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1.27 mi | ASHBURN 20147
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Elden Ring - Xbox Series X
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About this item
- ELDEN RING is a fantasy action-RPG adventure set within a world created by Hidetaka Miyazaki—creator of the influential DARK SOULS video game series; and George R.R. Martin—author of The New York Times best-selling fantasy series, A Song of Ice and Fire
- Danger and discovery lurk around every corner in FromSoftware’s largest game to-date
- HIDETAKA MIYAZAKI: President and Game Director of FromSoftware Inc. Known for directing critically-acclaimed games in beloved franchises including Armored Core and Dark Souls
- GEORGE R. R. MARTIN: the #1 The New York Times bestselling author of many novels, including the acclaimed series A Song of Ice and Fire—A Game of Thrones, A Clash of Kings, A Storm of Swords, A Feast For Crows, and A Dance with Dragons
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Product details
- Product Dimensions : 7.09 x 5.79 x 0.98 inches; 2.4 ounces
- Our Recommended age : 17 - 20 years
- Item model number : 22168
- Date First Available : June 9, 2019
- Manufacturer : Bandai Namco
- ASIN : B07SMBNTSJ
- Best Sellers Rank: #1,942 in Video Games (See Top 100 in Video Games)
- #9 in Xbox Series X & S Games
- #11 in Xbox One Games
- Customer Reviews:
Product Description
A NEW WORLD CREATED BY HIDETAKA MIYAZAKI AND GEORGE R. R. MARTIN
ELDEN RING, developed by FromSoftware, Inc. and BANDAI NAMCO Entertainment Inc., is a fantasy action-RPG adventure set within a world created by Hidetaka Miyazaki—creator of the influential DARK SOULS video game series; and George R.R. Martin—author of The New York Times best-selling fantasy series, A Song of Ice and Fire. Danger and discovery lurk around every corner in FromSoftware’s largest game to-date.
HIDETAKA MIYAZAKI
President and Game Director of FromSoftware Inc. Known for directing critically-acclaimed games in beloved franchises including Armored Core and Dark Souls.
GEORGE R. R. MARTIN
George R.R. Martin is the #1 The New York Times bestselling author of many novels, including the acclaimed series A Song of Ice and Fire—A Game of Thrones, A Clash of Kings, A Storm of Swords, A Feast For Crows, and A Dance with Dragons. As a writer-producer, he has worked on The Twilight Zone, Beauty and the Beast, and various feature films and pilots that were never made.
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Videos
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Elden Ring - Xbox One
Merchant Video
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Elden Ring - Reheat trailer
Bandai Namco Entertainment America Inc.
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1:14
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My Experience Playing Elden Ring. How Fun is it?
Benjamin and Ashley
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10:08
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Elden Ring Review | Open World Stunner!
Digital Trends
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Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonCustomers say
Customers like the graphics and openness of the video game. They mention that it's a beautiful game with a huge open world. Opinions are mixed on performance, difficulty level, and storyline.
AI-generated from the text of customer reviews
Customers like the graphics of the game. They say it's an amazing game, beautiful, and fun. Some say it’s the best game of 2022 hands down. They also say it is one of the greatest open world games ever. Overall, customers say the game is worth checking out.
"...It’s very hard but super rewarding" Read more
"...I think it is one of the greatest open world games ever, it feels hard at the beginning but once you get the hang of it and level up as you progress..." Read more
"...Yeah you can do itAnd there are so many freaking viable builds in this game...." Read more
"...This is a TERRIBLE flaw in the game. How on earth game devs can screw up (what should be) a simple file save system is beyond me...." Read more
Customers find the video game to be an open-world game with amazing capabilities. They also mention that the map is huge, and the enemy types are diverse.
