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Questions tagged [unity-game-engine]

Unity is a cross-platform game engine by Unity Technologies. Questions should be about programming with the game engine and not usage of the graphical interface. Questions about the usage of the graphics interface are off topic.

0 votes
0 answers
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Unity runtime-created Particle system graphic bug

To create Explosions in my Unity Game, I pool 3 runtime-configured particle systems, with the stop-action equals to disable (so I can pool all disables particleObjects); I do something like this: ...
Daniele Pomilio's user avatar
0 votes
1 answer
7 views

Decreasing Unity resource usage when sitting in a menu

I was wondering if there is any way to lower the amount of resources that Unity uses when its ostensibly not doing anything - such as sitting in a menu that isn't animated. This is something that ...
deek0146's user avatar
  • 972
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My character does not do what I expected him to do and I dont know why

I am making a 2d game in unity and I haven't touched a game engine in months but I found this movement script I had saved which I wrote a while ago, I set everything up and when I was going to try, my ...
Ruben's user avatar
  • 1
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How to reduce the delay when spawning a gameobject from client side. netcode for gameobjects Rpc

I have this code that spawns a ball and throws it in the direction where the player is looking, later I want to make a system for throwing items from the inventory, but I have a problem with ...
Jonda_MC's user avatar
0 votes
0 answers
7 views

Low Quality from Elgato Cam Link 4k (USB Capture Card) in Vuforia

i would like to do an AR Image tracking with the source of an DJI Drone. For this i bought an Elgato Cam Link4k USB Capture card. If i connect it via USB to the drone, i can open it in Windows with a ...
Yunus Celik's user avatar
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0 answers
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unity animation rotation dont work properly

I assumed in Unity that the character was moving to the left in the animation or stopped on the way. I set it to do so using the recording function of the animation function. I made the animation a ...
codebetatester's user avatar
-1 votes
0 answers
6 views

Performance Issues in Unity WebGL Build: Seeking Optimization Advice [closed]

we’ve been developing a complex application in Unity that involves extensive rendering and numerous objects. On the PC build, the application performs well with smooth rendering and good response ...
Abtin Zandi's user avatar
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0 answers
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Connecting Client and Host grave issues in unity multiplayer game

Where do I even begin with this one. I'm currently making a multiplayer game on unity, using Netcode for Gameobjects. I've made sure to check the online functionality after each addition to ensure it ...
Bobcat's user avatar
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0 answers
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Unity - How detect dynamic island in Apple phones?

How detect dynamic island in Apple phones? Or do automatic offset, setup in Unity or Xcode? I found a similar problem here but it's probably directly for coding in Xcode. In Xcode, I can only manage ...
Lukáš Hotárek's user avatar
0 votes
0 answers
12 views

How to fix multiple player instance when a player join in Unity with Photon

I'm learning Photon and creating a party quiz game where in a room the host selects a topic and randomly chooses a minigame when the host starts. After the minigame ends, all player will return to the ...
Ellie's user avatar
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0 answers
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How to display Dropdown selected text in a Text element in Unity UI without scripting?

I'm building a UI in Unity and want to display the currently selected text from a Dropdown element in a separate Text element. I want to achieve this without writing any C# scripts, ideally using the ...
green1111's user avatar
  • 221
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0 answers
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The script gives me an error saying no monobehaviour scripts in the file... and even after fixing it, it still crashes

I am Korean, so the sentences may be strange. enter image description here As in the title above, an error occurs in the script. The file name and the script name are the same, and Visual Studio works ...
detect5641's user avatar
0 votes
1 answer
13 views

Unity - Intersecting line rendering is broken in an orthographic camera

I have two lines created using the line renderer. They are the same length and position except for the Y values. Line 1 positions: start: (constStartX, 0.005f, constStartZ) end: (constEndX, 0.001f, ...
INTODAN's user avatar
  • 613
0 votes
1 answer
34 views

Somehow counter in c# unity script adds 2 instead of 1

I have this piece of code which detects when the wall passes the player, and increases the counter. For some reason, the chunk sometimes stays in the same position twice, adding to the counter twice. ...
Besporyadok's user avatar
0 votes
0 answers
12 views

Feasibility of Creating a WebGL Build with Unity Transport 2.1+ and Netcode for GameObjects (NGO)

I have developed a multiplayer card game using Netcode for GameObjects (NGO) and planned to deploy the clients via a WebGL build hosted on a web server. However, I am encountering significant ...
donbonbon's user avatar

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