal. The conversation turned into one about the pitfalls and possibilities about generative AI—but it was also an interesting chat about how it's always the people behind the game who will give it a sense of identity.

Alan Wake II and Baldur's Gate 3 lead 2024 New York Game Awards nominees

Other Game of the Year contenders include Starfield, Tears of the Kingdom, and Marvel's Spider-Man 2.

Until Dawn devs shed light on original version of the game

Former Sony London employees reminisce about the Until Dawn that almost was before Sony killed it.

Rockfish to "future-proof" Everspace 2 with Unreal Engine 5 upgrade

Rockfish wants to support Everspace 2 for the foreseeable future, and wants Unreal Engine 5 to help make that achievable.


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