Before update 1.2 there were 3 different skill branches in The Witcher: Monster Slayer: Alchemy, Combat, and Signs. In update 1.2 the 3 branch skill tree was removed and replaced with one simplified and unified tree - the path.
Alchemy[]
This tables contains alchemy skills before update 1.2.
Name | Effect | Cost | Unlocking Level |
---|---|---|---|
OIL PREPARATION | Enables the creation of OILS that can be applied to SWORDS. | n/a | n/a |
BREWING | Enables the creation of WITCHER POTIONS. | n/a | n/a |
BOMB CREATION | Enables the creation of handheld BOMBS that can be thrown at opponents. | n/a | n/a |
ENHANCED OILS | Increases OIL effectiveness by 5%. | 9 | n/a |
TAWNY OWL | Unlocks a new FORMULA for a WITCHER POTION that accelerates the COOLDOWN after casting SIGNS by 30%. | 6 | n/a |
FIXATIVE | CRITICAL HIT damage against the monster class that the applied OIL targets is increased by an additional 2%. Level 2: 4% Level 3: 6% Level 4: 8% Level 5: 10% |
1 3 5 9 15 |
10 |
CAT | Unlocks a new FORMULA for a WITCHER POTION that increases all damage dealt by SWORD and SIGNS at night by 75%. | 6 | 10 |
STEADY AIM | Throwing BOMBS take less time. | 6 | 10 |
ACQUIRED TOLERANCE | Increases the maximum number of WITCHER POTION slots during PREPARATION by 1. | 9 | 15 |
SQUALL | Unlocks a new FORMULA for a WITCHER POTION that increases all damage dealt by SWORDS and SIGNS during precipitation by 75%. | 6 | 20 |
ADVANCED STEADY AIM | Throwing BOMBS is even faster. | 9 | 20 |
PROTECTIVE COATING | Reduces damage received from the monster class that the OIL targets by 2% while PARRYING. Level 2: 4% Level 3: 6% Level 4: 8% Level 5: 10% |
1 3 5 9 15 |
25 |
FAST METABOLISM | Increases the maximum number of WITCHER POTION slots during PREPARATION by 1. | 9 | 25 |
PYROTECHNICS | All BOMBS now deal 2% damage in addition to their normal effects. Level 2: 4% Level 3: 6% Level 4: 8% Level 5: 10% |
1 3 5 9 15 |
25 |
SUPERIOR OILS | Increases OIL effectiveness by an additional 10%. | 9 | 30 |
WOLVERINE | Unlocks a new FORMULA for a WITCHER POTION that increases all damage by 100% when the player's VITALITY reaches 50%. | 6 | 30 |
ADVANCED PYROTECHNICS | Damage dealt by BOMBS charges the CRITICAL HIT METER. | 12 | 30 |
POTIONS MASTER | Adds the chance to craft an additional WITCHER POTION. | 15 | 35 |
Combat[]
This tables contains combat skills before update 1.2.
Name | Effect | Cost | Unlocking Level |
---|---|---|---|
FAST ATTACK | Allows you to perform FAST ATTACKS with a SWORD. | n/a | n/a |
STRONG ATTACK | Allows you to perform a STRONG ATTACK with a SWORD. | n/a | n/a |
PARRY | Enables PARRYING, a defensive technique that reduces damage taken. | n/a | n/a |
MUSCLE MEMORY | Increases FAST ATTACK damage by 4%. Level 2: 8% Level 3: 12% Level 4: 16% Level 5: 20% |
1 3 5 9 15 |
n/a |
STRENGTH TRAINING | Increases the STRONG ATTACK damage by 4%. Level 2: 8% Level 3: 12% Level 4: 16% Level 5: 20% |
1 3 5 9 15 |
n/a |
RESOLVE | Loss of the CRITICAL HIT METER charge upon taking damage from UNPARRIED hits is lowered to 10%. Level 2: 20% Level 3: 30% |
1 5 15 |
n/a |
PRECISE BLOWS | Each FAST ATTACK accelerates the charging of the CRITICAL HIT METER. | 6 | 10 |
CRUSHING BLOWS | Each STRONG ATTACK accelerates the charging of the CRITICAL HIT METER. | 6 | 10 |
FLEET-FOOTED | PARRYING further reduces damage received from hits by 2%. Level 2: 4% Level 3: 6% Level 4: 8% Level 5: 10% |
1 3 5 9 15 |
10 |
ANATOMICAL KNOWLEDGE | Increases CRITICAL HIT damage by 2%. Level 2: 4% Level 3: 6% Level 4: 8% Level 5: 10% |
1 3 5 9 15 |
15 |
HIT REFLECTION | A PERFECT (perfectly timed) PARRY reflects damage back at the opponent. | 9 | 15 |
LIGHTNING REFLEXES | Slows time by an additional 5% while performing a CRITICAL HIT. Level 2: 10% |
3 7 |
20 |
COLD BLOOD | Each successful PARRY charges the CRITICAL HIT METER. | 9 | 20 |
CRIPPLING STRIKE | A perfectly-timed CRITICAL HIT delays the opponent's next attack by 1 s. | 9 | 25 |
COUNTERATTACK | The next attack after a successful HIT REFLECTION deals 5% additional damage. Level 2: 10% |
1 3 |
25 |
RAZOR FOCUS | Instantly gain some CRITICAL HIT METER charge when entering combat. | 12 | 30 |
BATTLE TRANCE | Damage from UNPARRIED hits is reduced by 4%. Level 2: 8% Level 3: 12% Level 4: 16% Level 5: 20% |
1 3 5 9 15 |
30 |
UNDYING | Allows the chance to survive the final blow of an opponent. This effect can occur only once per fight. | 18 | 35 |
Signs[]
This tables contains sign skills before update 1.2.
