Design
Filed under:
Three questions I asked myself after attending IxDA’s Interaction 17
How presentations about death, bathrooms, and "lovely little inconveniences" relate to my work at Vox Media
Filed under:
Verge 3.0: Logo recognition and refinement
Part two of a four-part series
Filed under:
Designing Pixel Punch 3.0
From Cleveland, to Brooklyn, to Chicago, to Washington D.C.
Filed under:
An invisible interface: 6 things we learned from designing for voice
How to design for an interface you can't see
Filed under:
How designers can use unit testing to build resilient and happy design systems
Adapting a method from programming for product design
Filed under:
Behind the scenes: Curbed design process
Filed under:
Vox Product's Kit & Caboodle, January 2016
A monthly collection of design work from the Product Team at Vox Media
Filed under:
What We Learned About Web Design from App Designers
As responsive web designers, we rarely find ourselves in the position of redesigning a single product to fit a different device. Even so, while the details vary between our work and theirs, the larger design principles hold true.
Filed under:
Vox Product's Kit & Caboodle, December 2015
A monthly collection of design work from the Product Team at Vox Media