Roxley Games Radlands
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Return this item for free
We offer easy, convenient returns with at least one free return option: no shipping charges. All returns must comply with our returns policy.
Learn more about free returns.- Go to your orders and start the return
- Select your preferred free shipping option
- Drop off and leave!
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- Meet the dueling card game you will take with you through the apocalypse.
- Radlands is an intense dueling card game created by former Magic the Gathering External developer, Daniel Piechnick.
- It is extremely elegant from both a component and game design perspective, consisting of a deck of text minimal cards, and a short rulebook.
- But do not let the game's level of elegance fool you, as Radlands provides one of the highest strategic depth to complexity ratios Team Roxley has ever experienced.
- With so much to explore, Radlands gives the experience of a huge expandable card game, in a form factor that your gameshelf can actually handle.
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Product information
Product Dimensions | 3.9 x 7.1 x 1.5 inches |
---|---|
Item Weight | 13.4 ounces |
ASIN | 1988884136 |
Item model number | ROX900 |
Manufacturer recommended age | 13 years and up |
Best Sellers Rank | #44,960 in Toys & Games (See Top 100 in Toys & Games) #1,428 in Board Games (Toys & Games) |
Customer Reviews |
4.7 out of 5 stars |
Is Discontinued By Manufacturer | No |
Release date | January 26, 2022 |
Manufacturer | Roxley Games |
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Roxley Games Radlands
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Product Description
Civilization is gone. Water is precious. Competition is savage. Radlands is a competitive dueling card game about identifying and exploiting fiercely powerful card synergies. Use people and event cards to protect your last three remaining camps from a vicious rival tribe in this colorful and tightly designed postapocalyptic tooth-and-nail fight to the bitter end.
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Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonCustomers say
Customers like the quality, ease of use, and theme of the tabletop game. They mention that it's a great game, lots of fun, and exciting. They also appreciate the art and theme.
AI-generated from the text of customer reviews
Customers find the tabletop game to be great, with exciting gameplay and lighthearted fun. They also say the game is infinitely playable and easy to learn.
"...mechanics of the game along with the setting and art makes this a blast to play. I do highly recommend also buying the game mats as well...." Read more
"...Super competitive (without going overboard)infinitely playable (countless combinations of camps/cards drawn to keep every game unique)..." Read more
"...It took less than 20 minutes to learn, start to finish, and games are fast and fun...." Read more
"Radlands is fantastic! It's a very action-packed game with lots of possibilities and frequent twists...." Read more
Customers find the tabletop game easy to use. They say it takes less than 20 minutes to learn, isn't difficult or overwhelming, and is simple. They also say it's easy to set up, small in size, and easy to travel with. Customers also mention that the games are fast and fun.
"...That being said, it isn't difficult or overwhelming, in my opinion...." Read more
"...It took less than 20 minutes to learn, start to finish, and games are fast and fun...." Read more
"...Gameplay is fast once you figure out how to play." Read more
"I enjoyed this game for the first few plays, its fast, simple and pretty. Once we learned the game, we found the game became frustrating...." Read more
Customers find the art and theme of the tabletop game excellent, pretty, and amazing. They also say the design is good and the cards aren't unbalanced. Customers also say that the art on the cards really adds to the ambience.
"...They aren't needed but really add to the ambience." Read more
"I enjoyed this game for the first few plays, its fast, simple and pretty. Once we learned the game, we found the game became frustrating...." Read more
"...We spend forever just looking at the art on the cards because it’s so cool." Read more
"...Solid 2 player. No weird rules. Art is awesome. Theme is great." Read more
Customers find the game has lots of strategy growth potential, and mention it's super fun. They also say it leaves room to adjust and come up with unique strategies.
"...many cards you want in order to receive the listed action opens up a lot of opportunities and gives you a lot of freedom in your turn." Read more
"...Easy to pick up and lots of strategy growth potential. I will be buying expansions when they come out" Read more
"...how easy it was to learn, but leaves room to adjust and come up with unique strategy. Easy to pack and take with you, easy set up and easy to learn." Read more
"Super fun and strategic...." Read more
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Top reviews
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Warning for those who don't like strategy-heavy games—this is a strategy-heavy game.
That being said, it isn't difficult or overwhelming, in my opinion.
Upon reading the rules, you may be a bit confused because it can seem like a lot is going on, but if you follow the recommendation about which "camps" to start with in the instructions and just start playing a game slowly, it will make sense pretty quickly.
Here are the things that have made this game one of my favorites:
Super competitive (without going overboard)
infinitely playable (countless combinations of camps/cards drawn to keep every game unique)
Easy to set up
Small in size/Easy to travel with
Creator is active in online forums to clarify certain card combinations and events (you don't ever see that)
Again, if you like strategy games, this one is a home run.
No matter what happens, it feels like you almost always have some move that you can make. Although there is some luck involved in your initial camp selection and what cards you end up drawing throughout the game, the ability to junk however many cards you want in order to receive the listed action opens up a lot of opportunities and gives you a lot of freedom in your turn.