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Before update 1.2 there were 3 different skill branches in The Witcher: Monster Slayer: Alchemy, Combat, and Signs. In update 1.2 the 3 branch skill tree was removed and replaced with one simplified and unified tree - the path.

Alchemy[]

This tables contains alchemy skills before update 1.2.

Name Effect Cost Unlocking Level
OIL PREPARATION Enables the creation of OILS that can be applied to SWORDS. n/a n/a
BREWING Enables the creation of WITCHER POTIONS. n/a n/a
BOMB CREATION Enables the creation of handheld BOMBS that can be thrown at opponents. n/a n/a
ENHANCED OILS Increases OIL effectiveness by 5%. 9 n/a
TAWNY OWL Unlocks a new FORMULA for a WITCHER POTION that accelerates the COOLDOWN after casting SIGNS by 30%. 6 n/a
FIXATIVE CRITICAL HIT damage against the monster class that the applied OIL targets is increased by an additional 2%.
Level 2: 4%
Level 3: 6%
Level 4: 8%
Level 5: 10%
1
3
5
9
15
10
CAT Unlocks a new FORMULA for a WITCHER POTION that increases all damage dealt by SWORD and SIGNS at night by 75%. 6 10
STEADY AIM Throwing BOMBS take less time. 6 10
ACQUIRED TOLERANCE Increases the maximum number of WITCHER POTION slots during PREPARATION by 1. 9 15
SQUALL Unlocks a new FORMULA for a WITCHER POTION that increases all damage dealt by SWORDS and SIGNS during precipitation by 75%. 6 20
ADVANCED STEADY AIM Throwing BOMBS is even faster. 9 20
PROTECTIVE COATING Reduces damage received from the monster class that the OIL targets by 2% while PARRYING.
Level 2: 4%
Level 3: 6%
Level 4: 8%
Level 5: 10%
1
3
5
9
15
25
FAST METABOLISM Increases the maximum number of WITCHER POTION slots during PREPARATION by 1. 9 25
PYROTECHNICS All BOMBS now deal 2% damage in addition to their normal effects.
Level 2: 4%
Level 3: 6%
Level 4: 8%
Level 5: 10%
1
3
5
9
15
25
SUPERIOR OILS Increases OIL effectiveness by an additional 10%. 9 30
WOLVERINE Unlocks a new FORMULA for a WITCHER POTION that increases all damage by 100% when the player's VITALITY reaches 50%. 6 30
ADVANCED PYROTECHNICS Damage dealt by BOMBS charges the CRITICAL HIT METER. 12 30
POTIONS MASTER Adds the chance to craft an additional WITCHER POTION. 15 35

Combat[]

This tables contains combat skills before update 1.2.

Name Effect Cost Unlocking Level
FAST ATTACK Allows you to perform FAST ATTACKS with a SWORD. n/a n/a
STRONG ATTACK Allows you to perform a STRONG ATTACK with a SWORD. n/a n/a
PARRY Enables PARRYING, a defensive technique that reduces damage taken. n/a n/a
MUSCLE MEMORY Increases FAST ATTACK damage by 4%.
Level 2: 8%
Level 3: 12%
Level 4: 16%
Level 5: 20%
1
3
5
9
15
n/a
STRENGTH TRAINING Increases the STRONG ATTACK damage by 4%.
Level 2: 8%
Level 3: 12%
Level 4: 16%
Level 5: 20%
1
3
5
9
15
n/a
RESOLVE Loss of the CRITICAL HIT METER charge upon taking damage from UNPARRIED hits is lowered to 10%.
Level 2: 20%
Level 3: 30%
1
5
15
n/a
PRECISE BLOWS Each FAST ATTACK accelerates the charging of the CRITICAL HIT METER. 6 10
CRUSHING BLOWS Each STRONG ATTACK accelerates the charging of the CRITICAL HIT METER. 6 10
FLEET-FOOTED PARRYING further reduces damage received from hits by 2%.
Level 2: 4%
Level 3: 6%
Level 4: 8%
Level 5: 10%
1
3
5
9
15
10
ANATOMICAL KNOWLEDGE Increases CRITICAL HIT damage by 2%.
Level 2: 4%
Level 3: 6%
Level 4: 8%
Level 5: 10%
1
3
5
9
15
15
HIT REFLECTION A PERFECT (perfectly timed) PARRY reflects damage back at the opponent. 9 15
LIGHTNING REFLEXES Slows time by an additional 5% while performing a CRITICAL HIT.
Level 2: 10%
3
7
20
COLD BLOOD Each successful PARRY charges the CRITICAL HIT METER. 9 20
CRIPPLING STRIKE A perfectly-timed CRITICAL HIT delays the opponent's next attack by 1 s. 9 25
COUNTERATTACK The next attack after a successful HIT REFLECTION deals 5% additional damage.
Level 2: 10%
1
3
25
RAZOR FOCUS Instantly gain some CRITICAL HIT METER charge when entering combat. 12 30
BATTLE TRANCE Damage from UNPARRIED hits is reduced by 4%.
Level 2: 8%
Level 3: 12%
Level 4: 16%
Level 5: 20%
1
3
5
9
15
30
UNDYING Allows the chance to survive the final blow of an opponent. This effect can occur only once per fight. 18 35

Signs[]

This tables contains sign skills before update 1.2.

