About this mod
Disables timers as long as your squad is concealed.
- Requirements
- Permissions and credits
*This mod may work with other mods that extend or modify timer durations.*
This mod seeks a nice middle area between outright removing the timers and extending them.
As long as your squad remains concealed, timers will not tick down.
To install: Extract out the mod folder into steamapps\common\XCOM 2\XComGame\Mods\
0.4: Added configuration files that let you disable the Dark Event (note: will not work on a campaign in progress) as well as tweak the reductions that the Dark Event gives you (DEVal_Small is for missions with turns less than 10, and DEVal_Large is for missions with turns greater than 10).
0.3 changes: Fixed up some potential reasons why the timer was not correctly displaying, added a new Dark Event related to the mod.
0.2 changes: Removed Extract from the umap files, as you do not actually start concealed in that mission.