1,682 people found this review helpful
63 people found this review funny
2
Recommended
0.0 hrs last two weeks / 1,924.0 hrs on record (11.3 hrs at review time)
Posted: Aug 11, 2018 @ 1:16pm
Updated: Aug 19, 2018 @ 4:03pm

For MHW veterans on consoles: This version has faster loading times compared to the consoles, you will be impressed.
For newcomers: BEWARE. It still has some issues that I will explain in a moment.

This review was specifically made for those who have a low-end PC. I want to share my actual specs and current graphic setting to try and reach 1080p 60fps.

MY BUILD

CPU: AMD FX-8350 Eight-Core 4.00GHz
Video Card: AMD Radeon R7 370 Series 4GB VRAM
RAM: 12 GB
Storage: Hybrid HD-SSD

As you can tell, it's not impressive, something Low-Mid for today standards.

GRAPHIC SETTINGS IN MONSTER HUNTER WORLD

Frame Rate (cap): 60.

V-Sync: Off.
I rather tweak some settings with my Radeon software to try and fix the V-Sync, so I left AMD FreeSync on just in case and worked so far. The thing is, the built-in V-Sync in the game is very taxing.
FPS cost: HIGH

Resolution Scaling: Low.
The difference is noticeable between Low/Med/High, but the fps jump is kinda noticeable as well, specially in open areas (which is VERY common in the game). Since I'm playing on a 49" HDTV from a distance I can't tell much of a difference, so I leave it in Low.
FPS cost: LOW.

Texture Quality: 1024.
Tested on lower values but hardly see any difference... until cutscenes showed up. Close ups also shows the degraded quality on textures, fortunately FPS is stable at max.
FPS cost: VERY LOW.

Ambient Occlussion: Off.
Adds more detail on the environment, but I currently suffer from FPS drop even if leaving it on low.
FPS cost: MEDIUM

Volume Rendering Quality: Off.
This is it, the bane of the FPS. Console users will recognize it as the fog, the one to blame all those fps drops; it adds more detail in the areas with all the lightning and stuff, but you can't see past the fog sometimes. This is no Nintendo 64, so no need to leave it on.
FPS Cost: EXTREMELY HIGH.

Shadow Quality: Low.
The shadows in the game are already good; sure you will see some low quality shadows cast from the characters, but it definitely won't bother you, also you will save a lot of FPS.
FPS cost: HIGH

Anti-Aliasing: Off.
I personally override the settings with Radeon settings, I use AMD's AA 8xEQ with Multisampling AA Method and it does a better job than the game with their own settings, which makes blurry edges, specially FXAA. Jaggies can be seen, but doesn't bother me that much.
FPS Cost: MEDIUM

LOD Bias: Low.
This defines how detailed the objects are from a distance. I generally switch between low and medium, but the drop in FPS is kinda noticeable.
FPS cost: MEDIUM.

Max LOD Level: No Limit.
Will switch between -1 and No Limit, but it does bother me the lack of detail in objects sometimes, so I leave it in No Limit, also, it doesn't punish my FPS that hard.
FPS cost: LOW.

Foliage Sway: On.
I want the game to look good and alive. Static foliage is not good, nor alive.
FPS cost: VERY LOW.

Subsurface Scattering: On.
I like to see very detailed skin on characters, definitely looks bad without it, specially in cutscenes.
FPS cost: LOW

Screen Space Reflection: Off.
How objects reflect the environment. FPS altered if leaving it on. You can hardly tell the difference in quality.
FPS cost: MEDIUM

Anisotropic Filtering: Off.
The detail of the terrain from some angles. You will not notice the difference.
FPS cost: MEDIUM

Water Reflection: On.
I honestly can't remember if this was on in the PS4, but I liked the detail. FPS may vary.
FPS cost: LOW

SH Diffuse Quality: Low.
There is this thing in the game where objects that are very close to you - more specifically, between your hunter, and the camera - get diffused, transparent and leave some dots all over the object. Supposedly, you can try to remove the dots by making them blurrier with this option, but it's very taxing on FPS, so I leave it on Low.
FPS cost: MEDIUM

Dynamic Range: 64-Bit.
Left on 32-Bit and didn't like the colors, fortunately not taxing.
FPS: LOW

Z-Prepass: On.
I honestly have no idea what this is about, even if the game tells you. Had no issues with FPS drops, so I left it On.
FPS cost: LOW


After all that, I can review the game for what it is, but a lot of comments here already explained what it is about, how does it feel, what works, what doesn't; so I'm gonna try my best to do a brief review.

Had already spent 350+ hours on PS4 with Hunter Rank 179; I personally love this game, it's one of my favorites of the year so far. Haven't played a MonHun title before, but I can tell there were a lot of improvements, like real open areas and be able to move while drinking potions.

The game consists on hunting monsters to carve them to get rare materials to build weapons, armor, and accessories to go hunt more powerful and dangerous monsters. Rinse and repeat.
Character customization is deep enough, you may spend more than an hour trying to create your prefered hunter, and palico. (Palico are the little cat helpers that hunt with you)
You have 14 different weapons to choose from, and it's fairly balanced.
It has no PvP, the game is about hunting monsters, not other hunters.
It has a story mode but I've find it not that engaging personally.
It has multiplayer, you can play with other 3 players in a single quest and do whatever you want in the area: scavenging for bones, items, gems, and of course, hunting monsters.
You have a HUB where you can improve your hunter with lots of stuff, and more options are unlocked as you progress during the main story.
There's also a gathering hub that no one uses because there's no smithy, nor botany, nor melder, nor other shops that you will use a lot in the main tradeyard hub in Astera; the only reason you would go to the gathering hub is to do exclusive Arena quests.
You can finish the game under 80-120 hours, depending on your pacing. But I would say "finish", because a lot of content opens up afterwards, also the team releases free DLC monsters and events and hopefully will continue to do so throughout the year.

