All Questions
1,710
questions
0
votes
0
answers
13
views
ClickDetector not detecting input
For some reason my Click Detector that I had put inside of my Local Script / Script (tried both) doesn't detect when it's clicked on. Does anyone know what causes this?
Code:
local ts = game:...
0
votes
1
answer
20
views
How can I use a parameter to alter which data my profile.Data is accessing?
local expType = tostring(type1)
local expTypeStat = expType:gsub("Exp", "")
local profileDataExpType = "profile.Data."..expType
Here I want to change ...
1
vote
1
answer
29
views
Exp bar Gui not updating roblox studio
I have set up a basic exp system with exp, levels, and a Gui. I have the gui set to update when joining, and when gaining exp or a level, but it will only update when joining even though I'm using the ...
0
votes
1
answer
26
views
My Script inside my model's part doesn't run when I clone it
This is my code for spawning in the model itself which is located in ReplicatedStorage, which this is the hierarchy:
SpawnDoor (Model)
Door (Sound)
Light (Folder)
Door1 (Part)
Door2 (Part)
Part (Part)
...
-4
votes
1
answer
61
views
What does index nil mean? [closed]
I attempted to mess around with the children because I think that's the problem but I was unsuccessful
local tycoon = script.Parent.Parent
local mainItems = tycoon:FindFirstChild("MainItems"...
1
vote
1
answer
32
views
How to Apply the Same Skin to All Players in Roblox?
I am experimenting in Roblox Studio, and I want to create a logic that would give all players the same skin. (All players must look the same during gameplay.)
I found two options:
First option: Drag ...
-4
votes
0
answers
79
views
I am currently trying to develop a Roblox game;, would somebody be able to help me with locate a module?
This is a module script, it is in ServerScriptService:
local PlayerDataHandler = {}
local dataTemplate = {
Race = "",
Cash = 0,
Inventory = {},
Level = 0,
}
local ...
0
votes
0
answers
21
views
My animation within Roblox Studio plays, HOWEVER in an actual game it doesn't play, but the projectile works
My Problem is that the animation I labelled as "FireballThrow" and the fireball projectile does play in the Roblox Studio environment, HOWEVER in a real game it doesn't execute properly, ...
0
votes
0
answers
40
views
Script not detecting when a player with a set ID joins. Luau
For some reason a simple script that I wrote, that should call a function whenever a player joins, which after that checks if the players ID is one of the either.
game.Players.PlayerAdded:Connect(...
0
votes
0
answers
25
views
Is there a way to detect if local players character is touching the hitbox instead of the victim? Luau
Main question for me is can I make it so that it can access the local players character from a variable given in a module script? I can't seem to access the character of it, even though it still IS ...
2
votes
1
answer
63
views
Passing arguments through a RemoteEvent in Roblox
I'm currently trying to make a message system in Roblox. The server should be able to send a message via a RemoteEvent, and the client should be able to accept it by displaying the message on a GUI ...
0
votes
0
answers
38
views
Basketball not bouncing properly in Lua in Roblox Studio (I am making a game in Roblox Studio)
As the title clearly suggests, I am making a basketball game in roblox so I have recently been trying to make my basketball part, named "B-Ball" bounce in a continuous motion. This can be ...
0
votes
1
answer
49
views
Stamina bar going from 100 to 0 for no reason, Stamina value not getting any interactions
For some reason whenever I launch my experience, like a second or a half passes and the bar goes from full to empty. I also can't make any interactions with the value. (example: whenever I try to make ...
1
vote
2
answers
50
views
All ModuleScript variables == nil
For some reason, my local variables in the module script all seem to be nil, with no exact explanation for it, or solution.
Local Script (Stamina bar Script):
local ms = require(game.ReplicatedStorage....
0
votes
0
answers
28
views
How do I make a hitbox part move with the character
Is it possible to make a part that is welded to the Humanoid Root Part move with it?
It serves as a hitbox, but I encounter the problem that if I move forward while attacking it hurts the player.
For ...