"...is the highest its ever been, enemy types are diverse, boss roster is gigantic...." Read more
"...- however, that game was more condensed, and this one is very wide open with huge spaces)...." Read more
"...Lots of customization. Several NPC quests, and a HUGE map...." Read more
"...Better than ds1+ds3 combined. Best of the series by 5 miles. As good of an open world as I've played. As good as a game as I've played...." Read more
Customers have mixed opinions about the difficulty level of the video game. Some find it great yet challenging, punishing, and very hard. Others say it's extremely difficult right from the beginning.
"...I think it is one of the greatest open world games ever, it feels hard at the beginning but once you get the hang of it and level up as you progress..." Read more
"Extremely hard. But I keep playing it." Read more
"Have never played a souls game and wanted to try elden ring. It’s very hard but super rewarding" Read more
"...I had put about 150 hours into this game. It had its difficult moments, as you would expect for From Software games...." Read more
Customers have mixed opinions about the storyline. Some find it fantastic, addictive, and amazing, with the right amount of backstory. They also say the game is really in depth, with powerful fantasy atmosphere and a handcrafted adventure full of secrets and lore. However, others say the story is unclear, cryptic, and leaves them to figure things out on their own.
"...However, this is the best delivered story they've made, giving the right amount of backstory while leaving just enough for imagination to connect..." Read more
"The game itself is great. Really in depth but not impossible to understand character creator was easy to use, and it feels enough like a souls game..." Read more
"...This is my favorite thus far. Lots of customization. Several NPC quests, and a HUGE map...." Read more
"...is to say be patient, understand that when playing this there is no clear storyline. You have to figure things out on your own...." Read more
Customers are mixed about the performance of the video game. Some mention that it works great, has very little slowdown, and no stuttering. Others say that it has some performance issues and the frame rate seems to drop.
"...Very little slowdown when traversing the huge world...." Read more
"...Only real issue is slight performance issues on XB1 (sometimes frame rate seems to drop but no unplayable stuttering for me YET) but that’s about it...." Read more
"...I play on performance mode too and there’s no stuttering, extremely smooth actually...." Read more
"Best game I ever played came sealed and worked great" Read more
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Being able to tackle insane bosses early on and being able to f off to other places for hours at a time is something I missed so much in all the other games I’ve played of this variety from From.
I’ve still yet to beat the last two story bosses but everything else has kept me insanely entertained.
I think this is my ideal souls game, and I’ve heard that from others as well. If you try to progress in the story and you can’t, you have a million other places to go, loot to get, bosses to kill that can be manageable by your character.
If you want to crank it up a notch and beat extremely difficult bosses that aren’t required? Do it.
If you want to skip to the canonic end of the game in a couple hours? Yeah you can do it
And there are so many freaking viable builds in this game. I switched playstyles in ER like 3 times after strictly being a str OR dex guy in my dark souls playthroughs. You can main a bow. Or faith or magic. Not to mention the subtypes of those builds
It’s amazing
DO NOT BE AFRAID OF THE DIFFICULTY & GIT GUD!.... JK.
VISUALS:
-Stunning art design supported by very strong graphics and even better animations. The locations and scenery are varied while retaining a cohesive fantasy feel.
AUDIO:
-World music evokes a powerful fantasy atmosphere, while dedicated boss music sticks to what they know, meaning some of the most incredibly composed pieces of music in modern gaming. Sound design is well mixed, has umph, and utilizes the entire sound spectrum.
GAMEPLAY:
-The tried and true Souls mechanics with light modifications and advancements leaves for the best feeling title FromSoft has ever created. On top of implementing a portion of all of their previous games, they've given new ways for player expression. Class diversity is the highest its ever been, enemy types are diverse, boss roster is gigantic. Elden Ring also offers glimpses of their previous games gameplay loop through their dungeons and catacombs. The sense of adventure and discovery is also cultivated through a brilliantly designed open world.
STORY:
-While this wont impress the average gamer, their minimalist story telling is cryptic and feels like a narrative from the NES era. However, this is the best delivered story they've made, giving the right amount of backstory while leaving just enough for imagination to connect the dots.