Name | Effect | Cost | Unlocking Level |
---|---|---|---|
WITCHER AURA | Witcher Aura attracts a random monster, spawning it next to the player. | n/a | n/a |
IGNI SIGN | Enables casting a SIGN that inflicts FIRE damage upon the opponent. | n/a | n/a |
PYROMANIAC | Increases the chance of inflicting extra (9%) FIRE damage by 5%. Level 2: 10% Level 3: 15% Level 4: 20% Level 5: 25% |
1 3 5 9 15 |
n/a |
FOCUS | While casting SIGNS, time is slowed by 15%. Level 2: 30% Level 3: 45% Level 4: 60% Level 5: 75% |
1 3 5 9 15 |
10 |
AARD SIGN | Enables casting a SIGN that inflicts KINETIC damage and delays the opponent's next attack by 1 s. | 5 | 10 |
QUEN SIGN | Enables casting a SIGN that absorbs 70% of damage taken. | 5 | 15 |
SHOCK WAVE | Increases KINETIC damage dealt by AARD by 2%. Level 2: 4% Level 3: 6% Level 4: 8% Level 5: 10% |
1 3 5 9 15 |
15 |
QUEN DISCHARGE | Reflects 10% of absorbed damage back at the opponent. Level 2: 15% Level 3: 20% Level 4: 25% Level 5: 30% |
1 3 5 9 15 |
20 |
ADRENALINE BURST | Each successfully cast SIGN charges the CRITICAL HIT METER. | 9 | 25 |
QUEN INTENSITY | Accelerates the charging of the CRITICAL HIT METER while casting QUEN. | 9 | 30 |
IGNI INTENSITY | Accelerates the charging of the CRITICAL HIT METER while casting IGNI. | 9 | 30 |
AARD INTENSITY | Accelerates the charging of the CRITICAL HIT METER while casting AARD. | 9 | 30 |
GORGED ON POWER | Allows the chance to ignore the COOLDOWN after casting a SIGN. | 18 | 35 |
The Path[]
This table contains all skills after update 1.2. Skills were awarded more or less every 5 levels and their number was greatly reduced. They were assigned to respecting levels and were automatically added after levelling up.
Name | Effect | Unlocking Level |
---|---|---|
Fast Attack | Allows you to perform FAST ATTACKS with a SWORD. | 1 |
Parrying | Enables PARRYING, a defensive technique that reduces damage taken. | 1 |
Strong Attack | Allows you to perform STRONG ATTACKS with a SWORD. | 1 |
Igni Sign | Enables casting a SIGN, there is a COOLDOWN period during which sign-casting is disabled. | 1 |
Alchemy station | Additional slot for an ALCHEMY STATION. | 2 |
Formulae: Potions | A collection of POTION formulae. | 2 |
Witcher Aura | Witcher Aura attracts a random monster, spawning it next to the player. | 2 |
Cold Blood | Each successful PARRY charges the CRITICAL HIT METER. | 5 |
Formulae: Oils | A collection of OIL formulae. | 10 |
Aard sign | Enables casting a SIGN that inflicts KINETIC damage and delays the opponent's next attack by 1 s. | 10 |
Timed Tasks | You've gained access to a new gameplay feature: TIMED TASKS. TIMED TASKS can be accessed from the map and work similarly to DAILY TASKS but pose a greater challenge and offer better rewards. | 10 |
Formulae: Potions | A collection of POTION formulae. | 10 |
Adrenaline Burst | Each successful cast SIGN charges the CRITICAL HIT METER. | 15 |
Nemeta | In nemeta, you can engage monsters and defeat them to earn gold coins and experience points as rewards. You can place bait in cleared nemeta to attreact monsters. | 20 |
Formulae: Bait | A collection of BAIT formulae. | 20 |
Formulae: Potions | A collection of POTION formulae. | 20 |
Protective Coating | Reduces damage recieved from the monster class that the OIL targets by 2% while PARRYING. | 25 |
Advanced Pyrotecnics | Damage dealt by BOMBS charges the CRITICAL HIT METER. | 25 |
Hit Reflection | A PERFECT (perfectly timed) PARRY reflects 30% of damage back at the opponent. | 30 |
Formulae: Bait | A collection of BAIT formulae. | 30 |
Quen Sign | Enables casting a SIGN that absorbs 50% of damage taken. | 30 |
Counteratack | The next attack after a successful HIT REFLECTION deals 10% additional damage. | 32 |
Quen Discharge | Reflects 10% of absorbed damage back at the opponent. | 32 |
Formulae: Potions | A collection of POTION formulae. | 35 |
Crippling Strike | A perfectly-timed CRITICAL HIT delays the opponent's next attack by 1 s. | 35 |
Gorged on Power | Allows the chance to ignore the COOLDOWN after casting a SIGN. | 38 |
Potion Master | Adds the chance to craft an additional WITCHER POTION. | 38 |
Undying | Allows the chance to survive the final blow of an opponent. This effect can occur only once per fight. | 40 |
Formulae: Potions | A collection of POTION formulae. | 40 |