Now, it has some issues that people are currently facing and let me tell you, THEY WERE THE SAME IN THE CONSOLE VERSIONS. More spefically, about the disconnections. And guess what? As of today, seems that issue was fixed... at least on the PS4. I had no idea why it happens on PC, but the port job is not perfect. You will face with random disconnections all the time, so get used to it until they fix the problem.
Disconnecting from a room doesn't kick you out of the game though.

You will notice a little bit of lag on the controls, specially when approaching to the chest when arriving into a quest, your hunter will crouch instead of opening the chest. It's a minor detail, but it bothers me sometimes.

Some users have issues with FPS. nVidia users suggest NOT to update your video card drivers, but updates fixed my problem in AMD Radeon.

Some users are complaining about the keyboard-mouse controls, I would suggest to use a controller instead if you're in that position. I currently use a DualShock 4 paired with my PC via Bluetooth and works great. The only issue is that the game doesn't recognize it as a PS4 controller and will show you an Xbox One button layout instead, since it's an Xbox One port.
Speaking of Xbox, I tried a wired Xbox 360 controller to play the game and works perfectly.

Graphics are great, music is great, gameplay is satisfying, it has a LOT of replayability, even after finishing the main story.
If you're looking for a good co-op game to invest your time into, I would definiltely recommend Monster Hunter World.
If you're looking for a good co-op game to invest your time into WITHOUT disconnections, I would recommend to wait a bit before buying Monster Hunter World.

Better yet, I would recommend to visit the discussions section to get more info about the game and see if you're convinced into buying it.

So, personally, I recommend this game for its gameplay and replayability, but maybe NOT in the current state with random disconnections, it definitely can be better.
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84 Comments
Rain Jul 8, 2021 @ 1:32am 
how about black screen
yarkusplus15 Dec 6, 2020 @ 7:40am 
This is really helpful for getting the best fps, thank you!
iie-kyo Feb 3, 2019 @ 1:37am 
This review was VERY useful. I have a PC from 10 years ago that is still a contender for a midrange PC, i7 965 but I'm using a midrange video card, a 1050Ti, so something like this is actually useful since it's hard for me to tell what to turn on and off.

I sway between 30 FPS to 60 FPS depending on where I am - Ancient Forest near the beginning is definitely challenging for low end builds.
InterfaceAS Nov 23, 2018 @ 4:50am 
No hate to the AMD FX-8350 Eight-Core 4.00GHz, but wasnt that like last gen processor? Imagine what you might do with a sexy threadripper or 2700x,
Cheers
Han Daimond Sep 11, 2018 @ 3:01am 
Thanks for all your opinions people!

Now, I've already edited this review according to your suggestions, however, for some odd reason these changes are NOT immediately reflected from the store; you can only see these changes if you clicked to read the comments and entering this thread.

Also a reminder: This review was made specifically for gamers who still have a low end PC and were curious how the game runs on one.
There are thousands of reviews of the game running on high end PCs out there, you can read those if you're unsatisfied with this one.

Also some people wanted to add me as a friend. Don't take this personal, but I only add friends that are close to me, besides I haven't been playing MHW lately (I'm focused on Dragon Quest XI), so sorry in advance! :)

I haven't even checked the latest patch to see what was fixed, hopefully there won't be disconnections at all.
F.T.D Sep 10, 2018 @ 7:34am 
Very good info. I don't have any issues with the gameplay but this is some very useful information that I could use for my friends. Thanks and keep up the good work! Thumbs up!
Choc goblin Sep 10, 2018 @ 6:11am 
Foliage Sway knocked my framerate from a solid 60 FPS down to 50... it's literally the most taxing option on my system, "cost: VERY LOW" certainly wasn't applicable to me. GTX 1070, Ryzen 2600X CPU @ 3.6 GHz, 16GB RAM. Also typically Anistropic Filtering has 0 effect on FPS, I noticed none but DO notice the drop in quality.
IFIYGD Sep 10, 2018 @ 1:40am 
Nothing personal, I am sure this is a great, detailed review. But... TL;DR. I want good info on the game I am researching, but your Wall Of Text style is just to tedious to slog through, to find the meaty bits.

I appreaciate the time and effort you put into writing this, but I honestly could not get through more than 1/3 or it, due to the overbearing wordiness of it.

Keep writing good reviews, with great details, but try to be more concise and succinct.
Spartan195 Sep 10, 2018 @ 12:21am 
Your review is pretty interesting, thanks for sharing your experience. I just started playing it and i can easy say that it's one of the bests games i've ever played.
I left it on 32 bits because i didnt know what that option does, I'll change that.
I own a 960 G1 4gb and with the same options as your there's no way I could reach 60 fps with folliage sway on, doesn't matter what i tweak. Folliage sway on, 60 fps begone
Solvaring Sep 9, 2018 @ 10:15am 
i play with an OCed FX-8350 and an OCed RX 580 on highest settings at 2k resolution and maintain 40fps