A downloadable game for Windows and Android

Plants vs zombies Neighborhood defense is a PVZ fangame with high difficulty and new content!

+60 levels, hardmode, versus mode and endless survival 

Available on Android and PC!

DiscordYoutube

StatusIn development
PlatformsWindows, Android
Rating
Rated 4.8 out of 5 stars
(15 total ratings)
AuthorCrisDevelop
GenreStrategy
TagsFangame, Multiplayer, Pixel Art

Download

Download
PVZ ND 1.2.8 For Windows 45 MB
Download
PVZ ND 1.2.8 For Android 52 MB

Development log

Comments

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Debo admitir mis errores. Dije muchas cualidades buenas de tu juego, como los agregados en la música para modernizarla, sin hacer cambios radicalmente, los personajes y sus rediseños, las plantas originales (o por lo menos no las reconozco de algún juego de la saga) y los zombies nuevos.

Y cuando dije que la última parte del modo difícil era injusta, debo admitir mi error. La culpa era mía por no probar combinaciones más arriesgadas. Fue más satisfactorio encontrar la combinación por mi parte, pero aún así, que lastima que no hayan tutoriales para partes así. Perdón por dudar en ti y tu equipo. Son lo más!!!!!!!

No puedo esperar a la actualización siguiente, con el viento, o los jarrones o lo que sea que se les ocurra. Debo admitir que, no dejar las cosas tan masticadas como en el primer juego ayuda muchísimo a hacer pensar a uno mismo en cómo superar los obstáculos que nos ponen. 10/10 el juego.

(+2)

best game ever

(1 edit) (+2)

I love the game alot, but the only problem i have is the level 5 hardcore pool. I tried every combo but doesnt work, i tried to find a gameplay on youtube but sadly they got the out dated versions, the heal sprinkles are in a diffrent position, and the flower thing no longer costs 50 but costs 0, which is a good thing but reloads very slowly, im not saying that the level is badly made, just saying its very hard. and dont worry, im not trying to spread any hate, i love the game alot.

I love the game!

Any possibility of a 64-bit android release?

(+3)

This is really cool

I think it could use re-tuning (I'm sure that's already in the works), but I think this has a lot of solid concepts. Ranged zombies were always sorely under-used and the level design here really complemented their function. It's decently challenging, too. The plant rebalancing, I think, was for the better in most cases and costumes are a great idea. The bosses were unexpected and impressive (even if the pool boss got on my nerves).

I think night could use a re-examination, though. It's where most of my complaints lie. I was really woo'd by day time, so the sudden nose-dive in lawn variety was disappointing. Fume-shroom is when a lot of the strategy dies since graves pick up to compensate for its presence. You no longer have to destroy graves to kill and their damage isn't shabby, either. So they spawn everywhere; randomly, on your plants, on your valuables, out from suspiciously sturdy necromancers, each stone with more health than a buckethead.

A lot of lawn malfunctions came from this, too. I would notice a zombie managed to get farther than the potato mine I swore I had placed only to see a grave where I placed it. I'd end up having to dig up and rearrange my lawn with my limited sun to kill this one zombie that got by on chance. My luck may just be shit, but a lot of plants I placed to prepare for waves would be suddenly destroyed by graves. Like, it wasn't uncommon for me to place a wall-nut on a packed row only for it to be buried by a headstone seconds later without warning. Or somewhere I wanted to plant was sealed up by a grave the moment I took my eyes off it. Since zombies can't be pushed back once they advance in this game, they'd end up destroying my things and I'd be slapped with a loss that I felt wasn't my fault. This makes me think you want to keep me on my toes, but instants are few and not very strong in this game and the sun to use them doesn't exist on night levels. Dealing with surprises is a hassle.

As for lawn variety, all those plants you got in the day-time are ineffective for piercing graves or way too expensive to set up. I never ended up using bowling bulb. Fume-Shroom spam was the strat. Hard-mode night became very simple when I used it. It was mind-numbing. I really wanted to use the new Peashooter costume I was given, but it wasn't long for the night.

Those are the primary criticisms I wanted to get out there. I like the difficulty. PvZ is naturally designed to be easy and approachable, so veterans have to rely on fan content for interesting play. But I think night  went about it the wrong way. I trust that other issues will be ironed out with time. Serious Watermelon is cool. Bye.

(+1)

where is the save file location?

pls

Local Appdata in Windows, in Android Idk

(+2)

Just found this wonderful game, way better than pvz  mobile on play store

(1 edit)

How can my friend dowload the game if he click dowload then it say the app cant be dowloaded

Probably it's because the android version, if that is the case, just press on more info and install anyway. Otherwise you'll need an app to install it like SAI

(+1)

Are there any plans for future update? This game is so good

(+1)

Yeah, I'm working on the 1.3. it should release in some months

(+1)

its so GOOOOD

I LOVE IT

if possible can you make it so on mobile you can play versus via wifi? so myself and a friend could possibly play via using wifi instead?

It's not possible right now. Sorry

Podrías añadir que puedas comparar un slot más antes del nivel 10 porfa? 

No es posible, la tienda se desbloquea mucho después y el premio del nivel 10 es precisamente un slot extra

how can i unlock the pvp mode ?

You have to complete level 14

is there a way to bypass this? I want to play with a few of my fiends but getting them all to play 14 levels is a bit too much to ask

cuando sale  la actualizacion

(-1)

La próxima actualización saldrá en los siguientes meses. Puedes ver avances en el servidor de Discord.

(+1)

porfavor quiero ya salga la nueva actualizacion ya complete el juego 

(+1)(-6)

i love getting bomb rushed by 9 zombies! some people just cant make games

(+6)(-1)

Thanks for your constructive criticism! The spawning system and the level design is being improved for the next version (1.3)

(+2)

Thanks for the game! I hope it updates soon. I been watching some of the dev videos and I am liking what I see.

Also, I would like a fast forward button

(+6)

Can you give us fast forward button? That's my constructive criticism. Thank you.

(+2)

Thanks for the suggestion, but right now isn't possible to add the speed button :/

(Coding issues)

(+1)

real

(+1)

omagad itch.io moment