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Learning low level topic and applying it to Game Engine!
🗯️
Learning low level topic and applying it to Game Engine!
  • Winnipeg, Manitoba

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@HaxeFoundation
@ziglang
@odin-lang

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  1. Fabled-Engine Fabled-Engine Public

    Self Study on developing a game engine using wgpu as the rendering API. Learning as I go.

    Rust 24

  2. Storybook_Editor Storybook_Editor Public

    The core editor for Fabled-Engine. It will be written in Rust programming language.

    1

  3. Pilot_Launcher Pilot_Launcher Public

    This repo will the game engine launcher for fabled engine and other future engines. It will be written in Kotlin programming language.

    Kotlin 1

  4. Fabled_Blog Fabled_Blog Public

    Blog page for the development of major projects such as the Fabled Engine. It will be written in Elm programming language.

    JavaScript 1

  5. Assembly_Studies Assembly_Studies Public

    Practice ASM (Currently) x86 assembly to further understand what higher-level code gets compiled from a compiler and be able to interpret it.

    Assembly 1

  6. CPU_Design_Studies CPU_Design_Studies Public

    All my CPU architecture and design study journey. will be using logisim-evolution

    1