Excited to share the new input device we have been working with Logitech - MX Ink, 6DoF stylus device for Meta Quest. As a spatial drawing enthusiast, I can confidently say that the spatial drawing experience with a MX Ink stylus is dramatically better than with a controller! ----------- https://lnkd.in/gVjP7NM3 Logitech MX Ink, the first mixed reality stylus for Meta Quest. With a focus on familiarity and precision, MX Ink bridges the gap between traditional tools and the immersive digital world to unleash creativity and drive productivity. With haptic feedback and pressure sensitivity, it's a perfect tool for your daily needs. Shipping Meta Connect 2024. #MXInk #Logitech #MetaQuest #MixedReality
I sold a painting over the weekend that I created in VR. This tool is a God send! Thank you.
It's like going from the old wacom tablets (no screen) to an iPad pro...I've never been interested in spatial sketching due to the controllers - looking forward to trying this!
Great product. Although, to really enhance the physicality of touch and immersion with precsion, Meta could develop fingertips for a better immersive experience. Imgaine the application in various sectors where the natural stylus is a sub-tool and part of the bigger ecosystem enrich with fingertips.
Thank you for being a great partner working on this together!
Amazing tool for design review use cases. Also converting hand writting to text will be a super value add.
If you need testers, I would test the crap out of that, ha. That is pretty cool.
This is amazing. BARBAH GAMES were already brainstorming on how we can gamify education with this amazing tool
Yoon - how exciting! Congratulations to you and the team on tackling one of the biggest barriers to productivity in mixed reality (a pain point that you know more about than just about anyone too)! Can't wait to get one.
Might there be a possibility to apply for one sooner for research purposes (there are some upcoming summer deadlines)? This seems great (especially if it works with hand tracking enabled for the other hand)!
Software Engineer @ Meta (Reality Labs - Oculus VR)
1moIt was great fun to work on this :)