OVERALL:
-Fantastic fantasy adventure, while I haven't completed the game yet, I've played 70 hours and still haven't discovered all of the world or main bosses. Thanks to the devs attention on managing player stress, this has been the most enjoyable title they've ever released, and will remain enjoyable for years to come.
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Been here since the first demons souls on PS3. Blown away they managed a open world to the level they achieved in Elden Ring. Very little slowdown when traversing the huge world. The horse travel is welcomed, and very necessary for both combat and tactical retreat.
Combat feels like Demons and Dark Souls, tweaked a bit. If you've played any of these, you'll fit right in. Block, attack, attack. Use a shield, or not, just dodge. Dual weild, sure. Weighing less you can roll farther. Over encumbered, you'll manage a thudding bounce. But...
Newly added are the jump ability and horse combat. No more low horizontal running jump from dark souls here. You can jump reasonably high for someone in bulky heavy armor.
The difficulty is a point of contention here. There is the option for using spirits (in single player) to help you in certain areas, mostly bosses. Generally, the spirits won't turn the tide too dramatically unless powered up. Certain spirits are rather strong thought. But if they tank for you, they can help be targets for the boss while giving you breathing room. That's not present in older titles. But having help for bosses by summoning phantoms is also optional
In Elden Ring, I'd argue the biggest differences in difficulty, are the ability to fast travel outright, the open world itself, and the horse to escape dangerous spots. Before, you had linear paths, and not a open world to bypass sections/bosses entirely. Being able to fast travel right away is also in the players favor. These are the biggest benefits in Elden Ring. IMO, it's really impossible to lose runes since you can escape to safety easily.
All in all, this games is worth checking out. Take the tips from a veteran and you'll get through Elden Ring (somewhat) easily
![Customer image](https://cdn.statically.io/img/images-na.ssl-images-amazon.com/images/G/01/x-locale/common/transparent-pixel._V192234675_.gif)
----
Been here since the first demons souls on PS3. Blown away they managed a open world to the level they achieved in Elden Ring. Very little slowdown when traversing the huge world. The horse travel is welcomed, and very necessary for both combat and tactical retreat.
Combat feels like Demons and Dark Souls, tweaked a bit. If you've played any of these, you'll fit right in. Block, attack, attack. Use a shield, or not, just dodge. Dual weild, sure. Weighing less you can roll farther. Over encumbered, you'll manage a thudding bounce. But...
Newly added are the jump ability and horse combat. No more low horizontal running jump from dark souls here. You can jump reasonably high for someone in bulky heavy armor.
The difficulty is a point of contention here. There is the option for using spirits (in single player) to help you in certain areas, mostly bosses. Generally, the spirits won't turn the tide too dramatically unless powered up. Certain spirits are rather strong thought. But if they tank for you, they can help be targets for the boss while giving you breathing room. That's not present in older titles. But having help for bosses by summoning phantoms is also optional
In Elden Ring, I'd argue the biggest differences in difficulty, are the ability to fast travel outright, the open world itself, and the horse to escape dangerous spots. Before, you had linear paths, and not a open world to bypass sections/bosses entirely. Being able to fast travel right away is also in the players favor. These are the biggest benefits in Elden Ring. IMO, it's really impossible to lose runes since you can escape to safety easily.
All in all, this games is worth checking out. Take the tips from a veteran and you'll get through Elden Ring (somewhat) easily
![Customer image](https://cdn.statically.io/img/m.media-amazon.com/images/I/71NN4+xQPGL._SY88.jpg)
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Reviewed in France on November 18, 2023
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楽しすぎてメインキャラはレベルカンストした
ソウルシリーズ好きは普通に楽しめると思うが、とにかく難しいのが好きって人は微妙かも
難易度的にはダクソ3部作よりも簡単だと思う(現状ソウルシリーズの集大成っぽく、どの武器やアイテムも有用な物が多い)
オープンワールドになったので周回が少しめんどくさいと感じる