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GamesIndustry.Biz
Book and Periodical Publishing
GI is the market leading website for news and information about the global video games industry
About us
GamesIndustry.biz is the market leading industry media brand for news and information about the global video games industry. The site has a significant and qualified global audience, with over 130,000 registered users spanning every part of the industry, from design, development, publishing, marketing, distribution or retail all the way through to media, freelance and students. Leading news content, with opinion-forming industry interviews and analysis, are added daily, while the site boasts one of the largest recruitment databases for video games-related roles, and a comprehensive guide to the events that span the games business. Additionally the site delivers daily newsletters to a massive and growing industry audience, and regularly features key figures offering their opinions on the topics of the day, often feeding back on our stories and features. In addition, GamesIndustry.biz operates the Best Places To Work Awards, a series of Investment Summits, the GI Academy student event, plus many more networking shows. We also publish an annual magazine and weekly podcast.
- Website
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https://www.gamesindustry.biz/
External link for GamesIndustry.Biz
- Industry
- Book and Periodical Publishing
- Company size
- 11-50 employees
- Headquarters
- Brighton
- Type
- Public Company
- Founded
- 2002
Locations
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Primary
Brighton, GB
Employees at GamesIndustry.Biz
Updates
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Valve overhauls Steam demos with standalone pages, user reviews and wishlist notifications https://lnkd.in/eWtcUMWZ
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As part of Hasbro's Q2 financial results, CEO Chris Cocks has expressed the company's commitment to focus on "digital play," mentioning a $125 million capital envelope for video games, and one to two new releases yearly from late 2025/early 2026
Hasbro CEO: "We're going all in on becoming a digital play company"
gamesindustry.biz
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In our latest Why I Love article, C2 Game Studio's Luis Correa shares how Capcom's 2001 hit Devil May Cry continues to inspire the games he makes
Devil May Cry | Why I Love
gamesindustry.biz
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Unionisation leaps forward: now it's time to deliver | Opinion New unions at Microsoft are a major step, but the real work starts now – bargained agreements that really improve things for their members are essential to drive the movement forward
Unionisation leaps forward: now it's time to deliver | Opinion
gamesindustry.biz
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More speakers have been confirmed for this September's GI HR Summit, including sessions on the skills crisis and developing young talent. https://lnkd.in/e9xmeDJf
Discuss the skills crisis at the GamesIndustry.biz HR Summit
gamesindustry.biz
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"Frankly, it's stunning that these video game studios haven’t learned anything from the lessons of last year" https://lnkd.in/ghWKRdqY
SAG-AFTRA calls for a "video game strike", effective from tomorrow
gamesindustry.biz
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"Cathleen will play a pivotal role in our continued expansion in the gaming industry" https://lnkd.in/gC6S3m2p
Xsolla appoints new chief financial officer, Cathleen Nilson
gamesindustry.biz
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"Thank you to all Ravens, new and old, who have braved the fires and flown on borrowed wings" https://lnkd.in/gcvXaAHK
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Does a game being 'mobile-first' limit the amount a developer can charge on console? With games increasingly launching on both mobile and console, experts debate the impact on pricing
Does a game being 'mobile-first' limit the amount a developer can charge on console?
gamesindustry.biz