Name Effect Cost Unlocking Level
WITCHER AURA Witcher Aura attracts a random monster, spawning it next to the player. n/a n/a
IGNI SIGN Enables casting a SIGN that inflicts FIRE damage upon the opponent. n/a n/a
PYROMANIAC Increases the chance of inflicting extra (9%) FIRE damage by 5%.
Level 2: 10%
Level 3: 15%
Level 4: 20%
Level 5: 25%
1
3
5
9
15
n/a
FOCUS While casting SIGNS, time is slowed by 15%.
Level 2: 30%
Level 3: 45%
Level 4: 60%
Level 5: 75%
1
3
5
9
15
10
AARD SIGN Enables casting a SIGN that inflicts KINETIC damage and delays the opponent's next attack by 1 s. 5 10
QUEN SIGN Enables casting a SIGN that absorbs 70% of damage taken. 5 15
SHOCK WAVE Increases KINETIC damage dealt by AARD by 2%.
Level 2: 4%
Level 3: 6%
Level 4: 8%
Level 5: 10%
1
3
5
9
15
15
QUEN DISCHARGE Reflects 10% of absorbed damage back at the opponent.
Level 2: 15%
Level 3: 20%
Level 4: 25%
Level 5: 30%
1
3
5
9
15
20
ADRENALINE BURST Each successfully cast SIGN charges the CRITICAL HIT METER. 9 25
QUEN INTENSITY Accelerates the charging of the CRITICAL HIT METER while casting QUEN. 9 30
IGNI INTENSITY Accelerates the charging of the CRITICAL HIT METER while casting IGNI. 9 30
AARD INTENSITY Accelerates the charging of the CRITICAL HIT METER while casting AARD. 9 30
GORGED ON POWER Allows the chance to ignore the COOLDOWN after casting a SIGN. 18 35

The Path[]

This table contains all skills after update 1.2. Skills were awarded more or less every 5 levels and their number was greatly reduced. They were assigned to respecting levels and were automatically added after levelling up.

Name Effect Unlocking Level
Fast Attack Allows you to perform FAST ATTACKS with a SWORD. 1
Parrying Enables PARRYING, a defensive technique that reduces damage taken. 1
Strong Attack Allows you to perform STRONG ATTACKS with a SWORD. 1
Igni Sign Enables casting a SIGN, there is a COOLDOWN period during which sign-casting is disabled. 1
Alchemy station Additional slot for an ALCHEMY STATION. 2
Formulae: Potions A collection of POTION formulae. 2
Witcher Aura Witcher Aura attracts a random monster, spawning it next to the player. 2
Cold Blood Each successful PARRY charges the CRITICAL HIT METER. 5
Formulae: Oils A collection of OIL formulae. 10
Aard sign Enables casting a SIGN that inflicts KINETIC damage and delays the opponent's next attack by 1 s. 10
Timed Tasks You've gained access to a new gameplay feature: TIMED TASKS. TIMED TASKS can be accessed from the map and work similarly to DAILY TASKS but pose a greater challenge and offer better rewards. 10
Formulae: Potions A collection of POTION formulae. 10
Adrenaline Burst Each successful cast SIGN charges the CRITICAL HIT METER. 15
Nemeta In nemeta, you can engage monsters and defeat them to earn gold coins and experience points as rewards. You can place bait in cleared nemeta to attreact monsters. 20
Formulae: Bait A collection of BAIT formulae. 20
Formulae: Potions A collection of POTION formulae. 20
Protective Coating Reduces damage recieved from the monster class that the OIL targets by 2% while PARRYING. 25
Advanced Pyrotecnics Damage dealt by BOMBS charges the CRITICAL HIT METER. 25
Hit Reflection A PERFECT (perfectly timed) PARRY reflects 30% of damage back at the opponent. 30
Formulae: Bait A collection of BAIT formulae. 30
Quen Sign Enables casting a SIGN that absorbs 50% of damage taken. 30
Counteratack The next attack after a successful HIT REFLECTION deals 10% additional damage. 32
Quen Discharge Reflects 10% of absorbed damage back at the opponent. 32
Formulae: Potions A collection of POTION formulae. 35
Crippling Strike A perfectly-timed CRITICAL HIT delays the opponent's next attack by 1 s. 35
Gorged on Power Allows the chance to ignore the COOLDOWN after casting a SIGN. 38
Potion Master Adds the chance to craft an additional WITCHER POTION. 38
Undying Allows the chance to survive the final blow of an opponent. This effect can occur only once per fight. 40
Formulae: Potions A collection of POTION formulae. 40
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